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Add second ID to retainer check.
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@ -297,7 +297,7 @@ public unsafe partial class PathResolver
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// Housing Retainers
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if( Penumbra.Config.UseDefaultCollectionForRetainers
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&& gameObject->ObjectKind == ( byte )ObjectKind.EventNpc
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&& gameObject->DataID == 1011832 )
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&& gameObject->DataID is 1011832 or 1011021 ) // cf. "E8 ?? ?? ?? ?? 0F B6 F8 88 45"
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{
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return Penumbra.CollectionManager.Default;
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}
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