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https://github.com/xivdev/Penumbra.git
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ResourceTree: Add filtering to the UI
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parent
43c6b52d0b
commit
5e76ab3b84
4 changed files with 145 additions and 22 deletions
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@ -23,6 +23,10 @@ public class ResourceTreeViewer
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private readonly Action<ResourceNode, Vector2> _drawActions;
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private readonly HashSet<nint> _unfolded;
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private TreeCategory _categoryFilter;
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private ChangedItemDrawer.ChangedItemIcon _typeFilter;
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private string _nameFilter;
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private Task<ResourceTree[]>? _task;
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public ResourceTreeViewer(Configuration config, ResourceTreeFactory treeFactory, ChangedItemDrawer changedItemDrawer,
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@ -35,6 +39,10 @@ public class ResourceTreeViewer
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_onRefresh = onRefresh;
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_drawActions = drawActions;
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_unfolded = new HashSet<nint>();
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_categoryFilter = AllCategories;
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_typeFilter = ChangedItemDrawer.AllFlags;
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_nameFilter = string.Empty;
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}
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public void Draw()
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@ -42,6 +50,8 @@ public class ResourceTreeViewer
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if (ImGui.Button("Refresh Character List") || _task == null)
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_task = RefreshCharacterList();
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DrawFilters();
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using var child = ImRaii.Child("##Data");
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if (!child)
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return;
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@ -62,12 +72,11 @@ public class ResourceTreeViewer
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var debugMode = _config.DebugMode;
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foreach (var (tree, index) in _task.Result.WithIndex())
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{
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var headerColorId =
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tree.LocalPlayerRelated ? ColorId.ResTreeLocalPlayer :
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tree.PlayerRelated ? ColorId.ResTreePlayer :
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tree.Networked ? ColorId.ResTreeNetworked :
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ColorId.ResTreeNonNetworked;
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using (var c = ImRaii.PushColor(ImGuiCol.Text, headerColorId.Value()))
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var category = Classify(tree);
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if (!_categoryFilter.HasFlag(category) || !tree.Name.Contains(_nameFilter))
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continue;
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using (var c = ImRaii.PushColor(ImGuiCol.Text, CategoryColor(category).Value()))
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{
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var isOpen = ImGui.CollapsingHeader($"{tree.Name}##{index}", index == 0 ? ImGuiTreeNodeFlags.DefaultOpen : 0);
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if (debugMode)
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@ -102,6 +111,34 @@ public class ResourceTreeViewer
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}
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}
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private void DrawFilters()
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{
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ImGui.SameLine();
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ImGui.Dummy(ImGuiHelpers.ScaledVector2(20, 0));
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using (var id = ImRaii.PushId("TreeCategoryFilter"))
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{
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var spacing = ImGui.GetStyle().ItemInnerSpacing.X;
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var categoryFilter = (uint)_categoryFilter;
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foreach (var category in Enum.GetValues<TreeCategory>())
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{
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ImGui.SameLine(0.0f, spacing);
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using var c = ImRaii.PushColor(ImGuiCol.CheckMark, CategoryColor(category).Value());
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ImGui.CheckboxFlags($"##{category}", ref categoryFilter, (uint)category);
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ImGuiUtil.HoverTooltip(CategoryFilterDescription(category));
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}
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_categoryFilter = (TreeCategory)categoryFilter;
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}
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ImGui.SameLine();
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ImGui.Dummy(ImGuiHelpers.ScaledVector2(20, 0));
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ImGui.SameLine();
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_changedItemDrawer.DrawTypeFilter(ref _typeFilter);
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ImGui.InputTextWithHint("##TreeNameFilter", "Filter by Character/Entity Name...", ref _nameFilter, 128);
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}
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private Task<ResourceTree[]> RefreshCharacterList()
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=> Task.Run(() =>
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{
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@ -120,12 +157,27 @@ public class ResourceTreeViewer
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private void DrawNodes(IEnumerable<ResourceNode> resourceNodes, int level, nint pathHash)
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{
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var debugMode = _config.DebugMode;
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var frameHeight = ImGui.GetFrameHeight();
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var cellHeight = _actionCapacity > 0 ? frameHeight : 0.0f;
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NodeVisibility GetNodeVisibility(ResourceNode node)
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{
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if (node.Internal && !debugMode)
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return NodeVisibility.Hidden;
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if (_typeFilter.HasFlag(node.Icon))
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return NodeVisibility.Visible;
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if ((_typeFilter & node.DescendentIcons) != 0)
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return NodeVisibility.DescendentsOnly;
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return NodeVisibility.Hidden;
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}
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foreach (var (resourceNode, index) in resourceNodes.WithIndex())
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{
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if (resourceNode.Internal && !debugMode)
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var visibility = GetNodeVisibility(resourceNode);
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if (visibility == NodeVisibility.Hidden)
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continue;
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var textColor = ImGui.GetColorU32(ImGuiCol.Text);
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@ -140,9 +192,8 @@ public class ResourceTreeViewer
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var unfolded = _unfolded.Contains(nodePathHash);
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using (var indent = ImRaii.PushIndent(level))
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{
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var unfoldable = debugMode
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? resourceNode.Children.Count > 0
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: resourceNode.Children.Any(child => !child.Internal);
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var hasVisibleChildren = resourceNode.Children.Any(child => GetNodeVisibility(child) != NodeVisibility.Hidden);
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var unfoldable = hasVisibleChildren && visibility != NodeVisibility.DescendentsOnly;
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if (unfoldable)
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{
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using var font = ImRaii.PushFont(UiBuilder.IconFont);
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@ -154,6 +205,11 @@ public class ResourceTreeViewer
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}
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else
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{
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if (hasVisibleChildren && !unfolded)
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{
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_unfolded.Add(nodePathHash);
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unfolded = true;
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}
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ImGui.Dummy(new Vector2(ImGui.GetFrameHeight()));
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ImGui.SameLine(0f, ImGui.GetStyle().ItemInnerSpacing.X);
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}
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@ -200,7 +256,7 @@ public class ResourceTreeViewer
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ImGui.Selectable(resourceNode.FullPath.ToPath(), false, 0, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
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if (ImGui.IsItemClicked())
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ImGui.SetClipboardText(resourceNode.FullPath.ToPath());
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ImGuiUtil.HoverTooltip($"{resourceNode.FullPath}\n\nClick to copy to clipboard.");
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ImGuiUtil.HoverTooltip($"{resourceNode.FullPath.ToPath()}\n\nClick to copy to clipboard.");
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}
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else
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{
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@ -223,4 +279,49 @@ public class ResourceTreeViewer
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DrawNodes(resourceNode.Children, level + 1, unchecked(nodePathHash * 31));
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}
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}
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[Flags]
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private enum TreeCategory : uint
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{
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LocalPlayer = 1,
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Player = 2,
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Networked = 4,
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NonNetworked = 8,
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}
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private const TreeCategory AllCategories = (TreeCategory)(((uint)TreeCategory.NonNetworked << 1) - 1);
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private static TreeCategory Classify(ResourceTree tree)
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=> tree.LocalPlayerRelated ? TreeCategory.LocalPlayer :
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tree.PlayerRelated ? TreeCategory.Player :
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tree.Networked ? TreeCategory.Networked :
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TreeCategory.NonNetworked;
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private static ColorId CategoryColor(TreeCategory category)
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=> category switch
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{
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TreeCategory.LocalPlayer => ColorId.ResTreeLocalPlayer,
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TreeCategory.Player => ColorId.ResTreePlayer,
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TreeCategory.Networked => ColorId.ResTreeNetworked,
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TreeCategory.NonNetworked => ColorId.ResTreeNonNetworked,
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_ => throw new ArgumentException(),
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};
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private static string CategoryFilterDescription(TreeCategory category)
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=> category switch
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{
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TreeCategory.LocalPlayer => "Show you and what you own (mount, minion, accessory, pets and so on).",
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TreeCategory.Player => "Show other players and what they own.",
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TreeCategory.Networked => "Show non-player entities handled by the game server.",
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TreeCategory.NonNetworked => "Show non-player entities handled locally.",
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_ => throw new ArgumentException(),
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};
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[Flags]
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private enum NodeVisibility : uint
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{
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Hidden = 0,
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Visible = 1,
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DescendentsOnly = 2,
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}
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}
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