diff --git a/Penumbra/UI/ConfigWindow.DebugTab.cs b/Penumbra/UI/ConfigWindow.DebugTab.cs index a54bf137..31b4b405 100644 --- a/Penumbra/UI/ConfigWindow.DebugTab.cs +++ b/Penumbra/UI/ConfigWindow.DebugTab.cs @@ -27,17 +27,13 @@ public partial class ConfigWindow #if DEBUG private const string DebugVersionString = "(Debug)"; - private const bool DefaultVisibility = true; #else private const string DebugVersionString = "(Release)"; - private const bool DefaultVisibility = false; #endif - public bool DebugTabVisible = DefaultVisibility; - public void Draw() { - if( !DebugTabVisible ) + if( !Penumbra.Config.DebugMode ) { return; } diff --git a/Penumbra/UI/ConfigWindow.ResourceTab.cs b/Penumbra/UI/ConfigWindow.ResourceTab.cs index 8d5cdfae..b4deea18 100644 --- a/Penumbra/UI/ConfigWindow.ResourceTab.cs +++ b/Penumbra/UI/ConfigWindow.ResourceTab.cs @@ -30,7 +30,7 @@ public partial class ConfigWindow // Draw a tab to iterate over the main resource maps and see what resources are currently loaded. public void Draw() { - if( !_window._debugTab.DebugTabVisible ) + if( !Penumbra.Config.DebugMode ) { return; }