From 5d1b17f96d159276e3470e462b56fbd2b101dd6e Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Tue, 28 May 2024 12:51:12 +0200 Subject: [PATCH] Fix mdl imports not being savable. --- Penumbra.GameData | 2 +- Penumbra/Import/Models/Import/ModelImporter.cs | 1 + 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/Penumbra.GameData b/Penumbra.GameData index b83ce830..f2cea65b 160000 --- a/Penumbra.GameData +++ b/Penumbra.GameData @@ -1 +1 @@ -Subproject commit b83ce830919ca56e8b066d48d588c889df3af39b +Subproject commit f2cea65b83b2d6cb0d03339e8f76aed8102a41d5 diff --git a/Penumbra/Import/Models/Import/ModelImporter.cs b/Penumbra/Import/Models/Import/ModelImporter.cs index eedd12ab..a141d754 100644 --- a/Penumbra/Import/Models/Import/ModelImporter.cs +++ b/Penumbra/Import/Models/Import/ModelImporter.cs @@ -104,6 +104,7 @@ public partial class ModelImporter(ModelRoot model, IoNotifier notifier) Radius = 1, BoneBoundingBoxes = Enumerable.Repeat(MdlFile.EmptyBoundingBox, _bones.Count).ToArray(), RemainingData = [.._vertexBuffer, ..indexBuffer], + Valid = true, }; }