Add number of subfiles to debug tab.

This commit is contained in:
Ottermandias 2023-01-22 15:17:08 +01:00
parent 24fda725a2
commit 853fe8644c

View file

@ -112,7 +112,7 @@ public partial class ConfigWindow
PrintValue( "Web Server Enabled", ( _window._penumbra.WebServer != null ).ToString() );
}
[Conditional("DEBUG")]
[Conditional( "DEBUG" )]
private static void DrawPerformanceTab()
{
ImGui.NewLine();
@ -285,6 +285,10 @@ public partial class ConfigWindow
ImGuiUtil.DrawTableColumn( _window._penumbra.PathResolver.CurrentAvfxData.ModCollection.Name );
ImGuiUtil.DrawTableColumn( $"0x{_window._penumbra.PathResolver.CurrentAvfxData.AssociatedGameObject:X}" );
ImGuiUtil.DrawTableColumn( "Current Resources" );
ImGuiUtil.DrawTableColumn( _window._penumbra.PathResolver.SubfileCount.ToString() );
ImGui.TableNextColumn();
foreach( var (resource, resolve) in _window._penumbra.PathResolver.ResourceCollections )
{
ImGuiUtil.DrawTableColumn( $"0x{resource:X}" );