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Use vertex element enums
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2 changed files with 2 additions and 2 deletions
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@ -1 +1 @@
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Subproject commit ffdb966fec5a657893289e655c641ceb3af1d59f
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Subproject commit 0dc4c892308aea30314d118362b3ebab7706f4e5
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@ -77,7 +77,7 @@ public sealed class ModelManager : SingleTaskQueue, IDisposable
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var submesh = _mdl.SubMeshes[mesh.SubMeshIndex]; // just first for now
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var positionVertexElement = _mdl.VertexDeclarations[meshIndex].VertexElements
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.Where(decl => decl.Usage == 0 /* POSITION */)
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.Where(decl => (MdlFile.VertexUsage)decl.Usage == MdlFile.VertexUsage.Position)
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.First();
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// reading in the entire indices list
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