Add improved WIP edit windows for materials and models

This commit is contained in:
Ottermandias 2022-08-20 16:05:52 +02:00
parent e0a171051d
commit 4efdd6d834
12 changed files with 969 additions and 146 deletions

View file

@ -74,6 +74,8 @@ public partial class Mod
public bool FileChanges { get; private set; }
private List< FileRegistry > _availableFiles = null!;
private List< FileRegistry > _mtrlFiles = null!;
private List< FileRegistry > _mdlFiles = null!;
private readonly HashSet< Utf8GamePath > _usedPaths = new();
// All paths that are used in
@ -82,6 +84,12 @@ public partial class Mod
public IReadOnlySet< FullPath > MissingFiles
=> _missingFiles;
public IReadOnlyList< FileRegistry > MtrlFiles
=> _mtrlFiles;
public IReadOnlyList< FileRegistry > MdlFiles
=> _mdlFiles;
// Remove all path redirections where the pointed-to file does not exist.
public void RemoveMissingPaths()
{
@ -121,6 +129,8 @@ public partial class Mod
.OfType< FileRegistry >() )
.ToList();
_usedPaths.Clear();
_mtrlFiles = _availableFiles.Where( f => f.File.FullName.EndsWith( ".mtrl", StringComparison.OrdinalIgnoreCase ) ).ToList();
_mdlFiles = _availableFiles.Where( f => f.File.FullName.EndsWith( ".mdl", StringComparison.OrdinalIgnoreCase ) ).ToList();
FileChanges = false;
foreach( var subMod in _mod.AllSubMods )
{

View file

@ -17,8 +17,9 @@ public partial class Mod
public partial class Editor
{
private static readonly Regex MaterialRegex = new(@"/mt_c(?'RaceCode'\d{4})b0001_(?'Suffix'.*?)\.mtrl", RegexOptions.Compiled);
private readonly List< MaterialInfo > _modelFiles = new();
public IReadOnlyList< MaterialInfo > ModelFiles
private readonly List< ModelMaterialInfo > _modelFiles = new();
public IReadOnlyList< ModelMaterialInfo > ModelFiles
=> _modelFiles;
// Non-ASCII encoding can not be used.
@ -50,7 +51,9 @@ public partial class Mod
public void ReplaceAllMaterials( string toSuffix, string fromSuffix = "", GenderRace raceCode = GenderRace.Unknown )
{
if( !ValidString( toSuffix ) )
{
return;
}
foreach( var info in _modelFiles )
{
@ -62,7 +65,7 @@ public partial class Mod
&& ( raceCode == GenderRace.Unknown || raceCode.ToRaceCode() == match.Groups[ "RaceCode" ].Value )
&& ( fromSuffix.Length == 0 || fromSuffix == match.Groups[ "Suffix" ].Value ) )
{
info.SetMaterial( $"/mt_c{match.Groups["RaceCode"].Value}b0001_{toSuffix}.mtrl", i );
info.SetMaterial( $"/mt_c{match.Groups[ "RaceCode" ].Value}b0001_{toSuffix}.mtrl", i );
}
}
}
@ -72,7 +75,7 @@ public partial class Mod
public void ScanModels()
{
_modelFiles.Clear();
foreach( var file in AvailableFiles.Where( f => f.File.Extension == ".mdl" ) )
foreach( var file in _mdlFiles.Where( f => f.File.Extension == ".mdl" ) )
{
try
{
@ -82,7 +85,7 @@ public partial class Mod
.Select( p => p.Item2 ).ToArray();
if( materials.Length > 0 )
{
_modelFiles.Add( new MaterialInfo( file.File, mdlFile, materials ) );
_modelFiles.Add( new ModelMaterialInfo( file.File, mdlFile, materials ) );
}
}
catch( Exception e )
@ -93,22 +96,22 @@ public partial class Mod
}
// A class that collects information about skin materials in a model file and handle changes on them.
public class MaterialInfo
public class ModelMaterialInfo
{
public readonly FullPath Path;
private readonly MdlFile _file;
private readonly string[] _currentMaterials;
private readonly IReadOnlyList<int> _materialIndices;
public readonly FullPath Path;
public readonly MdlFile File;
private readonly string[] _currentMaterials;
private readonly IReadOnlyList< int > _materialIndices;
public bool Changed { get; private set; }
public IReadOnlyList<string> CurrentMaterials
public IReadOnlyList< string > CurrentMaterials
=> _currentMaterials;
private IEnumerable<string> DefaultMaterials
=> _materialIndices.Select( i => _file.Materials[i] );
private IEnumerable< string > DefaultMaterials
=> _materialIndices.Select( i => File.Materials[ i ] );
public (string Current, string Default) this[int idx]
=> (_currentMaterials[idx], _file.Materials[_materialIndices[idx]]);
public (string Current, string Default) this[ int idx ]
=> ( _currentMaterials[ idx ], File.Materials[ _materialIndices[ idx ] ] );
public int Count
=> _materialIndices.Count;
@ -116,8 +119,8 @@ public partial class Mod
// Set the skin material to a new value and flag changes appropriately.
public void SetMaterial( string value, int materialIdx )
{
var mat = _file.Materials[_materialIndices[materialIdx]];
_currentMaterials[materialIdx] = value;
var mat = File.Materials[ _materialIndices[ materialIdx ] ];
_currentMaterials[ materialIdx ] = value;
if( mat != value )
{
Changed = true;
@ -138,12 +141,12 @@ public partial class Mod
foreach( var (idx, i) in _materialIndices.WithIndex() )
{
_file.Materials[idx] = _currentMaterials[i];
File.Materials[ idx ] = _currentMaterials[ i ];
}
try
{
File.WriteAllBytes( Path.FullName, _file.Write() );
System.IO.File.WriteAllBytes( Path.FullName, File.Write() );
Changed = false;
}
catch( Exception e )
@ -157,23 +160,25 @@ public partial class Mod
public void Restore()
{
if( !Changed )
{
return;
}
foreach( var (idx, i) in _materialIndices.WithIndex() )
{
_currentMaterials[i] = _file.Materials[idx];
_currentMaterials[ i ] = File.Materials[ idx ];
}
Changed = false;
}
public MaterialInfo( FullPath path, MdlFile file, IReadOnlyList<int> indices )
public ModelMaterialInfo( FullPath path, MdlFile file, IReadOnlyList< int > indices )
{
Path = path;
_file = file;
_materialIndices = indices;
Path = path;
File = file;
_materialIndices = indices;
_currentMaterials = DefaultMaterials.ToArray();
}
}
}
}

View file

@ -70,7 +70,7 @@ public class Penumbra : IDalamudPlugin
public Penumbra( DalamudPluginInterface pluginInterface )
{
Dalamud.Initialize( pluginInterface );
GameData.GameData.GetIdentifier( Dalamud.GameData, Dalamud.ClientState.ClientLanguage );
GameData.GameData.GetIdentifier( Dalamud.GameData );
DevPenumbraExists = CheckDevPluginPenumbra();
IsNotInstalledPenumbra = CheckIsNotInstalled();

View file

@ -0,0 +1,607 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Numerics;
using Dalamud.Interface;
using Dalamud.Logging;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Files;
using Penumbra.Mods;
using Functions = Penumbra.GameData.Util.Functions;
namespace Penumbra.UI.Classes;
public partial class ModEditWindow
{
private readonly FileEditor< MtrlFile > _materialTab;
private readonly FileEditor< MdlFile > _modelTab;
private class FileEditor< T > where T : class, IWritable
{
private readonly string _tabName;
private readonly string _fileType;
private readonly Func< IReadOnlyList< Mod.Editor.FileRegistry > > _getFiles;
private readonly Func< T, bool, bool > _drawEdit;
private Mod.Editor.FileRegistry? _currentPath;
private T? _currentFile;
private bool _changed;
private string _defaultPath = string.Empty;
private bool _inInput = false;
private T? _defaultFile;
private IReadOnlyList< Mod.Editor.FileRegistry > _list = null!;
public FileEditor( string tabName, string fileType, Func< IReadOnlyList< Mod.Editor.FileRegistry > > getFiles,
Func< T, bool, bool > drawEdit )
{
_tabName = tabName;
_fileType = fileType;
_getFiles = getFiles;
_drawEdit = drawEdit;
}
public void Draw()
{
_list = _getFiles();
if( _list.Count == 0 )
{
return;
}
using var tab = ImRaii.TabItem( _tabName );
if( !tab )
{
return;
}
ImGui.NewLine();
DrawFileSelectCombo();
SaveButton();
ImGui.SameLine();
ResetButton();
ImGui.SameLine();
DefaultInput();
ImGui.Dummy( new Vector2( ImGui.GetTextLineHeight() / 2 ) );
DrawFilePanel();
}
private void DefaultInput()
{
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X );
ImGui.InputTextWithHint( "##defaultInput", "Input game path to compare...", ref _defaultPath, Utf8GamePath.MaxGamePathLength );
_inInput = ImGui.IsItemActive();
if( ImGui.IsItemDeactivatedAfterEdit() && _defaultPath.Length > 0 )
{
try
{
var file = Dalamud.GameData.GetFile( _defaultPath );
if( file != null )
{
_defaultFile = Activator.CreateInstance( typeof( T ), file.Data ) as T;
}
}
catch
{
_defaultFile = null;
}
}
}
public void Reset()
{
_currentPath = null;
_currentFile = null;
_changed = false;
}
private void DrawFileSelectCombo()
{
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X );
using var combo = ImRaii.Combo( "##fileSelect", _currentPath?.RelPath.ToString() ?? $"Select {_fileType} File..." );
if( !combo )
{
return;
}
foreach( var file in _list )
{
if( ImGui.Selectable( file.RelPath.ToString(), ReferenceEquals( file, _currentPath ) ) )
{
UpdateCurrentFile( file );
}
}
}
private void UpdateCurrentFile( Mod.Editor.FileRegistry path )
{
if( ReferenceEquals( _currentPath, path ) )
{
return;
}
_changed = false;
_currentPath = path;
try
{
var bytes = File.ReadAllBytes( _currentPath.File.FullName );
_currentFile = Activator.CreateInstance( typeof( T ), bytes ) as T;
}
catch( Exception e )
{
PluginLog.Error( $"Could not parse {_fileType} file {_currentPath.File.FullName}:\n{e}" );
_currentFile = null;
}
}
private void SaveButton()
{
if( ImGuiUtil.DrawDisabledButton( "Save to File", Vector2.Zero,
$"Save the selected {_fileType} file with all changes applied. This is not revertible.", !_changed ) )
{
File.WriteAllBytes( _currentPath!.File.FullName, _currentFile!.Write() );
_changed = false;
}
}
private void ResetButton()
{
if( ImGuiUtil.DrawDisabledButton( "Reset Changes", Vector2.Zero,
$"Reset all changes made to the {_fileType} file.", !_changed ) )
{
var tmp = _currentPath;
_currentPath = null;
UpdateCurrentFile( tmp! );
}
}
private void DrawFilePanel()
{
using var child = ImRaii.Child( "##filePanel", -Vector2.One, true );
if( !child )
{
return;
}
if( _currentPath != null )
{
if( _currentFile == null )
{
ImGui.TextUnformatted( $"Could not parse selected {_fileType} file." );
}
else
{
using var id = ImRaii.PushId( 0 );
_changed |= _drawEdit( _currentFile, false );
}
}
if( !_inInput && _defaultPath.Length > 0 )
{
if( _currentPath != null )
{
ImGui.NewLine();
ImGui.NewLine();
ImGui.TextUnformatted( $"Preview of {_defaultPath}:" );
ImGui.Separator();
}
if( _defaultFile == null )
{
ImGui.TextUnformatted( $"Could not parse provided {_fileType} game file." );
}
else
{
using var id = ImRaii.PushId( 1 );
_drawEdit( _defaultFile, true );
}
}
}
}
private static bool DrawModelPanel( MdlFile file, bool disabled )
{
var ret = false;
for( var i = 0; i < file.Materials.Length; ++i )
{
using var id = ImRaii.PushId( i );
var tmp = file.Materials[ i ];
if( ImGui.InputText( string.Empty, ref tmp, Utf8GamePath.MaxGamePathLength,
disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None )
&& tmp.Length > 0
&& tmp != file.Materials[ i ] )
{
file.Materials[ i ] = tmp;
ret = true;
}
}
return disabled && ret;
}
private static bool DrawMaterialPanel( MtrlFile file, bool disabled )
{
var ret = DrawMaterialTextureChange( file, disabled );
ImGui.NewLine();
ret |= DrawMaterialColorSetChange( file, disabled );
return disabled && ret;
}
private static bool DrawMaterialTextureChange( MtrlFile file, bool disabled )
{
using var id = ImRaii.PushId( "Textures" );
var ret = false;
for( var i = 0; i < file.Textures.Length; ++i )
{
using var _ = ImRaii.PushId( i );
var tmp = file.Textures[ i ].Path;
ImGui.SetNextItemWidth( ImGui.GetContentRegionAvail().X );
if( ImGui.InputText( string.Empty, ref tmp, Utf8GamePath.MaxGamePathLength,
disabled ? ImGuiInputTextFlags.ReadOnly : ImGuiInputTextFlags.None )
&& tmp.Length > 0
&& tmp != file.Textures[ i ].Path )
{
ret = true;
file.Textures[ i ].Path = tmp;
}
}
return ret;
}
private static bool DrawMaterialColorSetChange( MtrlFile file, bool disabled )
{
if( file.ColorSets.Length == 0 )
{
return false;
}
using var table = ImRaii.Table( "##ColorSets", 10,
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg | ImGuiTableFlags.BordersInnerV );
if( !table )
{
return false;
}
ImGui.TableNextColumn();
ImGui.TableHeader( string.Empty );
ImGui.TableNextColumn();
ImGui.TableHeader( "Row" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Diffuse" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Specular" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Emissive" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Gloss" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Tile" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Repeat" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Skew" );
ImGui.TableNextColumn();
ImGui.TableHeader( "Dye" );
var ret = false;
for( var j = 0; j < file.ColorSets.Length; ++j )
{
using var _ = ImRaii.PushId( j );
for( var i = 0; i < MtrlFile.ColorSet.RowArray.NumRows; ++i )
{
ret |= DrawColorSetRow( file, j, i, disabled );
ImGui.TableNextRow();
}
}
return ret;
}
private static unsafe void ColorSetCopyClipboardButton( MtrlFile.ColorSet.Row row, MtrlFile.ColorDyeSet.Row dye )
{
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Clipboard.ToIconString(), ImGui.GetFrameHeight() * Vector2.One,
"Export this row to your clipboard.", false, true ) )
{
try
{
var data = new byte[MtrlFile.ColorSet.Row.Size + 2];
fixed( byte* ptr = data )
{
Functions.MemCpyUnchecked( ptr, &row, MtrlFile.ColorSet.Row.Size );
Functions.MemCpyUnchecked( ptr + MtrlFile.ColorSet.Row.Size, &dye, 2 );
}
var text = Convert.ToBase64String( data );
ImGui.SetClipboardText( text );
}
catch
{
// ignored
}
}
}
private static unsafe bool ColorSetPasteFromClipboardButton( MtrlFile file, int colorSetIdx, int rowIdx, bool disabled )
{
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Paste.ToIconString(), ImGui.GetFrameHeight() * Vector2.One,
"Import an exported row from your clipboard onto this row.", disabled, true ) )
{
try
{
var text = ImGui.GetClipboardText();
var data = Convert.FromBase64String( text );
if( data.Length != MtrlFile.ColorSet.Row.Size + 2
|| file.ColorSets.Length <= colorSetIdx )
{
return false;
}
fixed( byte* ptr = data )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ] = *( MtrlFile.ColorSet.Row* )ptr;
if( file.ColorDyeSets.Length <= colorSetIdx )
{
file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ] = *( MtrlFile.ColorDyeSet.Row* )( ptr + MtrlFile.ColorSet.Row.Size );
}
}
return true;
}
catch
{
// ignored
}
}
return false;
}
private static bool DrawColorSetRow( MtrlFile file, int colorSetIdx, int rowIdx, bool disabled )
{
using var id = ImRaii.PushId( rowIdx );
var row = file.ColorSets[ colorSetIdx ].Rows[ rowIdx ];
var hasDye = file.ColorDyeSets.Length > colorSetIdx;
var dye = hasDye ? file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ] : new MtrlFile.ColorDyeSet.Row();
var floatSize = 70 * ImGuiHelpers.GlobalScale;
var intSize = 45 * ImGuiHelpers.GlobalScale;
ImGui.TableNextColumn();
ColorSetCopyClipboardButton( row, dye );
ImGui.SameLine();
var ret = ColorSetPasteFromClipboardButton( file, colorSetIdx, rowIdx, disabled );
ImGui.TableNextColumn();
ImGui.TextUnformatted( $"#{rowIdx + 1:D2}" );
ImGui.TableNextColumn();
using var dis = ImRaii.Disabled(disabled);
ret |= ColorPicker( "##Diffuse", "Diffuse Color", row.Diffuse, c => file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].Diffuse = c );
if( hasDye )
{
ImGui.SameLine();
ret |= ImGuiUtil.Checkbox( "##dyeDiffuse", "Apply Diffuse Color on Dye", dye.Diffuse,
b => file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].Diffuse = b, ImGuiHoveredFlags.AllowWhenDisabled );
}
ImGui.TableNextColumn();
ret |= ColorPicker( "##Specular", "Specular Color", row.Specular, c => file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].Specular = c );
ImGui.SameLine();
var tmpFloat = row.SpecularStrength;
ImGui.SetNextItemWidth( floatSize );
if( ImGui.DragFloat( "##SpecularStrength", ref tmpFloat, 0.1f, 0f ) && tmpFloat != row.SpecularStrength )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].SpecularStrength = tmpFloat;
ret = true;
}
ImGuiUtil.HoverTooltip( "Specular Strength", ImGuiHoveredFlags.AllowWhenDisabled );
if( hasDye )
{
ImGui.SameLine();
ret |= ImGuiUtil.Checkbox( "##dyeSpecular", "Apply Specular Color on Dye", dye.Specular,
b => file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].Specular = b, ImGuiHoveredFlags.AllowWhenDisabled );
ImGui.SameLine();
ret |= ImGuiUtil.Checkbox( "##dyeSpecularStrength", "Apply Specular Strength on Dye", dye.SpecularStrength,
b => file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].SpecularStrength = b, ImGuiHoveredFlags.AllowWhenDisabled );
}
ImGui.TableNextColumn();
ret |= ColorPicker( "##Emissive", "Emissive Color", row.Emissive, c => file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].Emissive = c );
if( hasDye )
{
ImGui.SameLine();
ret |= ImGuiUtil.Checkbox( "##dyeEmissive", "Apply Emissive Color on Dye", dye.Emissive,
b => file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].Emissive = b, ImGuiHoveredFlags.AllowWhenDisabled );
}
ImGui.TableNextColumn();
tmpFloat = row.GlossStrength;
ImGui.SetNextItemWidth( floatSize );
if( ImGui.DragFloat( "##GlossStrength", ref tmpFloat, 0.1f, 0f ) && tmpFloat != row.GlossStrength )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].GlossStrength = tmpFloat;
ret = true;
}
ImGuiUtil.HoverTooltip( "Gloss Strength", ImGuiHoveredFlags.AllowWhenDisabled );
if( hasDye )
{
ImGui.SameLine();
ret |= ImGuiUtil.Checkbox( "##dyeGloss", "Apply Gloss Strength on Dye", dye.Gloss,
b => file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].Gloss = b, ImGuiHoveredFlags.AllowWhenDisabled );
}
ImGui.TableNextColumn();
int tmpInt = row.TileSet;
ImGui.SetNextItemWidth( intSize );
if( ImGui.InputInt( "##TileSet", ref tmpInt, 0, 0 ) && tmpInt != row.TileSet && tmpInt is >= 0 and <= ushort.MaxValue )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].TileSet = ( ushort )tmpInt;
ret = true;
}
ImGuiUtil.HoverTooltip( "Tile Set", ImGuiHoveredFlags.AllowWhenDisabled );
ImGui.TableNextColumn();
tmpFloat = row.MaterialRepeat.X;
ImGui.SetNextItemWidth( floatSize );
if( ImGui.DragFloat( "##RepeatX", ref tmpFloat, 0.1f, 0f ) && tmpFloat != row.MaterialRepeat.X )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].MaterialRepeat = row.MaterialRepeat with { X = tmpFloat };
ret = true;
}
ImGuiUtil.HoverTooltip( "Repeat X", ImGuiHoveredFlags.AllowWhenDisabled );
ImGui.SameLine();
tmpFloat = row.MaterialRepeat.Y;
ImGui.SetNextItemWidth( floatSize );
if( ImGui.DragFloat( "##RepeatY", ref tmpFloat, 0.1f, 0f ) && tmpFloat != row.MaterialRepeat.Y )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].MaterialRepeat = row.MaterialRepeat with { Y = tmpFloat };
ret = true;
}
ImGuiUtil.HoverTooltip( "Repeat Y", ImGuiHoveredFlags.AllowWhenDisabled );
ImGui.TableNextColumn();
tmpFloat = row.MaterialSkew.X;
ImGui.SetNextItemWidth( floatSize );
if( ImGui.DragFloat( "##SkewX", ref tmpFloat, 0.1f, 0f ) && tmpFloat != row.MaterialSkew.X )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].MaterialSkew = row.MaterialSkew with { X = tmpFloat };
ret = true;
}
ImGuiUtil.HoverTooltip( "Skew X", ImGuiHoveredFlags.AllowWhenDisabled );
ImGui.SameLine();
tmpFloat = row.MaterialSkew.Y;
ImGui.SetNextItemWidth( floatSize );
if( ImGui.DragFloat( "##SkewY", ref tmpFloat, 0.1f, 0f ) && tmpFloat != row.MaterialSkew.Y )
{
file.ColorSets[ colorSetIdx ].Rows[ rowIdx ].MaterialSkew = row.MaterialSkew with { Y = tmpFloat };
ret = true;
}
ImGuiUtil.HoverTooltip( "Skew Y", ImGuiHoveredFlags.AllowWhenDisabled );
ImGui.TableNextColumn();
if( hasDye )
{
tmpInt = dye.Template;
ImGui.SetNextItemWidth( intSize );
if( ImGui.InputInt( "##DyeTemplate", ref tmpInt, 0, 0 )
&& tmpInt != dye.Template
&& tmpInt is >= 0 and <= ushort.MaxValue )
{
file.ColorDyeSets[ colorSetIdx ].Rows[ rowIdx ].Template = ( ushort )tmpInt;
ret = true;
}
ImGuiUtil.HoverTooltip( "Dye Template", ImGuiHoveredFlags.AllowWhenDisabled );
}
return ret;
}
private static bool ColorPicker( string label, string tooltip, Vector3 input, Action< Vector3 > setter )
{
var ret = false;
var tmp = input;
if( ImGui.ColorEdit3( label, ref tmp,
ImGuiColorEditFlags.NoInputs | ImGuiColorEditFlags.DisplayRGB | ImGuiColorEditFlags.InputRGB | ImGuiColorEditFlags.NoTooltip )
&& tmp != input )
{
setter( tmp );
ret = true;
}
ImGuiUtil.HoverTooltip( tooltip, ImGuiHoveredFlags.AllowWhenDisabled );
return ret;
}
private void DrawMaterialReassignmentTab()
{
if( _editor!.ModelFiles.Count == 0 )
{
return;
}
using var tab = ImRaii.TabItem( "Material Reassignment" );
if( !tab )
{
return;
}
ImGui.NewLine();
MaterialSuffix.Draw( _editor, ImGuiHelpers.ScaledVector2( 175, 0 ) );
ImGui.NewLine();
using var child = ImRaii.Child( "##mdlFiles", -Vector2.One, true );
if( !child )
{
return;
}
using var table = ImRaii.Table( "##files", 4, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit, -Vector2.One );
if( !table )
{
return;
}
var iconSize = ImGui.GetFrameHeight() * Vector2.One;
foreach( var (info, idx) in _editor.ModelFiles.WithIndex() )
{
using var id = ImRaii.PushId( idx );
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Save.ToIconString(), iconSize,
"Save the changed mdl file.\nUse at own risk!", !info.Changed, true ) )
{
info.Save();
}
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Recycle.ToIconString(), iconSize,
"Restore current changes to default.", !info.Changed, true ) )
{
info.Restore();
}
ImGui.TableNextColumn();
ImGui.TextUnformatted( info.Path.FullName[ ( _mod!.ModPath.FullName.Length + 1 ).. ] );
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( 400 * ImGuiHelpers.GlobalScale );
var tmp = info.CurrentMaterials[ 0 ];
if( ImGui.InputText( "##0", ref tmp, 64 ) )
{
info.SetMaterial( tmp, 0 );
}
for( var i = 1; i < info.Count; ++i )
{
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( 400 * ImGuiHelpers.GlobalScale );
tmp = info.CurrentMaterials[ i ];
if( ImGui.InputText( $"##{i}", ref tmp, 64 ) )
{
info.SetMaterial( tmp, i );
}
}
}
}
}

View file

@ -10,6 +10,7 @@ using OtterGui;
using OtterGui.Raii;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Files;
using Penumbra.Mods;
using Penumbra.Util;
using static Penumbra.Mods.Mod;
@ -40,6 +41,8 @@ public partial class ModEditWindow : Window, IDisposable
MaximumSize = 4000 * Vector2.One,
};
_selectedFiles.Clear();
_modelTab.Reset();
_materialTab.Reset();
}
public void ChangeOption( ISubMod? subMod )
@ -132,7 +135,9 @@ public partial class ModEditWindow : Window, IDisposable
DrawSwapTab();
DrawMissingFilesTab();
DrawDuplicatesTab();
DrawMaterialChangeTab();
DrawMaterialReassignmentTab();
_modelTab.Draw();
_materialTab.Draw();
DrawTextureTab();
}
@ -223,118 +228,41 @@ public partial class ModEditWindow : Window, IDisposable
}
}
private void DrawMaterialChangeTab()
private void DrawMissingFilesTab()
{
using var tab = ImRaii.TabItem( "Model Materials" );
if( !tab )
if( _editor!.MissingFiles.Count == 0 )
{
return;
}
if( _editor!.ModelFiles.Count == 0 )
{
ImGui.NewLine();
ImGui.TextUnformatted( "No .mdl files detected." );
}
else
{
ImGui.NewLine();
MaterialSuffix.Draw( _editor, ImGuiHelpers.ScaledVector2( 175, 0 ) );
ImGui.NewLine();
using var child = ImRaii.Child( "##mdlFiles", -Vector2.One, true );
if( !child )
{
return;
}
using var table = ImRaii.Table( "##files", 4, ImGuiTableFlags.RowBg | ImGuiTableFlags.SizingFixedFit, -Vector2.One );
if( !table )
{
return;
}
var iconSize = ImGui.GetFrameHeight() * Vector2.One;
foreach( var (info, idx) in _editor.ModelFiles.WithIndex() )
{
using var id = ImRaii.PushId( idx );
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Save.ToIconString(), iconSize,
"Save the changed mdl file.\nUse at own risk!", !info.Changed, true ) )
{
info.Save();
}
ImGui.TableNextColumn();
if( ImGuiUtil.DrawDisabledButton( FontAwesomeIcon.Recycle.ToIconString(), iconSize,
"Restore current changes to default.", !info.Changed, true ) )
{
info.Restore();
}
ImGui.TableNextColumn();
ImGui.TextUnformatted( info.Path.FullName[ ( _mod!.ModPath.FullName.Length + 1 ).. ] );
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( 400 * ImGuiHelpers.GlobalScale );
var tmp = info.CurrentMaterials[ 0 ];
if( ImGui.InputText( "##0", ref tmp, 64 ) )
{
info.SetMaterial( tmp, 0 );
}
for( var i = 1; i < info.Count; ++i )
{
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.TableNextColumn();
ImGui.SetNextItemWidth( 400 * ImGuiHelpers.GlobalScale );
tmp = info.CurrentMaterials[ i ];
if( ImGui.InputText( $"##{i}", ref tmp, 64 ) )
{
info.SetMaterial( tmp, i );
}
}
}
}
}
private void DrawMissingFilesTab()
{
using var tab = ImRaii.TabItem( "Missing Files" );
if( !tab )
{
return;
}
if( _editor!.MissingFiles.Count == 0 )
ImGui.NewLine();
if( ImGui.Button( "Remove Missing Files from Mod" ) )
{
ImGui.NewLine();
ImGui.TextUnformatted( "No missing files detected." );
_editor.RemoveMissingPaths();
}
else
using var child = ImRaii.Child( "##unusedFiles", -Vector2.One, true );
if( !child )
{
if( ImGui.Button( "Remove Missing Files from Mod" ) )
{
_editor.RemoveMissingPaths();
}
return;
}
using var child = ImRaii.Child( "##unusedFiles", -Vector2.One, true );
if( !child )
{
return;
}
using var table = ImRaii.Table( "##missingFiles", 1, ImGuiTableFlags.RowBg, -Vector2.One );
if( !table )
{
return;
}
using var table = ImRaii.Table( "##missingFiles", 1, ImGuiTableFlags.RowBg, -Vector2.One );
if( !table )
{
return;
}
foreach( var path in _editor.MissingFiles )
{
ImGui.TableNextColumn();
ImGui.TextUnformatted( path.FullName );
}
foreach( var path in _editor.MissingFiles )
{
ImGui.TableNextColumn();
ImGui.TextUnformatted( path.FullName );
}
}
@ -575,7 +503,12 @@ public partial class ModEditWindow : Window, IDisposable
public ModEditWindow()
: base( WindowBaseLabel )
{ }
{
_materialTab = new FileEditor< MtrlFile >( "Materials (WIP)", ".mtrl", () => _editor?.MtrlFiles ?? Array.Empty< Editor.FileRegistry >(),
DrawMaterialPanel );
_modelTab = new FileEditor< MdlFile >( "Models (WIP)", ".mdl", () => _editor?.MdlFiles ?? Array.Empty< Editor.FileRegistry >(),
DrawModelPanel );
}
public void Dispose()
{