diff --git a/Penumbra/UI/ConfigWindow.Changelog.cs b/Penumbra/UI/ConfigWindow.Changelog.cs index 4a6ab8b1..741be600 100644 --- a/Penumbra/UI/ConfigWindow.Changelog.cs +++ b/Penumbra/UI/ConfigWindow.Changelog.cs @@ -42,19 +42,31 @@ public partial class ConfigWindow 1 ) .RegisterEntry( "You can also manually sort your Individual Collections by drag and drop now.", 1 ) .RegisterEntry( "This new system is a pretty big rework, so please report any discrepancies or bugs you find.", 1 ) - .RegisterEntry( "These changes made the specific ownership settings for Retainers and for preferring named over ownership obsolete.", 1 ) - .RegisterEntry( "General ownership can still be toggled and should apply in order of: Owned NPC > Owner (if enabled) > General NPC.", 1 ) - .RegisterEntry( "Added Dye Previews for in-game dyes and dyeing templates in Material Editing." ) - .RegisterEntry( "Added Export buttons to .mdl and .mtrl previews in Advanced Editing." ) + .RegisterEntry( "These changes made the specific ownership settings for Retainers and for preferring named over ownership obsolete.", 1 ) + .RegisterEntry( "General ownership can still be toggled and should apply in order of: Owned NPC > Owner (if enabled) > General NPC.", 1 ) + .RegisterEntry( "Added NPC Model Parsing, changes in NPC models should now display the names of the changed game objects for most NPCs." ) + .RegisterEntry( "Changed Items now also display variant or subtype in addition to the model set ID where applicable." ) .RegisterEntry( "Collection selectors can now be filtered by name." ) .RegisterEntry( "Try to use Unicode normalization before replacing invalid path symbols on import for somewhat nicer paths." ) .RegisterEntry( "Improved interface for group settings (minimally)." ) - .RegisterEntry( "Prevent a bug that allowed IPC to add Mods from outside the Penumbra root folder." ) - .RegisterEntry( "New Special or Individual Assignments now default to your current Base assignment instead of None." ) + .RegisterEntry( "New Special or Individual Assignments now default to your current Base assignment instead of None." ) .RegisterEntry( "Improved Support Info somewhat." ) + .RegisterEntry( "Added Dye Previews for in-game dyes and dyeing templates in Material Editing." ) + .RegisterEntry( "Colorset Editing now allows for negative values in all cases." ) + .RegisterEntry( "Added Export buttons to .mdl and .mtrl previews in Advanced Editing." ) + .RegisterEntry( "File Selection in the .mdl and .mtrl tabs now shows one associated game path by default and all on hover." ) + .RegisterEntry( + "Added the option to reduplicate and normalize a mod, restoring all duplicates and moving the files to appropriate folders. (Duplicates Tab in Advanced Editing)" ) + .RegisterEntry( "Added an option to re-export metadata changes to TexTools-typed .meta and .rgsp files. (Meta-Manipulations Tab in Advanced Editing)" ) + .RegisterEntry( "Fixed several bugs with the incorporation of meta changes when not done during TTMP import." ) + .RegisterEntry( "Fixed a bug with RSP changes on non-base collections not applying correctly in some cases." ) .RegisterEntry( "Fixed a bug when dragging options during mod edit." ) .RegisterEntry( "Fixed a bug where sometimes the valid folder check caused issues." ) + .RegisterEntry( "Fixed a bug where collections with inheritances were newly saved on every load." ) .RegisterEntry( "Fixed a bug where the /penumbra enable/disable command displayed the wrong message (functionality unchanged)." ) + .RegisterEntry( "Mods without names or invalid mod folders are now warnings instead of errors." ) + .RegisterEntry( "Added IPC events for mod deletion, addition or moves, and resolving based on game objects." ) + .RegisterEntry( "Prevent a bug that allowed IPC to add Mods from outside the Penumbra root folder." ) .RegisterEntry( "A lot of big backend changes." ); private static void Add5_11_1( Changelog log )