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Use System global usings.
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parent
25cdc00404
commit
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248 changed files with 24 additions and 695 deletions
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Dalamud.Interface.Internal.Notifications;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Dalamud.Interface.Internal.Notifications;
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using Newtonsoft.Json;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using OtterGui;
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using Penumbra.Api.Enums;
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using Penumbra.Mods;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.IO;
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using System.Linq;
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using Dalamud.Interface.Internal.Notifications;
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using OtterGui;
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using OtterGui.Filesystem;
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using Penumbra.GameData.Enums;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace Penumbra.Collections.Manager;
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using System.Collections;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Game.ClientState.Objects.Types;
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using Penumbra.GameData.Actors;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Game.ClientState.Objects.Enums;
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using Dalamud.Interface.Internal.Notifications;
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using Newtonsoft.Json.Linq;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Dalamud.Game.ClientState.Objects.Enums;
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using OtterGui.Filesystem;
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using Penumbra.GameData.Actors;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Dalamud.Interface.Internal.Notifications;
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using OtterGui;
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using OtterGui.Filesystem;
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using Penumbra.Mods;
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using System.Collections.Generic;
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using System.Linq;
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using Penumbra.Mods.Manager;
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using Penumbra.Services;
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using Penumbra.Util;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using Penumbra.Api;
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using Penumbra.Communication;
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using Penumbra.GameData.Actors;
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