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Add morph handling for normal/tangent
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2 changed files with 36 additions and 6 deletions
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@ -523,8 +523,8 @@ public sealed partial class ModelManager : SingleTaskQueue, IDisposable
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VertexAttribute.Position(accessors, morphAccessors),
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VertexAttribute.BlendWeight(accessors),
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VertexAttribute.BlendIndex(accessors),
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VertexAttribute.Normal(accessors),
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VertexAttribute.Tangent1(accessors),
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VertexAttribute.Normal(accessors, morphAccessors),
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VertexAttribute.Tangent1(accessors, morphAccessors),
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VertexAttribute.Color(accessors),
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VertexAttribute.Uv(accessors),
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};
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