Add errors when loading from elsewhere than installedPlugins or devPlugins/Penumbra existing and containing dlls in Release mode

This commit is contained in:
Ottermandias 2022-06-18 12:46:06 +02:00
parent 27650708f0
commit 58e46accae
3 changed files with 88 additions and 28 deletions

View file

@ -29,10 +29,14 @@ public class MainClass : IDalamudPlugin
{
private Penumbra? _penumbra;
private readonly CharacterUtility _characterUtility;
public static bool DevPenumbraExists;
public static bool IsNotInstalledPenumbra;
public MainClass( DalamudPluginInterface pluginInterface )
{
Dalamud.Initialize( pluginInterface );
DevPenumbraExists = CheckDevPluginPenumbra();
IsNotInstalledPenumbra = CheckIsNotInstalled();
GameData.GameData.GetIdentifier( Dalamud.GameData, Dalamud.ClientState.ClientLanguage );
_characterUtility = new CharacterUtility();
_characterUtility.LoadingFinished += ()
@ -47,6 +51,38 @@ public class MainClass : IDalamudPlugin
public string Name
=> Penumbra.Name;
// Because remnants of penumbra in devPlugins cause issues, we check for them to warn users to remove them.
private static bool CheckDevPluginPenumbra()
{
#if !DEBUG
var path = Path.Combine( Dalamud.PluginInterface.DalamudAssetDirectory.Parent?.FullName ?? "INVALIDPATH", "devPlugins", "Penumbra" );
var dir = new DirectoryInfo( path );
try
{
return dir.Exists && dir.EnumerateFiles( "*.dll", SearchOption.AllDirectories ).Any();
}
catch( Exception e )
{
PluginLog.Error( $"Could not check for dev plugin Penumbra:\n{e}" );
return true;
}
#else
return false;
#endif
}
// Check if the loaded version of penumbra itself is in devPlugins.
private static bool CheckIsNotInstalled()
{
#if !DEBUG
return !Dalamud.PluginInterface.AssemblyLocation.Directory?.Parent?.Name.Equals( "installedPlugins",
StringComparison.InvariantCultureIgnoreCase ) ?? true;
#else
return false;
#endif
}
}
public class Penumbra : IDisposable
@ -71,7 +107,6 @@ public class Penumbra : IDisposable
public static FrameworkManager Framework { get; private set; } = null!;
public static int ImcExceptions = 0;
public readonly ResourceLogger ResourceLogger;
public readonly PathResolver PathResolver;
public readonly MusicManager MusicManager;

View file

@ -128,20 +128,23 @@ public partial class ConfigWindow
if( Functions.GetDownloadsFolder( out var downloadsFolder ) )
{
fileManager.CustomSideBarItems.Add( ("Downloads", downloadsFolder, FontAwesomeIcon.Download, -1) );
fileManager.CustomSideBarItems.Add( ( "Downloads", downloadsFolder, FontAwesomeIcon.Download, -1 ) );
}
if( Functions.GetQuickAccessFolders( out var folders ) )
{
foreach( var ((name, path), idx) in folders.WithIndex() )
{
fileManager.CustomSideBarItems.Add( ($"{name}##{idx}", path, FontAwesomeIcon.Folder, -1) );
fileManager.CustomSideBarItems.Add( ( $"{name}##{idx}", path, FontAwesomeIcon.Folder, -1 ) );
}
}
// Add Penumbra Root. This is not updated if the root changes right now.
fileManager.CustomSideBarItems.Add( ("Root Directory", Penumbra.Config.ModDirectory, FontAwesomeIcon.Gamepad, 0) );
// Remove Videos and Music.
fileManager.CustomSideBarItems.Add( ("Videos", string.Empty, 0, -1) );
fileManager.CustomSideBarItems.Add( ("Music", string.Empty, 0, -1) );
fileManager.CustomSideBarItems.Add( ( "Videos", string.Empty, 0, -1 ) );
fileManager.CustomSideBarItems.Add( ( "Music", string.Empty, 0, -1 ) );
return fileManager;
}

View file

@ -55,23 +55,29 @@ public sealed partial class ConfigWindow : Window, IDisposable
{
if( Penumbra.ImcExceptions > 0 )
{
using var color = ImRaii.PushColor( ImGuiCol.Text, Colors.RegexWarningBorder );
ImGui.NewLine();
ImGui.NewLine();
ImGui.TextWrapped( $"There were {Penumbra.ImcExceptions} errors while trying to load IMC files from the game data.\n"
DrawProblemWindow( $"There were {Penumbra.ImcExceptions} errors while trying to load IMC files from the game data.\n"
+ "This usually means that your game installation was corrupted by updating the game while having TexTools mods still active.\n"
+ "It is recommended to not use TexTools and Penumbra (or other Lumina-based tools) at the same time.\n\n"
+ "Please use the Launcher's Repair Game Files function to repair your client installation." );
color.Pop();
ImGui.NewLine();
ImGui.NewLine();
SettingsTab.DrawDiscordButton( 0 );
ImGui.SameLine();
SettingsTab.DrawSupportButton();
return;
}
else if( MainClass.IsNotInstalledPenumbra )
{
DrawProblemWindow(
$"You are loading a release version of Penumbra from \"{Dalamud.PluginInterface.AssemblyLocation.Directory?.FullName ?? "Unknown"}\" instead of the installedPlugins directory.\n\n"
+ "You should not install Penumbra manually, but rather add the plugin repository under settings and then install it via the plugin installer.\n\n"
+ "If you do not know how to do this, please take a look at the readme in Penumbras github repository or join us in discord.\n"
+ "If you are developing for Penumbra and see this, you should compile your version in debug mode to avoid it." );
}
else if( MainClass.DevPenumbraExists )
{
DrawProblemWindow(
$"You are loading a installed version of Penumbra from \"{Dalamud.PluginInterface.AssemblyLocation.Directory?.FullName ?? "Unknown"}\", "
+ "but also still have some remnants of a custom install of Penumbra in your devPlugins folder.\n\n"
+ "This can cause some issues, so please go to your \"%%appdata%%\\XIVLauncher\\devPlugins\" folder and delete the Penumbra folder from there.\n\n"
+ "If you are developing for Penumbra, try to avoid mixing versions. This warning will not appear if compiled in Debug mode." );
}
else
{
using var bar = ImRaii.TabBar( string.Empty, ImGuiTabBarFlags.NoTooltip );
SetupSizes();
_settingsTab.Draw();
@ -82,12 +88,28 @@ public sealed partial class ConfigWindow : Window, IDisposable
_debugTab.Draw();
_resourceTab.Draw();
}
}
catch( Exception e )
{
PluginLog.Error( $"Exception thrown during UI Render:\n{e}" );
}
}
private static void DrawProblemWindow( string text )
{
using var color = ImRaii.PushColor( ImGuiCol.Text, Colors.RegexWarningBorder );
ImGui.NewLine();
ImGui.NewLine();
ImGui.TextWrapped( text );
color.Pop();
ImGui.NewLine();
ImGui.NewLine();
SettingsTab.DrawDiscordButton( 0 );
ImGui.SameLine();
SettingsTab.DrawSupportButton();
}
public void Dispose()
{
_selector.Dispose();