From 84b0fc3f697ab6b590fd1cdf29a278d95e0a6098 Mon Sep 17 00:00:00 2001 From: Ottermandias Date: Sun, 4 Dec 2022 17:01:26 +0100 Subject: [PATCH] Change aesthetician identification. --- Penumbra/Interop/Resolver/PathResolver.Identification.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Penumbra/Interop/Resolver/PathResolver.Identification.cs b/Penumbra/Interop/Resolver/PathResolver.Identification.cs index 9b0e04b8..c825444a 100644 --- a/Penumbra/Interop/Resolver/PathResolver.Identification.cs +++ b/Penumbra/Interop/Resolver/PathResolver.Identification.cs @@ -34,7 +34,7 @@ public unsafe partial class PathResolver // Login screen. Names are populated after actors are drawn, // so it is not possible to fetch names from the ui list. // Actors are also not named. So use Yourself > Players > Racial > Default. - if( !Dalamud.ClientState.IsLoggedIn || Dalamud.GameGui.GetAddonByName( "_CharaMakeTitle", 1 ) != IntPtr.Zero ) + if( !Dalamud.ClientState.IsLoggedIn || Dalamud.GameGui.GetAddonByName( "ScreenLog", 1 ) == IntPtr.Zero ) { var collection = Penumbra.CollectionManager.ByType( CollectionType.Yourself ) ?? CollectionByAttributes( gameObject )