diff --git a/Penumbra/UI/Changelog.cs b/Penumbra/UI/Changelog.cs index dac415d5..c9b3e96d 100644 --- a/Penumbra/UI/Changelog.cs +++ b/Penumbra/UI/Changelog.cs @@ -44,10 +44,38 @@ public class PenumbraChangelog Add8_0_0(Changelog); Add8_1_1(Changelog); Add8_1_2(Changelog); + Add8_2_0(Changelog); } #region Changelogs + private static void Add8_2_0(Changelog log) + => log.NextVersion("Version 0.8.2.0") + .RegisterHighlight( + "You can now redraw indoor furniture. This may not be entirely stable and might break some customizable decoration like wallpapered walls.") + .RegisterEntry("The redraw bar has been slightly improved and disables currently unavailable redraw commands now.") + .RegisterEntry("Redrawing players now also actively redraws any accessories they are using.") + .RegisterEntry("Power-users can now redraw game objects by index via chat command.") + .RegisterHighlight( + "You can now filter for the special case 'None' for filters where that makes sense (like Tags or Changed Items).") + .RegisterHighlight("When selecting multiple mods, you can now add or remove tags from them at once.") + .RegisterEntry( + "The dye template combo in advanced material editing now displays the currently selected dye as it would appear with the respective template.") + .RegisterEntry("Fixed an issue with the changed item identification for left rings.") + .RegisterEntry("Updated BNPC data.") + .RegisterEntry( + "Some configuration like the currently selected tab states are now stored in a separate file that is not backed up and saved less often.") + .RegisterEntry("Added option to open the Penumbra main window at game start independently of Debug Mode.") + .RegisterEntry("Fixed some tooltips in the advanced editing window. (0.8.1.8)") + .RegisterEntry("Fixed clicking to linked changed items not working. (0.8.1.8)") + .RegisterEntry("Support correct handling of offhand-parts for two-handed weapons for changed items. (0.8.1.7)") + .RegisterEntry("Fixed renaming the mod directory not updating paths in the advanced window. (0.8.1.6)") + .RegisterEntry("Fixed portraits not respecting your card settings. (0.8.1.6)") + .RegisterEntry("Added ReverseResolvePlayerPathsAsync for IPC. (0.8.1.6)") + .RegisterEntry("Expanded the tooltip for Wait for Plugins on Startup. (0.8.1.5)") + .RegisterEntry("Disabled window sounds for some popup windows. (0.8.1.5)") + .RegisterEntry("Added support for middle-clicking mods to enable/disable them. (0.8.1.5)"); + private static void Add8_1_2(Changelog log) => log.NextVersion("Version 0.8.1.2") .RegisterEntry("Fixed an issue keeping mods selected after their deletion.")