mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
Updated bone import maximum
This commit is contained in:
parent
b5a469c524
commit
5e4ba55fdb
2 changed files with 3 additions and 3 deletions
2
.idea/.idea.Penumbra/.idea/indexLayout.xml
generated
2
.idea/.idea.Penumbra/.idea/indexLayout.xml
generated
|
|
@ -1,6 +1,6 @@
|
||||||
<?xml version="1.0" encoding="UTF-8"?>
|
<?xml version="1.0" encoding="UTF-8"?>
|
||||||
<project version="4">
|
<project version="4">
|
||||||
<component name="ContentModelUserStore">
|
<component name="UserContentModel">
|
||||||
<attachedFolders />
|
<attachedFolders />
|
||||||
<explicitIncludes />
|
<explicitIncludes />
|
||||||
<explicitExcludes />
|
<explicitExcludes />
|
||||||
|
|
|
||||||
|
|
@ -234,10 +234,10 @@ public partial class ModelImporter(ModelRoot model, IoNotifier notifier)
|
||||||
boneIndices.Add((ushort)boneIndex);
|
boneIndices.Add((ushort)boneIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (boneIndices.Count > 64)
|
if (boneIndices.Count > 128)
|
||||||
throw notifier.Exception("XIV does not support meshes weighted to a total of more than 64 bones.");
|
throw notifier.Exception("XIV does not support meshes weighted to a total of more than 64 bones.");
|
||||||
|
|
||||||
var boneIndicesArray = new ushort[64];
|
var boneIndicesArray = new ushort[128];
|
||||||
Array.Copy(boneIndices.ToArray(), boneIndicesArray, boneIndices.Count);
|
Array.Copy(boneIndices.ToArray(), boneIndicesArray, boneIndices.Count);
|
||||||
|
|
||||||
var boneTableIndex = _boneTables.Count;
|
var boneTableIndex = _boneTables.Count;
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue