diff --git a/Penumbra/Penumbra.cs b/Penumbra/Penumbra.cs index 42be0aa3..3bbfdf65 100644 --- a/Penumbra/Penumbra.cs +++ b/Penumbra/Penumbra.cs @@ -20,7 +20,6 @@ using ChangedItemHover = Penumbra.Communication.ChangedItemHover; using OtterGui.Tasks; using Penumbra.GameData.Enums; using Penumbra.UI; -using IPenumbraApi = Penumbra.Api.Api.IPenumbraApi; using ResidentResourceManager = Penumbra.Interop.Services.ResidentResourceManager; namespace Penumbra; diff --git a/Penumbra/UI/Changelog.cs b/Penumbra/UI/Changelog.cs index 3f5a446a..184633f2 100644 --- a/Penumbra/UI/Changelog.cs +++ b/Penumbra/UI/Changelog.cs @@ -50,10 +50,39 @@ public class PenumbraChangelog AddDummy(Changelog); AddDummy(Changelog); Add1_1_0_0(Changelog); - } - + Add1_1_1_0(Changelog); + } + #region Changelogs + private static void Add1_1_1_0(Changelog log) + => log.NextVersion("Version 1.1.1.0") + .RegisterHighlight("Filtering for mods is now tokenized and can filter for multiple things at once, or exclude specific things.") + .RegisterEntry("Hover over the filter to see the new available options in the tooltip.", 1) + .RegisterEntry("Be aware that the tokenization changed the prior behavior slightly.", 1) + .RegisterEntry("This is open to improvements, if you have any ideas, let me know!", 1) + .RegisterHighlight("Added initial identification of characters in the login-screen by name.") + .RegisterEntry("Those characters can not be redrawn and re-use some things, so this may not always behave as expected, but should work in general. Let me know if you encounter edge cases!", 1) + .RegisterEntry("Added functionality for IMC groups to apply to all variants for a model instead of a specific one.") + .RegisterEntry("Improved the resource tree view with filters and incognito mode. (by Ny)") + .RegisterEntry("Added a tooltip to the global EQP condition.") + .RegisterEntry("Fixed the new worlds not being identified correctly because Square Enix could not be bothered to turn them public.") + .RegisterEntry("Fixed model import getting stuck when doing weight adjustments. (by ackwell)") + .RegisterEntry("Fixed an issue with dye previews in the material editor not applying.") + .RegisterEntry("Fixed an issue with collections not saving on renames.") + .RegisterEntry("Fixed an issue parsing collections with settings set to negative values, which should now be set to 0.") + .RegisterEntry("Fixed an issue with the accessory VFX addition.") + .RegisterEntry("Fixed an issue with GMP animation type entries.") + .RegisterEntry("Fixed another issue with the mod merger.") + .RegisterEntry("Fixed an issue with IMC groups and IPC.") + .RegisterEntry("Fixed some issues with the capitalization of the root directory.") + .RegisterEntry("Fixed IMC attribute tooltips not appearing for disabled checkboxes.") + .RegisterEntry("Added GetChangedItems IPC for single mods. (1.1.0.2)") + .RegisterEntry("Fixed an issue with creating unnamed collections. (1.1.0.2)") + .RegisterEntry("Fixed an issue with the mod merger. (1.1.0.2)") + .RegisterEntry("Fixed the global EQP entry for rings checking for bracelets instead of rings. (1.1.0.2)") + .RegisterEntry("Fixed an issue with newly created collections not being added to the collection list. (1.1.0.1)"); + private static void Add1_1_0_0(Changelog log) => log.NextVersion("Version 1.1.0.0") .RegisterImportant(