Update gamepaths stuff.

This commit is contained in:
Ottermandias 2023-01-19 17:39:51 +01:00
parent fe0e01b8fe
commit 93840e30f0
2 changed files with 119 additions and 108 deletions

View file

@ -51,11 +51,11 @@ internal class GamePathParser : IGamePathParser
public string VfxToKey(string path)
{
var match = _vfxRegexTmb.Match(path);
var match = GamePaths.Vfx.Tmb().Match(path);
if (match.Success)
return match.Groups["key"].Value.ToLowerInvariant();
match = _vfxRegexPap.Match(path);
match = GamePaths.Vfx.Pap().Match(path);
return match.Success ? match.Groups["key"].Value.ToLowerInvariant() : string.Empty;
}
@ -136,11 +136,11 @@ internal class GamePathParser : IGamePathParser
{
var regexes = new Regex[]
{
GamePathManager.Character.Tex.Regex(),
GamePathManager.Character.Tex.FolderRegex(),
GamePathManager.Character.Tex.SkinRegex(),
GamePathManager.Character.Tex.CatchlightRegex(),
GamePathManager.Character.Tex.DecalRegex(),
GamePaths.Character.Tex.Regex(),
GamePaths.Character.Tex.FolderRegex(),
GamePaths.Character.Tex.SkinRegex(),
GamePaths.Character.Tex.CatchlightRegex(),
GamePaths.Character.Tex.DecalRegex(),
};
foreach (var regex in regexes)
{
@ -154,32 +154,32 @@ internal class GamePathParser : IGamePathParser
var match = (fileType, objectType) switch
{
(FileType.Font, ObjectType.Font) => GamePathManager.Font.Regex().Match(path),
(FileType.Imc, ObjectType.Weapon) => GamePathManager.Weapon.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.Monster) => GamePathManager.Monster.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.DemiHuman) => GamePathManager.DemiHuman.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.Equipment) => GamePathManager.Equipment.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.Accessory) => GamePathManager.Accessory.Imc.Regex().Match(path),
(FileType.Model, ObjectType.Weapon) => GamePathManager.Weapon.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Monster) => GamePathManager.Monster.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.DemiHuman) => GamePathManager.DemiHuman.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Equipment) => GamePathManager.Equipment.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Accessory) => GamePathManager.Accessory.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Character) => GamePathManager.Character.Mdl.Regex().Match(path),
(FileType.Material, ObjectType.Weapon) => GamePathManager.Weapon.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Monster) => GamePathManager.Monster.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.DemiHuman) => GamePathManager.DemiHuman.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Equipment) => GamePathManager.Equipment.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Accessory) => GamePathManager.Accessory.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Character) => GamePathManager.Character.Mtrl.Regex().Match(path),
(FileType.Texture, ObjectType.Weapon) => GamePathManager.Weapon.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Monster) => GamePathManager.Monster.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.DemiHuman) => GamePathManager.DemiHuman.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Equipment) => GamePathManager.Equipment.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Accessory) => GamePathManager.Accessory.Tex.Regex().Match(path),
(FileType.Font, ObjectType.Font) => GamePaths.Font.Regex().Match(path),
(FileType.Imc, ObjectType.Weapon) => GamePaths.Weapon.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.Monster) => GamePaths.Monster.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.DemiHuman) => GamePaths.DemiHuman.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.Equipment) => GamePaths.Equipment.Imc.Regex().Match(path),
(FileType.Imc, ObjectType.Accessory) => GamePaths.Accessory.Imc.Regex().Match(path),
(FileType.Model, ObjectType.Weapon) => GamePaths.Weapon.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Monster) => GamePaths.Monster.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.DemiHuman) => GamePaths.DemiHuman.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Equipment) => GamePaths.Equipment.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Accessory) => GamePaths.Accessory.Mdl.Regex().Match(path),
(FileType.Model, ObjectType.Character) => GamePaths.Character.Mdl.Regex().Match(path),
(FileType.Material, ObjectType.Weapon) => GamePaths.Weapon.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Monster) => GamePaths.Monster.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.DemiHuman) => GamePaths.DemiHuman.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Equipment) => GamePaths.Equipment.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Accessory) => GamePaths.Accessory.Mtrl.Regex().Match(path),
(FileType.Material, ObjectType.Character) => GamePaths.Character.Mtrl.Regex().Match(path),
(FileType.Texture, ObjectType.Weapon) => GamePaths.Weapon.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Monster) => GamePaths.Monster.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.DemiHuman) => GamePaths.DemiHuman.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Equipment) => GamePaths.Equipment.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Accessory) => GamePaths.Accessory.Tex.Regex().Match(path),
(FileType.Texture, ObjectType.Character) => TestCharacterTextures(path),
(FileType.Texture, ObjectType.Icon) => GamePathManager.Icon.Regex().Match(path),
(FileType.Texture, ObjectType.Map) => GamePathManager.Map.Regex().Match(path),
(FileType.Texture, ObjectType.Icon) => GamePaths.Icon.Regex().Match(path),
(FileType.Texture, ObjectType.Map) => GamePaths.Map.Regex().Match(path),
_ => Match.Empty,
};
@ -299,10 +299,4 @@ internal class GamePathParser : IGamePathParser
return GameObjectInfo.Map(fileType, map[0], map[1], map[2], map[3], variant);
}
private readonly Regex _vfxRegexTmb = new(@"chara[\/]action[\/](?'key'[^\s]+?)\.tmb", RegexOptions.Compiled | RegexOptions.IgnoreCase);
private readonly Regex _vfxRegexPap = new(@"chara[\/]human[\/]c0101[\/]animation[\/]a0001[\/][^\s]+?[\/](?'key'[^\s]+?)\.pap",
RegexOptions.Compiled | RegexOptions.IgnoreCase);
}

View file

@ -7,14 +7,9 @@ namespace Penumbra.GameData.Data;
public static partial class GamePaths
{
private static readonly Regex RaceCodeRegex = new(@"c(?'racecode'\d{4})", RegexOptions.Compiled);
//[GeneratedRegex(@"c(?'racecode'\d{4})")]
[GeneratedRegex(@"c(?'racecode'\d{4})")]
public static partial Regex RaceCodeParser();
public static partial Regex RaceCodeParser()
=> RaceCodeRegex;
public static GenderRace ParseRaceCode(string path)
{
var match = RaceCodeParser().Match(path);
@ -28,8 +23,8 @@ public static partial class GamePaths
{
public static partial class Imc
{
// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/b\k'id'\.imc")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/b\k'id'\.imc")]
public static partial Regex Regex();
public static string Path(SetId monsterId, SetId bodyId)
=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/b{bodyId.Value:D4}.imc";
@ -37,8 +32,8 @@ public static partial class GamePaths
public static partial class Mdl
{
// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/model/m\k'monster'b\k'id'\.mdl")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/model/m\k'monster'b\k'id'\.mdl")]
public static partial Regex Regex();
public static string Path(SetId monsterId, SetId bodyId)
=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/model/m{monsterId.Value:D4}b{bodyId.Value:D4}.mdl";
@ -46,8 +41,9 @@ public static partial class GamePaths
public static partial class Mtrl
{
// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/material/v(?'variant'\d{4})/mt_m\k'monster'b\k'id'_[a-z]+\.mtrl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/material/v(?'variant'\d{4})/mt_m\k'monster'b\k'id'_[a-z]+\.mtrl")]
public static partial Regex Regex();
public static string Path(SetId monsterId, SetId bodyId, byte variant, string suffix)
=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/material/v{variant:D4}/mt_m{monsterId.Value:D4}b{bodyId.Value:D4}_{suffix}.mtrl";
@ -55,8 +51,9 @@ public static partial class GamePaths
public static partial class Tex
{
// [GeneratedRegex(@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/texture/v(?'variant'\d{2})_m\k'monster'b\k'id'(_[a-z])?_[a-z]\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/monster/m(?'monster'\d{4})/obj/body/b(?'id'\d{4})/texture/v(?'variant'\d{2})_m\k'monster'b\k'id'(_[a-z])?_[a-z]\.tex")]
public static partial Regex Regex();
public static string Path(SetId monsterId, SetId bodyId, byte variant, char suffix1, char suffix2 = '\0')
=> $"chara/monster/m{monsterId.Value:D4}/obj/body/b{bodyId.Value:D4}/texture/v{variant:D2}_m{monsterId.Value:D4}b{bodyId.Value:D4}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
@ -85,8 +82,8 @@ public static partial class GamePaths
{
public static partial class Imc
{
// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/b\k'weapon'\.imc")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/b\k'weapon'\.imc")]
public static partial Regex Regex();
public static string Path(SetId weaponId, SetId bodyId)
=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/b{bodyId.Value:D4}.imc";
@ -94,8 +91,8 @@ public static partial class GamePaths
public static partial class Mdl
{
// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/model/w\k'id'b\k'weapon'\.mdl")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/model/w\k'id'b\k'weapon'\.mdl")]
public static partial Regex Regex();
public static string Path(SetId weaponId, SetId bodyId)
=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/model/w{weaponId.Value:D4}b{bodyId.Value:D4}.mdl";
@ -103,8 +100,9 @@ public static partial class GamePaths
public static partial class Mtrl
{
// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/material/v(?'variant'\d{4})/mt_w\k'id'b\k'weapon'_[a-z]+\.mtrl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/material/v(?'variant'\d{4})/mt_w\k'id'b\k'weapon'_[a-z]+\.mtrl")]
public static partial Regex Regex();
public static string Path(SetId weaponId, SetId bodyId, byte variant, string suffix)
=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/material/v{variant:D4}/mt_w{weaponId.Value:D4}b{bodyId.Value:D4}_{suffix}.mtrl";
@ -112,8 +110,9 @@ public static partial class GamePaths
public static partial class Tex
{
// [GeneratedRegex(@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/texture/v(?'variant'\d{2})_w\k'id'b\k'weapon'(_[a-z])?_[a-z]\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/weapon/w(?'id'\d{4})/obj/body/b(?'weapon'\d{4})/texture/v(?'variant'\d{2})_w\k'id'b\k'weapon'(_[a-z])?_[a-z]\.tex")]
public static partial Regex Regex();
public static string Path(SetId weaponId, SetId bodyId, byte variant, char suffix1, char suffix2 = '\0')
=> $"chara/weapon/w{weaponId.Value:D4}/obj/body/b{bodyId.Value:D4}/texture/v{variant:D2}_w{weaponId.Value:D4}b{bodyId.Value:D4}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
@ -124,8 +123,8 @@ public static partial class GamePaths
{
public static partial class Imc
{
// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/e\k'equip'\.imc")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/e\k'equip'\.imc")]
public static partial Regex Regex();
public static string Path(SetId demiId, SetId equipId)
=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/e{equipId.Value:D4}.imc";
@ -133,8 +132,8 @@ public static partial class GamePaths
public static partial class Mdl
{
// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/model/d\k'id'e\k'equip'_(?'slot'[a-z]{3})\.mdl")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/model/d\k'id'e\k'equip'_(?'slot'[a-z]{3})\.mdl")]
public static partial Regex Regex();
public static string Path(SetId demiId, SetId equipId, EquipSlot slot)
=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/model/d{demiId.Value:D4}e{equipId.Value:D4}_{slot.ToSuffix()}.mdl";
@ -142,8 +141,9 @@ public static partial class GamePaths
public static partial class Mtrl
{
// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/material/v(?'variant'\d{4})/mt_d\k'id'e\k'equip'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/material/v(?'variant'\d{4})/mt_d\k'id'e\k'equip'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
public static partial Regex Regex();
public static string Path(SetId demiId, SetId equipId, EquipSlot slot, byte variant, string suffix)
=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/material/v{variant:D4}/mt_d{demiId.Value:D4}e{equipId.Value:D4}_{slot.ToSuffix()}_{suffix}.mtrl";
@ -151,8 +151,9 @@ public static partial class GamePaths
public static partial class Tex
{
// [GeneratedRegex(@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/texture/v(?'variant'\d{2})_d\k'id'e\k'equip'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/demihuman/d(?'id'\d{4})/obj/equipment/e(?'equip'\d{4})/texture/v(?'variant'\d{2})_d\k'id'e\k'equip'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
public static partial Regex Regex();
public static string Path(SetId demiId, SetId equipId, EquipSlot slot, byte variant, char suffix1, char suffix2 = '\0')
=> $"chara/demihuman/d{demiId.Value:D4}/obj/equipment/e{equipId.Value:D4}/texture/v{variant:D2}_d{demiId.Value:D4}e{equipId.Value:D4}_{slot.ToSuffix()}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
@ -163,8 +164,8 @@ public static partial class GamePaths
{
public static partial class Imc
{
// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/e\k'id'\.imc")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/e\k'id'\.imc")]
public static partial Regex Regex();
public static string Path(SetId equipId)
=> $"chara/equipment/e{equipId.Value:D4}/e{equipId.Value:D4}.imc";
@ -172,8 +173,8 @@ public static partial class GamePaths
public static partial class Mdl
{
// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/model/c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})\.mdl")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/model/c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})\.mdl")]
public static partial Regex Regex();
public static string Path(SetId equipId, GenderRace raceCode, EquipSlot slot)
=> $"chara/equipment/e{equipId.Value:D4}/model/c{raceCode.ToRaceCode()}e{equipId.Value:D4}_{slot.ToSuffix()}.mdl";
@ -181,8 +182,9 @@ public static partial class GamePaths
public static partial class Mtrl
{
// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/equipment/e(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
public static partial Regex Regex();
public static string Path(SetId equipId, GenderRace raceCode, EquipSlot slot, byte variant, string suffix)
=> $"{FolderPath(equipId, variant)}/mt_c{raceCode.ToRaceCode()}e{equipId.Value:D4}_{slot.ToSuffix()}_{suffix}.mtrl";
@ -193,8 +195,9 @@ public static partial class GamePaths
public static partial class Tex
{
// [GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/equipment/e(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})e\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
public static partial Regex Regex();
public static string Path(SetId equipId, GenderRace raceCode, EquipSlot slot, byte variant, char suffix1, char suffix2 = '\0')
=> $"chara/equipment/e{equipId.Value:D4}/texture/v{variant:D2}_c{raceCode.ToRaceCode()}e{equipId.Value:D4}_{slot.ToSuffix()}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
@ -202,8 +205,8 @@ public static partial class GamePaths
public static partial class Avfx
{
//[GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/vfx/eff/ve(?'variant'\d{4})\.avfx")]
//public static partial Regex Regex();
[GeneratedRegex(@"chara/equipment/e(?'id'\d{4})/vfx/eff/ve(?'variant'\d{4})\.avfx")]
public static partial Regex Regex();
public static string Path(SetId equipId, byte effectId)
=> $"chara/equipment/e{equipId.Value:D4}/vfx/eff/ve{effectId:D4}.avfx";
@ -211,8 +214,8 @@ public static partial class GamePaths
public static partial class Decal
{
//[GeneratedRegex(@"chara/common/texture/decal_equip/-decal_(?'decalId'\d{3})\.tex")]
//public static partial Regex Regex();
[GeneratedRegex(@"chara/common/texture/decal_equip/-decal_(?'decalId'\d{3})\.tex")]
public static partial Regex Regex();
public static string Path(byte decalId)
=> $"chara/common/texture/decal_equip/-decal_{decalId:D3}.tex";
@ -223,8 +226,8 @@ public static partial class GamePaths
{
public static partial class Imc
{
// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/a\k'id'\.imc")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/a\k'id'\.imc")]
public static partial Regex Regex();
public static string Path(SetId accessoryId)
=> $"chara/accessory/a{accessoryId.Value:D4}/a{accessoryId.Value:D4}.imc";
@ -232,8 +235,8 @@ public static partial class GamePaths
public static partial class Mdl
{
// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/model/c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})\.mdl")]
// public static partial Regex Regex();
[GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/model/c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})\.mdl")]
public static partial Regex Regex();
public static string Path(SetId accessoryId, GenderRace raceCode, EquipSlot slot)
=> $"chara/accessory/a{accessoryId.Value:D4}/model/c{raceCode.ToRaceCode()}a{accessoryId.Value:D4}_{slot.ToSuffix()}.mdl";
@ -241,8 +244,9 @@ public static partial class GamePaths
public static partial class Mtrl
{
// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/accessory/a(?'id'\d{4})/material/v(?'variant'\d{4})/mt_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})_[a-z]+\.mtrl")]
public static partial Regex Regex();
public static string Path(SetId accessoryId, GenderRace raceCode, EquipSlot slot, byte variant, string suffix)
=> $"{FolderPath(accessoryId, variant)}/c{raceCode.ToRaceCode()}a{accessoryId.Value:D4}_{slot.ToSuffix()}_{suffix}.mtrl";
@ -253,8 +257,9 @@ public static partial class GamePaths
public static partial class Tex
{
// [GeneratedRegex(@"chara/accessory/a(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/accessory/a(?'id'\d{4})/texture/v(?'variant'\d{2})_c(?'race'\d{4})a\k'id'_(?'slot'[a-z]{3})(_[a-z])?_[a-z]\.tex")]
public static partial Regex Regex();
public static string Path(SetId accessoryId, GenderRace raceCode, EquipSlot slot, byte variant, char suffix1, char suffix2 = '\0')
=> $"chara/accessory/a{accessoryId.Value:D4}/texture/v{variant:D2}_c{raceCode.ToRaceCode()}a{accessoryId.Value:D4}_{slot.ToSuffix()}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
@ -280,8 +285,9 @@ public static partial class GamePaths
{
public static partial class Mdl
{
// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/model/c\k'race'\k'typeabr'\k'id'_(?'slot'[a-z]{3})\.mdl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/model/c\k'race'\k'typeabr'\k'id'_(?'slot'[a-z]{3})\.mdl")]
public static partial Regex Regex();
public static string Path(GenderRace raceCode, BodySlot slot, SetId slotId, CustomizationType type)
=> $"chara/human/c{raceCode.ToRaceCode()}/obj/{slot.ToSuffix()}/{slot.ToAbbreviation()}{slotId.Value:D4}/model/c{raceCode.ToRaceCode()}{slot.ToAbbreviation()}{slotId.Value:D4}_{type.ToSuffix()}.mdl";
@ -289,8 +295,9 @@ public static partial class GamePaths
public static partial class Mtrl
{
// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/material(/v(?'variant'\d{4}))?/mt_c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?_[a-z]+\.mtrl")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/material(/v(?'variant'\d{4}))?/mt_c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?_[a-z]+\.mtrl")]
public static partial Regex Regex();
public static string FolderPath(GenderRace raceCode, BodySlot slot, SetId slotId, byte variant = byte.MaxValue)
=> $"chara/human/c{raceCode.ToRaceCode()}/obj/{slot.ToSuffix()}/{slot.ToAbbreviation()}{slotId.Value:D4}/material{(variant != byte.MaxValue ? $"/v{variant:D4}" : string.Empty)}";
@ -342,8 +349,9 @@ public static partial class GamePaths
public static partial class Tex
{
// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)(v(?'variant'\d{2})_)?c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?(_[a-z])?_[a-z]\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(
@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture/(?'minus'(--)?)(v(?'variant'\d{2})_)?c\k'race'\k'typeabr'\k'id'(_(?'slot'[a-z]{3}))?(_[a-z])?_[a-z]\.tex")]
public static partial Regex Regex();
public static string Path(GenderRace raceCode, BodySlot slot, SetId slotId, char suffix1, bool minus = false,
CustomizationType type = CustomizationType.Unknown, byte variant = byte.MaxValue, char suffix2 = '\0')
@ -353,35 +361,44 @@ public static partial class GamePaths
+ $"c{raceCode.ToRaceCode()}{slot.ToAbbreviation()}{slotId.Value:D4}{(type != CustomizationType.Unknown ? $"_{type.ToSuffix()}" : string.Empty)}{(suffix2 != '\0' ? $"_{suffix2}" : string.Empty)}_{suffix1}.tex";
// [GeneratedRegex(@"chara/common/texture/(?'catchlight'catchlight)(.*)\.tex")]
// public static partial Regex CatchlightRegex();
[GeneratedRegex(@"chara/common/texture/(?'catchlight'catchlight)(.*)\.tex")]
public static partial Regex CatchlightRegex();
// [GeneratedRegex(@"chara/common/texture/skin(?'skin'.*)\.tex")]
// public static partial Regex SkinRegex();
[GeneratedRegex(@"chara/common/texture/skin(?'skin'.*)\.tex")]
public static partial Regex SkinRegex();
// [GeneratedRegex(@"chara/common/texture/decal_(?'location'[a-z]+)/[-_]?decal_(?'id'\d+).tex")]
// public static partial Regex DecalRegex();
[GeneratedRegex(@"chara/common/texture/decal_(?'location'[a-z]+)/[-_]?decal_(?'id'\d+).tex")]
public static partial Regex DecalRegex();
// [GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture")]
// public static partial Regex FolderRegex();
[GeneratedRegex(@"chara/human/c(?'race'\d{4})/obj/(?'type'[a-z]+)/(?'typeabr'[a-z])(?'id'\d{4})/texture")]
public static partial Regex FolderRegex();
}
}
public static partial class Icon
{
// [GeneratedRegex(@"ui/icon/(?'group'\d*)(/(?'lang'[a-z]{2}))?(/(?'hq'hq))?/(?'id'\d*)(?'hr'_hr1)?\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(@"ui/icon/(?'group'\d*)(/(?'lang'[a-z]{2}))?(/(?'hq'hq))?/(?'id'\d*)(?'hr'_hr1)?\.tex")]
public static partial Regex Regex();
}
public static partial class Map
{
// [GeneratedRegex(@"ui/map/(?'id'[a-z0-9]{4})/(?'variant'\d{2})/\k'id'\k'variant'(?'suffix'[a-z])?(_[a-z])?\.tex")]
// public static partial Regex Regex();
[GeneratedRegex(@"ui/map/(?'id'[a-z0-9]{4})/(?'variant'\d{2})/\k'id'\k'variant'(?'suffix'[a-z])?(_[a-z])?\.tex")]
public static partial Regex Regex();
}
public static partial class Font
{
// [GeneratedRegex(@"common/font/(?'fontname'.*)_(?'id'\d\d)(_lobby)?\.fdt")]
// public static partial Regex Regex();
[GeneratedRegex(@"common/font/(?'fontname'.*)_(?'id'\d\d)(_lobby)?\.fdt")]
public static partial Regex Regex();
}
public static partial class Vfx
{
[GeneratedRegex(@"chara[\/]action[\/](?'key'[^\s]+?)\.tmb", RegexOptions.IgnoreCase)]
public static partial Regex Tmb();
[GeneratedRegex(@"chara[\/]human[\/]c0101[\/]animation[\/]a0001[\/][^\s]+?[\/](?'key'[^\s]+?)\.pap", RegexOptions.IgnoreCase)]
public static partial Regex Pap();
}
}