Add Turn Permanent button for temporary settings and improve buttons, make secure.

This commit is contained in:
Ottermandias 2025-01-07 16:11:26 +01:00
parent 9a457a1a95
commit 756537c776

View file

@ -1,4 +1,5 @@
using ImGuiNET;
using OtterGui;
using OtterGui.Raii;
using OtterGui.Services;
using OtterGui.Text;
@ -19,7 +20,8 @@ public class ModPanelSettingsTab(
ModSelection selection,
TutorialService tutorial,
CommunicatorService communicator,
ModGroupDrawer modGroupDrawer)
ModGroupDrawer modGroupDrawer,
Configuration config)
: ITab, IUiService
{
private bool _inherited;
@ -180,32 +182,28 @@ public class ModPanelSettingsTab(
private void DrawRemoveSettings()
{
var drawInherited = !_inherited && selection.Settings != ModSettings.Empty;
if (!drawInherited && _temporary)
return;
var scroll = ImGui.GetScrollMaxY() > 0 ? ImGui.GetStyle().ScrollbarSize + ImGui.GetStyle().ItemInnerSpacing.X: 0;
var offset = (drawInherited, _temporary) switch
{
(true, true) => ImUtf8.CalcTextSize("Inherit Settings"u8).X + ImGui.GetStyle().FramePadding.X * 2,
(false, false) => ImUtf8.CalcTextSize("Turn Temporary"u8).X + ImGui.GetStyle().FramePadding.X * 2,
(true, false) => ImUtf8.CalcTextSize("Inherit Settings"u8).X
+ ImUtf8.CalcTextSize("Turn Temporary"u8).X
+ ImGui.GetStyle().FramePadding.X * 4
+ ImGui.GetStyle().ItemSpacing.X,
(false, true) => 0, // can not happen
};
var scroll = ImGui.GetScrollMaxY() > 0 ? ImGui.GetStyle().ScrollbarSize + ImGui.GetStyle().ItemInnerSpacing.X : 0;
var buttonSize = ImUtf8.CalcTextSize("Turn Permanent_"u8).X;
var offset = drawInherited
? buttonSize + ImUtf8.CalcTextSize("Inherit Settings"u8).X + ImGui.GetStyle().FramePadding.X * 4 + ImGui.GetStyle().ItemSpacing.X
: buttonSize + ImGui.GetStyle().FramePadding.X * 2;
ImGui.SameLine(ImGui.GetWindowWidth() - offset - scroll);
if (!_temporary
&& ImUtf8.ButtonEx("Turn Temporary"u8, "Copy the current settings over to temporary settings to experiment with them."u8))
collectionManager.Editor.SetTemporarySettings(collectionManager.Active.Current, selection.Mod!,
new TemporaryModSettings(selection.Settings, "yourself"));
var enabled = config.DeleteModModifier.IsActive();
if (drawInherited)
{
if (!_temporary)
ImGui.SameLine(0, ImGui.GetStyle().ItemSpacing.X);
if (ImUtf8.ButtonEx("Inherit Settings"u8, "Remove current settings from this collection so that it can inherit them.\n"u8
+ "If no inherited collection has settings for this mod, it will be disabled."u8, default, _locked))
var inherit = (enabled, _locked) switch
{
(true, false) => ImUtf8.ButtonEx("Inherit Settings"u8,
"Remove current settings from this collection so that it can inherit them.\n"u8
+ "If no inherited collection has settings for this mod, it will be disabled."u8, default, false),
(false, false) => ImUtf8.ButtonEx("Inherit Settings"u8,
$"Remove current settings from this collection so that it can inherit them.\nHold {config.DeleteModModifier} to inherit.",
default, true),
(_, true) => ImUtf8.ButtonEx("Inherit Settings"u8,
"Remove current settings from this collection so that it can inherit them.\nThe settings are currently locked and can not be changed."u8,
default, true),
};
if (inherit)
{
if (_temporary)
{
@ -218,6 +216,42 @@ public class ModPanelSettingsTab(
collectionManager.Editor.SetModInheritance(collectionManager.Active.Current, selection.Mod!, true);
}
}
ImGui.SameLine();
}
if (_temporary)
{
var overwrite = enabled
? ImUtf8.ButtonEx("Turn Permanent"u8,
"Overwrite the actual settings for this mod in this collection with the current temporary settings."u8,
new Vector2(buttonSize, 0))
: ImUtf8.ButtonEx("Turn Permanent"u8,
$"Overwrite the actual settings for this mod in this collection with the current temporary settings.\nHold {config.DeleteModModifier} to overwrite.",
new Vector2(buttonSize, 0), true);
if (overwrite)
{
var settings = collectionManager.Active.Current.GetTempSettings(selection.Mod!.Index)!;
if (settings.ForceInherit)
{
collectionManager.Editor.SetModInheritance(collectionManager.Active.Current, selection.Mod, true);
}
else
{
collectionManager.Editor.SetModState(collectionManager.Active.Current, selection.Mod, settings.Enabled);
collectionManager.Editor.SetModPriority(collectionManager.Active.Current, selection.Mod, settings.Priority);
foreach (var (setting, index) in settings.Settings.WithIndex())
collectionManager.Editor.SetModSetting(collectionManager.Active.Current, selection.Mod, index, setting);
}
collectionManager.Editor.SetTemporarySettings(collectionManager.Active.Current, selection.Mod, null);
}
}
else
{
if (ImUtf8.ButtonEx("Turn Temporary"u8, "Copy the current settings over to temporary settings to experiment with them."u8))
collectionManager.Editor.SetTemporarySettings(collectionManager.Active.Current, selection.Mod!,
new TemporaryModSettings(selection.Settings, "yourself"));
}
}
}