Actor Stuff.

This commit is contained in:
Ottermandias 2022-11-04 16:09:29 +01:00
parent 1353e591b8
commit 878f69fd91
8 changed files with 513 additions and 459 deletions

View file

@ -57,11 +57,10 @@ public interface IObjectIdentifier : IDisposable
/// <param name="weaponType">The secondary model ID for weapons, WeaponType.Zero for equipment and accessories.</param>
/// <param name="variant">The variant ID of the model.</param>
/// <param name="slot">The equipment slot the piece of equipment uses.</param>
/// <returns></returns>
public IReadOnlyList<Item>? Identify(SetId setId, WeaponType weaponType, ushort variant, EquipSlot slot);
public IReadOnlyList<Item> Identify(SetId setId, WeaponType weaponType, ushort variant, EquipSlot slot);
/// <inheritdoc cref="Identify(SetId, WeaponType, ushort, EquipSlot)"/>
public IReadOnlyList<Item>? Identify(SetId setId, ushort variant, EquipSlot slot)
public IReadOnlyList<Item> Identify(SetId setId, ushort variant, EquipSlot slot)
=> Identify(setId, 0, variant, slot);
}