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Move Object Identification and Path Parsing to GameData, create initializable static Identifier in GameData.
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13 changed files with 88 additions and 35 deletions
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@ -2,7 +2,6 @@ using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Penumbra.Game;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
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