Fix imc identifiers setting equip slot to something where they should not.

This commit is contained in:
Ottermandias 2024-05-28 12:53:02 +02:00
parent f5d6ac8bdb
commit 8891ea0570

View file

@ -64,10 +64,8 @@ public readonly struct ImcManipulation : IMetaManipulation<ImcManipulation>
{
ObjectType.Accessory or ObjectType.Equipment => new ImcIdentifier(primaryId, v, objectType, 0, equipSlot,
variant > byte.MaxValue ? BodySlot.Body : BodySlot.Unknown),
ObjectType.DemiHuman => new ImcIdentifier(primaryId, v, objectType, secondaryId,
equipSlot == EquipSlot.Unknown ? EquipSlot.Head : equipSlot, variant > byte.MaxValue ? BodySlot.Body : BodySlot.Unknown),
_ => new ImcIdentifier(primaryId, v, objectType, secondaryId, equipSlot == EquipSlot.Unknown ? EquipSlot.Head : equipSlot,
bodySlot),
ObjectType.DemiHuman => new ImcIdentifier(primaryId, v, objectType, secondaryId, equipSlot, variant > byte.MaxValue ? BodySlot.Body : BodySlot.Unknown),
_ => new ImcIdentifier(primaryId, v, objectType, secondaryId, equipSlot, bodySlot == BodySlot.Unknown ? BodySlot.Body : BodySlot.Unknown),
};
}