Fix 6.1 offsets.

This commit is contained in:
Ottermandias 2022-04-14 16:01:06 +02:00
parent 18384a9386
commit 8865ff5e79
4 changed files with 131 additions and 132 deletions

View file

@ -26,7 +26,7 @@ internal readonly struct WatchedPlayer
internal class PlayerWatchBase : IDisposable
{
public const int GPosePlayerIdx = 201;
public const int GPoseTableEnd = GPosePlayerIdx + 48;
public const int GPoseTableEnd = GPosePlayerIdx + 40;
private const int ObjectsPerFrame = 32;
private readonly Framework _framework;
@ -301,7 +301,7 @@ internal class PlayerWatchBase : IDisposable
var id = GetId( character );
SeenActors.Add( id );
PluginLog.Verbose( "Comparing Gear for {PlayerName} ({Id}) at {Address}...", character.Name, id, character.Address );
PluginLog.Verbose( "Comparing Gear for {PlayerName:l} ({Id}) at 0x{Address:X}...", character.Name, id, character.Address.ToInt64() );
if( !watch.FoundActors.TryGetValue( id, out var equip ) )
{
equip = new CharacterEquipment( character );