Add even more handling for stupid banners and some debug info for them.

This commit is contained in:
Ottermandias 2023-02-02 11:35:59 +01:00
parent fe561f39c2
commit 5997ddca02
3 changed files with 165 additions and 18 deletions

View file

@ -205,18 +205,23 @@ public sealed partial class ActorManager : IDisposable
public unsafe bool ResolvePartyBannerPlayer(ScreenActor type, out ActorIdentifier id)
{
id = ActorIdentifier.Invalid;
var addon = Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId(AgentId.BannerParty);
if (addon == null || !addon->IsAgentActive())
var module = Framework.Instance()->GetUiModule()->GetAgentModule();
if (module == null)
return false;
var agent = (AgentBannerInterface*)module->GetAgentByInternalId(AgentId.BannerParty);
if (agent == null || !agent->AgentInterface.IsAgentActive())
agent = (AgentBannerInterface*)module->GetAgentByInternalId(AgentId.BannerMIP);
if (agent == null || !agent->AgentInterface.IsAgentActive())
return false;
var idx = (ushort)type - (ushort)ScreenActor.CharacterScreen;
if (idx is < 0 or > 7)
var character = agent->Character(idx);
if (character == null)
return true;
var obj = GroupManager.Instance()->GetPartyMemberByIndex(idx);
if (obj != null)
id = CreatePlayer(new ByteString(obj->Name), obj->HomeWorld);
var name = new ByteString(character->Name1.StringPtr);
id = CreatePlayer(name, (ushort)character->WorldId);
return true;
}

View file

@ -0,0 +1,91 @@
using FFXIVClientStructs.FFXIV.Client.System.String;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI;
using System.Runtime.InteropServices;
using FFXIVClientStructs.FFXIV.Client.System.Framework;
namespace Penumbra;
[StructLayout( LayoutKind.Explicit )]
public unsafe struct AgentBannerInterface
{
[FieldOffset( 0x0 )] public AgentInterface AgentInterface;
[FieldOffset( 0x28 )] public BannerInterfaceStorage* Data;
public BannerInterfaceStorage.CharacterData* Character( int idx )
=> idx switch
{
_ when Data == null => null,
0 => &Data->Character1,
1 => &Data->Character2,
2 => &Data->Character3,
3 => &Data->Character4,
4 => &Data->Character5,
5 => &Data->Character6,
6 => &Data->Character7,
7 => &Data->Character8,
_ => null,
};
}
[StructLayout(LayoutKind.Explicit)]
public unsafe struct AgentBannerParty
{
public static AgentBannerParty* Instance() => ( AgentBannerParty* )Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId( AgentId.BannerParty );
[FieldOffset( 0x0 )] public AgentBannerInterface AgentBannerInterface;
}
[StructLayout( LayoutKind.Explicit )]
public unsafe struct AgentBannerMIP
{
public static AgentBannerMIP* Instance() => ( AgentBannerMIP* )Framework.Instance()->GetUiModule()->GetAgentModule()->GetAgentByInternalId( AgentId.BannerMIP );
[FieldOffset( 0x0 )] public AgentBannerInterface AgentBannerInterface;
}
// Client::UI::Agent::AgentBannerInterface::Storage
// destructed in Client::UI::Agent::AgentBannerInterface::dtor
[StructLayout( LayoutKind.Explicit, Size = 0x3BB0 )]
public unsafe struct BannerInterfaceStorage
{
// vtable: 48 8D 05 ?? ?? ?? ?? 48 89 01 48 8B F9 7E
// dtor: E8 ?? ?? ?? ?? 48 83 EF ?? 75 ?? BA ?? ?? ?? ?? 48 8B CE E8 ?? ?? ?? ?? 48 89 7D
[StructLayout( LayoutKind.Explicit, Size = 0x770 )]
public struct CharacterData
{
[FieldOffset( 0x000 )] public void** VTable;
[FieldOffset( 0x018 )] public Utf8String Name1;
[FieldOffset( 0x080 )] public Utf8String Name2;
[FieldOffset( 0x0E8 )] public Utf8String UnkString1;
[FieldOffset( 0x150 )] public Utf8String UnkString2;
[FieldOffset( 0x1C0 )] public Utf8String Job;
[FieldOffset( 0x238 )] public uint WorldId;
[FieldOffset( 0x240 )] public Utf8String UnkString3;
[FieldOffset( 0x2B0 )] public void* CharaView;
[FieldOffset( 0x5D0 )] public AtkTexture AtkTexture;
[FieldOffset( 0x6F8 )] public Utf8String Title;
[FieldOffset( 0x768 )] public void* SomePointer;
}
[FieldOffset( 0x0000 )] public void* Agent; // AgentBannerParty, maybe other Banner agents
[FieldOffset( 0x0008 )] public UIModule* UiModule;
[FieldOffset( 0x0010 )] public uint Unk1; // Maybe count or bitfield, but probably not
[FieldOffset( 0x0014 )] public uint Unk2;
[FieldOffset( 0x0020 )] public CharacterData Character1;
[FieldOffset( 0x0790 )] public CharacterData Character2;
[FieldOffset( 0x0F00 )] public CharacterData Character3;
[FieldOffset( 0x1670 )] public CharacterData Character4;
[FieldOffset( 0x1DE0 )] public CharacterData Character5;
[FieldOffset( 0x2550 )] public CharacterData Character6;
[FieldOffset( 0x2CC0 )] public CharacterData Character7;
[FieldOffset( 0x3430 )] public CharacterData Character8;
[FieldOffset( 0x3BA0 )] public long Unk3;
[FieldOffset( 0x3BA8 )] public long Unk4;
}

View file

@ -4,9 +4,11 @@ using System.IO;
using System.Linq;
using System.Numerics;
using FFXIVClientStructs.FFXIV.Client.Game.Character;
using FFXIVClientStructs.FFXIV.Client.Game.Group;
using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
@ -17,6 +19,7 @@ using Penumbra.Interop.Resolver;
using Penumbra.Interop.Structs;
using Penumbra.String;
using Penumbra.Util;
using static OtterGui.Raii.ImRaii;
using CharacterUtility = Penumbra.Interop.CharacterUtility;
using ObjectKind = Dalamud.Game.ClientState.Objects.Enums.ObjectKind;
@ -223,7 +226,8 @@ public partial class ConfigWindow
return;
}
ImGui.TextUnformatted( $"Last Game Object: 0x{_window._penumbra.PathResolver.LastGameObject:X} ({_window._penumbra.PathResolver.LastGameObjectData.ModCollection.Name})" );
ImGui.TextUnformatted(
$"Last Game Object: 0x{_window._penumbra.PathResolver.LastGameObject:X} ({_window._penumbra.PathResolver.LastGameObjectData.ModCollection.Name})" );
using( var drawTree = ImRaii.TreeNode( "Draw Object to Object" ) )
{
if( drawTree )
@ -317,7 +321,8 @@ public partial class ConfigWindow
}
}
using var cutsceneTree = ImRaii.TreeNode( "Cutscene Actors" );
using( var cutsceneTree = ImRaii.TreeNode( "Cutscene Actors" ) )
{
if( cutsceneTree )
{
using var table = ImRaii.Table( "###PCutsceneResolverTable", 2, ImGuiTableFlags.SizingFixedFit );
@ -325,10 +330,56 @@ public partial class ConfigWindow
{
foreach( var (idx, actor) in _window._penumbra.PathResolver.CutsceneActors )
{
ImGui.TableNextColumn();
ImGui.TextUnformatted( $"Cutscene Actor {idx}" );
ImGui.TableNextColumn();
ImGui.TextUnformatted( actor.Name.ToString() );
ImGuiUtil.DrawTableColumn( $"Cutscene Actor {idx}" );
ImGuiUtil.DrawTableColumn( actor.Name.ToString() );
}
}
}
}
using( var groupTree = ImRaii.TreeNode( "Group" ) )
{
if( groupTree )
{
using var table = ImRaii.Table( "###PGroupTable", 2, ImGuiTableFlags.SizingFixedFit );
if( table )
{
ImGuiUtil.DrawTableColumn( "Group Members" );
ImGuiUtil.DrawTableColumn( GroupManager.Instance()->MemberCount.ToString() );
for( var i = 0; i < 8; ++i )
{
ImGuiUtil.DrawTableColumn( $"Member #{i}" );
var member = GroupManager.Instance()->GetPartyMemberByIndex( i );
ImGuiUtil.DrawTableColumn( member == null ? "NULL" : new ByteString( member->Name ).ToString() );
}
}
}
}
using( var bannerTree = ImRaii.TreeNode( "Party Banner" ) )
{
if( bannerTree )
{
var agent = &AgentBannerParty.Instance()->AgentBannerInterface;
if( agent->Data == null )
agent = &AgentBannerMIP.Instance()->AgentBannerInterface;
if( agent->Data != null )
{
using var table = ImRaii.Table( "###PBannerTable", 2, ImGuiTableFlags.SizingFixedFit );
if( table )
{
for( var i = 0; i < 8; ++i )
{
var c = agent->Character( i );
ImGuiUtil.DrawTableColumn( $"Character {i}" );
var name = c->Name1.ToString();
ImGuiUtil.DrawTableColumn( name.Length == 0 ? "NULL" : $"{name} ({c->WorldId})" );
}
}
}
else
{
ImGui.TextUnformatted( "INACTIVE" );
}
}
}