Applied a slightly expanded .editorconfig to all files, checked the changes and did some simple refactoring-suggestions.

This commit is contained in:
Ottermandias 2021-02-16 15:44:05 +01:00
parent b307a787db
commit 801d9e24cf
38 changed files with 1438 additions and 1055 deletions

View file

@ -3,9 +3,10 @@ namespace Penumbra.Structs
public enum FileMode : uint
{
LoadUnpackedResource = 0,
LoadFileResource = 1, // Shit in My Games uses this
LoadFileResource = 1, // Shit in My Games uses this
// some shit here, the game does some jump if its < 0xA for other files for some reason but there's no impl, probs debug?
LoadIndexResource = 0xA, // load index/index2
LoadIndexResource = 0xA, // load index/index2
LoadSqPackResource = 0xB
}
}