From 765da6d5184f0ef9381a8e64fef9d819d8ef0244 Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Tue, 7 Jun 2022 15:37:36 +0200 Subject: [PATCH] Actually bind debug tab to debug mode toggle. --- Penumbra/UI/ConfigWindow.DebugTab.cs | 6 +----- Penumbra/UI/ConfigWindow.ResourceTab.cs | 2 +- 2 files changed, 2 insertions(+), 6 deletions(-) diff --git a/Penumbra/UI/ConfigWindow.DebugTab.cs b/Penumbra/UI/ConfigWindow.DebugTab.cs index a54bf137..31b4b405 100644 --- a/Penumbra/UI/ConfigWindow.DebugTab.cs +++ b/Penumbra/UI/ConfigWindow.DebugTab.cs @@ -27,17 +27,13 @@ public partial class ConfigWindow #if DEBUG private const string DebugVersionString = "(Debug)"; - private const bool DefaultVisibility = true; #else private const string DebugVersionString = "(Release)"; - private const bool DefaultVisibility = false; #endif - public bool DebugTabVisible = DefaultVisibility; - public void Draw() { - if( !DebugTabVisible ) + if( !Penumbra.Config.DebugMode ) { return; } diff --git a/Penumbra/UI/ConfigWindow.ResourceTab.cs b/Penumbra/UI/ConfigWindow.ResourceTab.cs index 8d5cdfae..b4deea18 100644 --- a/Penumbra/UI/ConfigWindow.ResourceTab.cs +++ b/Penumbra/UI/ConfigWindow.ResourceTab.cs @@ -30,7 +30,7 @@ public partial class ConfigWindow // Draw a tab to iterate over the main resource maps and see what resources are currently loaded. public void Draw() { - if( !_window._debugTab.DebugTabVisible ) + if( !Penumbra.Config.DebugMode ) { return; }