Move Object Identification and Path Parsing to GameData, create initializable static Identifier in GameData.

This commit is contained in:
Ottermandias 2021-07-25 02:41:36 +02:00
parent b93c5376de
commit 702f8e3967
13 changed files with 88 additions and 35 deletions

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@ -2,7 +2,6 @@ using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using Penumbra.Game;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;

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@ -2,7 +2,6 @@ using System;
using System.IO;
using System.Linq;
using Lumina.Data;
using Penumbra.Game;
using Penumbra.GameData.Structs;
namespace Penumbra.Meta.Files

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@ -1,5 +1,4 @@
using Lumina.Data;
using Penumbra.Game;
using Penumbra.GameData.Structs;
namespace Penumbra.Meta.Files

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@ -3,7 +3,6 @@ using System.Collections.Generic;
using Dalamud.Plugin;
using Lumina.Data;
using Lumina.Data.Files;
using Penumbra.Game;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Util;