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Some further small Glamourer changes, increment versioning of gamedata stuff.
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10 changed files with 39 additions and 11 deletions
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@ -203,7 +203,8 @@ public class ItemSwapTab : IDisposable, ITab
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case SwapType.Bracelet:
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case SwapType.Ring:
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var values = _selectors[_lastTab];
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if (values.Source.CurrentSelection.Type != FullEquipType.Unknown && values.Target.CurrentSelection.Type != FullEquipType.Unknown)
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if (values.Source.CurrentSelection.Type != FullEquipType.Unknown
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&& values.Target.CurrentSelection.Type != FullEquipType.Unknown)
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_affectedItems = _swapData.LoadEquipment(values.Target.CurrentSelection, values.Source.CurrentSelection,
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_useCurrentCollection ? _collectionManager.Active.Current : null, _useRightRing, _useLeftRing);
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