diff --git a/Penumbra/Interop/Processing/PbdFilePostProcessor.cs b/Penumbra/Interop/Processing/PbdFilePostProcessor.cs index 69f2ecd5..674500cd 100644 --- a/Penumbra/Interop/Processing/PbdFilePostProcessor.cs +++ b/Penumbra/Interop/Processing/PbdFilePostProcessor.cs @@ -32,14 +32,14 @@ public sealed class PbdFilePostProcessor : IFilePostProcessor if (resource->LoadState is not LoadState.Success) { - Penumbra.Log.Warning($"[ResourceLoader] Requested PBD at {originalGamePath} failed load ({resource->LoadState})."); + Penumbra.Log.Warning($"[ResourceLoader] Requested PBD at {resource->FileName()} failed load ({resource->LoadState})."); return; } var (data, length) = resource->GetData(); if (length is 0 || data == nint.Zero) { - Penumbra.Log.Warning($"[ResourceLoader] Requested PBD at {originalGamePath} succeeded load but has no data."); + Penumbra.Log.Warning($"[ResourceLoader] Requested PBD at {resource->FileName()} succeeded load but has no data."); return; } @@ -47,7 +47,7 @@ public sealed class PbdFilePostProcessor : IFilePostProcessor var reader = new PackReader(span); if (reader.HasData) { - Penumbra.Log.Excessive($"[ResourceLoader] Successfully loaded PBD at {originalGamePath} with EPBD data."); + Penumbra.Log.Excessive($"[ResourceLoader] Successfully loaded PBD at {resource->FileName()} with EPBD data."); return; } @@ -63,12 +63,12 @@ public sealed class PbdFilePostProcessor : IFilePostProcessor _loadEpbdData(resource); // Free original data. _allocator.Release((void*)data, length); - Penumbra.Log.Verbose($"[ResourceLoader] Loaded {originalGamePath} from file and appended default EPBD data."); + Penumbra.Log.Debug($"[ResourceLoader] Loaded {resource->FileName()} from file and appended default EPBD data."); } else { Penumbra.Log.Warning( - $"[ResourceLoader] Failed to append EPBD data to custom PBD at {originalGamePath}."); + $"[ResourceLoader] Failed to append EPBD data to custom PBD at {resource->FileName()}."); } } }