From 94a0a3902c8c6b7e71b57b80355fb52a7e3c8f4c Mon Sep 17 00:00:00 2001 From: Exter-N Date: Sun, 3 Sep 2023 21:56:22 +0200 Subject: [PATCH] Resource Tree: Use `/`s for game actual paths --- Penumbra/UI/AdvancedWindow/ResourceTreeViewer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Penumbra/UI/AdvancedWindow/ResourceTreeViewer.cs b/Penumbra/UI/AdvancedWindow/ResourceTreeViewer.cs index 90fcd820..7da0275b 100644 --- a/Penumbra/UI/AdvancedWindow/ResourceTreeViewer.cs +++ b/Penumbra/UI/AdvancedWindow/ResourceTreeViewer.cs @@ -182,9 +182,9 @@ public class ResourceTreeViewer ImGui.TableNextColumn(); if (resourceNode.FullPath.FullName.Length > 0) { - ImGui.Selectable(resourceNode.FullPath.ToString(), false, 0, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight)); + ImGui.Selectable(resourceNode.FullPath.ToPath(), false, 0, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight)); if (ImGui.IsItemClicked()) - ImGui.SetClipboardText(resourceNode.FullPath.ToString()); + ImGui.SetClipboardText(resourceNode.FullPath.ToPath()); ImGuiUtil.HoverTooltip($"{resourceNode.FullPath}\n\nClick to copy to clipboard."); } else