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Do not redraw the actor while in Cutscene Events to prevent missing animations.
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1 changed files with 3 additions and 1 deletions
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@ -253,7 +253,9 @@ namespace Penumbra.Interop
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private void OnUpdateEvent( object framework )
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{
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if( _pi.ClientState.Condition[ ConditionFlag.BetweenAreas51 ] || _pi.ClientState.Condition[ ConditionFlag.BetweenAreas ] )
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if( _pi.ClientState.Condition[ ConditionFlag.BetweenAreas51 ]
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|| _pi.ClientState.Condition[ ConditionFlag.BetweenAreas ]
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|| _pi.ClientState.Condition[ ConditionFlag.OccupiedInCutSceneEvent ] )
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{
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_waitFrames = DefaultWaitFrames;
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return;
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