mirror of
https://github.com/xivdev/Penumbra.git
synced 2026-01-02 13:53:42 +01:00
Move Object Identification and Path Parsing to GameData, create initializable static Identifier in GameData.
This commit is contained in:
parent
b93c5376de
commit
702f8e3967
13 changed files with 88 additions and 35 deletions
|
|
@ -2,7 +2,6 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using Penumbra.Game;
|
||||
using Penumbra.GameData.Enums;
|
||||
using Penumbra.GameData.Structs;
|
||||
|
||||
|
|
|
|||
|
|
@ -2,7 +2,6 @@ using System;
|
|||
using System.IO;
|
||||
using System.Linq;
|
||||
using Lumina.Data;
|
||||
using Penumbra.Game;
|
||||
using Penumbra.GameData.Structs;
|
||||
|
||||
namespace Penumbra.Meta.Files
|
||||
|
|
|
|||
|
|
@ -1,5 +1,4 @@
|
|||
using Lumina.Data;
|
||||
using Penumbra.Game;
|
||||
using Penumbra.GameData.Structs;
|
||||
|
||||
namespace Penumbra.Meta.Files
|
||||
|
|
|
|||
|
|
@ -3,7 +3,6 @@ using System.Collections.Generic;
|
|||
using Dalamud.Plugin;
|
||||
using Lumina.Data;
|
||||
using Lumina.Data.Files;
|
||||
using Penumbra.Game;
|
||||
using Penumbra.GameData.Enums;
|
||||
using Penumbra.GameData.Util;
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue