Dispose fix and typo.

This commit is contained in:
Ottermandias 2022-09-05 14:09:50 +02:00
parent 0f35dd69f9
commit 55de29e0ac

View file

@ -394,7 +394,7 @@ public partial class PenumbraIpc
{
ProviderGameObjectResourcePathResolved =
pi.GetIpcProvider< IntPtr, string, string, object? >( LabelProviderGameObjectResourcePathResolved );
Api.GameObjectResourceResolved += GameObjectResourceResolvdedEvent;
Api.GameObjectResourceResolved += GameObjectResourceResolvedEvent;
}
catch( Exception e )
{
@ -402,7 +402,7 @@ public partial class PenumbraIpc
}
}
private void GameObjectResourceResolvdedEvent( IntPtr gameObject, string gamePath, string localPath )
private void GameObjectResourceResolvedEvent( IntPtr gameObject, string gamePath, string localPath )
{
ProviderGameObjectResourcePathResolved?.SendMessage( gameObject, gamePath, localPath );
}
@ -415,8 +415,9 @@ public partial class PenumbraIpc
ProviderResolveCharacter?.UnregisterFunc();
ProviderReverseResolvePath?.UnregisterFunc();
ProviderReverseResolvePathPlayer?.UnregisterFunc();
Api.CreatingCharacterBase -= CreatingCharacterBaseEvent;
Api.CreatedCharacterBase -= CreatedCharacterBaseEvent;
Api.CreatingCharacterBase -= CreatingCharacterBaseEvent;
Api.CreatedCharacterBase -= CreatedCharacterBaseEvent;
Api.GameObjectResourceResolved -= GameObjectResourceResolvedEvent;
}
private void CreatingCharacterBaseEvent( IntPtr gameObject, ModCollection collection, IntPtr modelId, IntPtr customize, IntPtr equipData )