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Rename some collection stuff.
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f264725c45
commit
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9 changed files with 51 additions and 35 deletions
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@ -1,13 +1,9 @@
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using System;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Util;
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namespace Penumbra.GameData.Structs;
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public unsafe struct CharacterArmorData
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{
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public fixed byte Data[40];
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}
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public readonly unsafe struct CharacterEquip
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{
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public static readonly CharacterEquip Null = new(null);
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@ -26,7 +22,6 @@ public readonly unsafe struct CharacterEquip
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public ref CharacterArmor this[ EquipSlot slot ]
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=> ref _armor[ IndexOf( slot ) ];
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public ref CharacterArmor Head
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=> ref _armor[ 0 ];
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@ -108,4 +103,12 @@ public readonly unsafe struct CharacterEquip
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_ => throw new ArgumentOutOfRangeException( nameof( slot ), slot, null ),
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};
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}
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public void Write( IntPtr target )
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{
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Functions.MemCpyUnchecked( ( void* )target, _armor, sizeof( CharacterArmor ) * 10 );
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}
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public bool Equals( CharacterEquip other )
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=> Functions.MemCmpUnchecked( ( void* )_armor, ( void* )other._armor, sizeof( CharacterArmor ) * 10 ) == 0;
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}
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@ -17,7 +17,7 @@ public unsafe struct CustomizeData : IEquatable< CustomizeData >
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}
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}
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public void Write( void* target )
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public readonly void Write( void* target )
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{
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fixed( byte* ptr = Data )
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{
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@ -25,14 +25,14 @@ public unsafe struct CustomizeData : IEquatable< CustomizeData >
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}
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}
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public CustomizeData Clone()
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public readonly CustomizeData Clone()
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{
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var ret = new CustomizeData();
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Write( ret.Data );
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return ret;
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}
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public bool Equals( CustomizeData other )
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public readonly bool Equals( CustomizeData other )
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{
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fixed( byte* ptr = Data )
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{
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@ -40,6 +40,9 @@ public unsafe struct CustomizeData : IEquatable< CustomizeData >
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}
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}
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public static bool Equals( CustomizeData* lhs, CustomizeData* rhs )
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=> Functions.MemCmpUnchecked( lhs, rhs, Size ) == 0;
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public override bool Equals( object? obj )
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=> obj is CustomizeData other && Equals( other );
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