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Fix RenderModel offsets.
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1 changed files with 5 additions and 5 deletions
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@ -24,18 +24,18 @@ public unsafe struct RenderModel
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[FieldOffset( 0x60 )]
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public int BoneListCount;
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[FieldOffset( 0x68 )]
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[FieldOffset( 0x70 )]
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private void* UnkDXBuffer1;
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[FieldOffset( 0x70 )]
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[FieldOffset( 0x78 )]
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private void* UnkDXBuffer2;
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[FieldOffset( 0x78 )]
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[FieldOffset( 0x80 )]
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private void* UnkDXBuffer3;
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[FieldOffset( 0x90 )]
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[FieldOffset( 0x98 )]
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public void** Materials;
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[FieldOffset( 0x98 )]
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[FieldOffset( 0xA0 )]
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public int MaterialCount;
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}
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