mirror of
https://github.com/xivdev/Penumbra.git
synced 2026-02-23 08:17:59 +01:00
Current state.
This commit is contained in:
parent
67305d507a
commit
98a89bb2b4
28 changed files with 606 additions and 265 deletions
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@ -260,7 +260,7 @@ public sealed class CollectionCache : IDisposable
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if (mod.Index < 0)
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return mod.GetData();
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var settings = _collection[mod.Index].Settings;
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var settings = _collection.GetActualSettings(mod.Index).Settings;
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return settings is not { Enabled: true }
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? AppliedModData.Empty
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: mod.GetData(settings);
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@ -342,8 +342,8 @@ public sealed class CollectionCache : IDisposable
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// Returns if the added mod takes priority before the existing mod.
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private bool AddConflict(object data, IMod addedMod, IMod existingMod)
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{
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var addedPriority = addedMod.Index >= 0 ? _collection[addedMod.Index].Settings!.Priority : addedMod.Priority;
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var existingPriority = existingMod.Index >= 0 ? _collection[existingMod.Index].Settings!.Priority : existingMod.Priority;
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var addedPriority = addedMod.Index >= 0 ? _collection.GetActualSettings(addedMod.Index).Settings!.Priority : addedMod.Priority;
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var existingPriority = existingMod.Index >= 0 ? _collection.GetActualSettings(existingMod.Index).Settings!.Priority : existingMod.Priority;
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if (existingPriority < addedPriority)
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{
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@ -231,11 +231,11 @@ public class CollectionCacheManager : IDisposable, IService
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{
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case ModPathChangeType.Deleted:
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case ModPathChangeType.StartingReload:
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foreach (var collection in _storage.Where(c => c.HasCache && c[mod.Index].Settings?.Enabled == true))
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foreach (var collection in _storage.Where(c => c.HasCache && c.GetActualSettings(mod.Index).Settings?.Enabled == true))
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collection._cache!.RemoveMod(mod, true);
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break;
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case ModPathChangeType.Moved:
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foreach (var collection in _storage.Where(c => c.HasCache && c[mod.Index].Settings?.Enabled == true))
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foreach (var collection in _storage.Where(c => c.HasCache && c.GetActualSettings(mod.Index).Settings?.Enabled == true))
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collection._cache!.ReloadMod(mod, true);
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break;
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}
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@ -246,7 +246,7 @@ public class CollectionCacheManager : IDisposable, IService
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if (type is not (ModPathChangeType.Added or ModPathChangeType.Reloaded))
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return;
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foreach (var collection in _storage.Where(c => c.HasCache && c[mod.Index].Settings?.Enabled == true))
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foreach (var collection in _storage.Where(c => c.HasCache && c.GetActualSettings(mod.Index).Settings?.Enabled == true))
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collection._cache!.AddMod(mod, true);
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}
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@ -273,7 +273,7 @@ public class CollectionCacheManager : IDisposable, IService
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{
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if (type is ModOptionChangeType.PrepareChange)
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{
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foreach (var collection in _storage.Where(collection => collection.HasCache && collection[mod.Index].Settings is { Enabled: true }))
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foreach (var collection in _storage.Where(collection => collection.HasCache && collection.GetActualSettings(mod.Index).Settings is { Enabled: true }))
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collection._cache!.RemoveMod(mod, false);
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return;
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@ -284,7 +284,7 @@ public class CollectionCacheManager : IDisposable, IService
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if (!recomputeList)
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return;
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foreach (var collection in _storage.Where(collection => collection.HasCache && collection[mod.Index].Settings is { Enabled: true }))
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foreach (var collection in _storage.Where(collection => collection.HasCache && collection.GetActualSettings(mod.Index).Settings is { Enabled: true }))
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{
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if (justAdd)
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collection._cache!.AddMod(mod, true);
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@ -317,7 +317,7 @@ public class CollectionCacheManager : IDisposable, IService
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cache.AddMod(mod!, true);
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else if (oldValue == Setting.True)
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cache.RemoveMod(mod!, true);
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else if (collection[mod!.Index].Settings?.Enabled == true)
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else if (collection.GetActualSettings(mod!.Index).Settings?.Enabled == true)
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cache.ReloadMod(mod!, true);
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else
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cache.RemoveMod(mod!, true);
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@ -329,8 +329,8 @@ public class CollectionCacheManager : IDisposable, IService
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break;
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case ModSettingChange.Setting:
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if (collection[mod!.Index].Settings?.Enabled == true)
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cache.ReloadMod(mod!, true);
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if (collection.GetActualSettings(mod!.Index).Settings?.Enabled == true)
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cache.ReloadMod(mod, true);
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break;
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case ModSettingChange.MultiInheritance:
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@ -282,7 +282,7 @@ public class ActiveCollections : ISavable, IDisposable, IService
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.Prepend(Interface)
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.Prepend(Default)
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.Concat(Individuals.Assignments.Select(kvp => kvp.Collection))
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.SelectMany(c => c.GetFlattenedInheritance()).Contains(Current);
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.SelectMany(c => c.Inheritance.FlatHierarchy).Contains(Current);
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/// <summary> Save if any of the active collections is changed and set new collections to Current. </summary>
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private void OnCollectionChange(CollectionType collectionType, ModCollection? oldCollection, ModCollection? newCollection, string _3)
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@ -26,12 +26,12 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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/// </summary>
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public bool SetModState(ModCollection collection, Mod mod, bool newValue)
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{
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var oldValue = collection.Settings[mod.Index]?.Enabled ?? collection[mod.Index].Settings?.Enabled ?? false;
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var oldValue = collection.GetInheritedSettings(mod.Index).Settings?.Enabled ?? false;
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if (newValue == oldValue)
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return false;
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var inheritance = FixInheritance(collection, mod, false);
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((List<ModSettings?>)collection.Settings)[mod.Index]!.Enabled = newValue;
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collection.GetOwnSettings(mod.Index)!.Enabled = newValue;
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InvokeChange(collection, ModSettingChange.EnableState, mod, inheritance ? Setting.Indefinite : newValue ? Setting.False : Setting.True,
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0);
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return true;
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@ -55,13 +55,13 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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var changes = false;
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foreach (var mod in mods)
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{
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var oldValue = collection.Settings[mod.Index]?.Enabled;
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var oldValue = collection.GetOwnSettings(mod.Index)?.Enabled;
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if (newValue == oldValue)
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continue;
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FixInheritance(collection, mod, false);
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((List<ModSettings?>)collection.Settings)[mod.Index]!.Enabled = newValue;
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changes = true;
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collection.GetOwnSettings(mod.Index)!.Enabled = newValue;
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changes = true;
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}
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if (!changes)
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@ -76,12 +76,12 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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/// </summary>
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public bool SetModPriority(ModCollection collection, Mod mod, ModPriority newValue)
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{
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var oldValue = collection.Settings[mod.Index]?.Priority ?? collection[mod.Index].Settings?.Priority ?? ModPriority.Default;
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var oldValue = collection.GetInheritedSettings(mod.Index).Settings?.Priority ?? ModPriority.Default;
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if (newValue == oldValue)
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return false;
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var inheritance = FixInheritance(collection, mod, false);
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((List<ModSettings?>)collection.Settings)[mod.Index]!.Priority = newValue;
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collection.GetOwnSettings(mod.Index)!.Priority = newValue;
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InvokeChange(collection, ModSettingChange.Priority, mod, inheritance ? Setting.Indefinite : oldValue.AsSetting, 0);
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return true;
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}
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@ -92,15 +92,13 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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/// </summary>
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public bool SetModSetting(ModCollection collection, Mod mod, int groupIdx, Setting newValue)
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{
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var settings = collection.Settings[mod.Index] != null
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? collection.Settings[mod.Index]!.Settings
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: collection[mod.Index].Settings?.Settings;
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var settings = collection.GetInheritedSettings(mod.Index).Settings?.Settings;
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var oldValue = settings?[groupIdx] ?? mod.Groups[groupIdx].DefaultSettings;
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if (oldValue == newValue)
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return false;
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var inheritance = FixInheritance(collection, mod, false);
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((List<ModSettings?>)collection.Settings)[mod.Index]!.SetValue(mod, groupIdx, newValue);
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collection.GetOwnSettings(mod.Index)!.SetValue(mod, groupIdx, newValue);
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InvokeChange(collection, ModSettingChange.Setting, mod, inheritance ? Setting.Indefinite : oldValue, groupIdx);
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return true;
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}
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@ -115,10 +113,10 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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// If it does not exist, check unused settings.
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// If it does not exist and has no unused settings, also use null.
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ModSettings.SavedSettings? savedSettings = sourceMod != null
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? collection.Settings[sourceMod.Index] != null
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? new ModSettings.SavedSettings(collection.Settings[sourceMod.Index]!, sourceMod)
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? collection.GetOwnSettings(sourceMod.Index) is { } ownSettings
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? new ModSettings.SavedSettings(ownSettings, sourceMod)
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: null
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: collection.UnusedSettings.TryGetValue(sourceName, out var s)
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: collection.Settings.Unused.TryGetValue(sourceName, out var s)
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? s
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: null;
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@ -148,10 +146,10 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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// or remove any unused settings for the target if they are inheriting.
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if (savedSettings != null)
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{
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((Dictionary<string, ModSettings.SavedSettings>)collection.UnusedSettings)[targetName] = savedSettings.Value;
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((Dictionary<string, ModSettings.SavedSettings>)collection.Settings.Unused)[targetName] = savedSettings.Value;
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saveService.QueueSave(new ModCollectionSave(modStorage, collection));
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}
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else if (((Dictionary<string, ModSettings.SavedSettings>)collection.UnusedSettings).Remove(targetName))
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else if (((Dictionary<string, ModSettings.SavedSettings>)collection.Settings.Unused).Remove(targetName))
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{
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saveService.QueueSave(new ModCollectionSave(modStorage, collection));
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}
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@ -166,12 +164,12 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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/// </summary>
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private static bool FixInheritance(ModCollection collection, Mod mod, bool inherit)
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{
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var settings = collection.Settings[mod.Index];
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var settings = collection.GetOwnSettings(mod.Index);
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if (inherit == (settings == null))
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return false;
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((List<ModSettings?>)collection.Settings)[mod.Index] =
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inherit ? null : collection[mod.Index].Settings?.DeepCopy() ?? ModSettings.DefaultSettings(mod);
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ModSettings? settings1 = inherit ? null : collection.GetInheritedSettings(mod.Index).Settings?.DeepCopy() ?? ModSettings.DefaultSettings(mod);
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collection.Settings.Set(mod.Index, settings1);
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return true;
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}
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@ -188,7 +186,7 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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[MethodImpl(MethodImplOptions.AggressiveInlining | MethodImplOptions.AggressiveOptimization)]
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private void RecurseInheritors(ModCollection directParent, ModSettingChange type, Mod? mod, Setting oldValue, int groupIdx)
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{
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foreach (var directInheritor in directParent.DirectParentOf)
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foreach (var directInheritor in directParent.Inheritance.DirectlyInheritedBy)
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{
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switch (type)
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{
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@ -197,7 +195,7 @@ public class CollectionEditor(SaveService saveService, CommunicatorService commu
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communicator.ModSettingChanged.Invoke(directInheritor, type, null, oldValue, groupIdx, true);
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break;
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default:
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if (directInheritor.Settings[mod!.Index] == null)
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if (directInheritor.GetOwnSettings(mod!.Index) == null)
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communicator.ModSettingChanged.Invoke(directInheritor, type, mod, oldValue, groupIdx, true);
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break;
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}
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@ -41,8 +41,8 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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public ModCollection CreateFromData(Guid id, string name, int version, Dictionary<string, ModSettings.SavedSettings> allSettings,
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IReadOnlyList<string> inheritances)
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{
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var newCollection = ModCollection.CreateFromData(_saveService, _modStorage, new ModCollectionIdentity(id, CurrentCollectionId, name, Count), version, allSettings,
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inheritances);
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var newCollection = ModCollection.CreateFromData(_saveService, _modStorage,
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new ModCollectionIdentity(id, CurrentCollectionId, name, Count), version, allSettings, inheritances);
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_collectionsByLocal[CurrentCollectionId] = newCollection;
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CurrentCollectionId += 1;
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return newCollection;
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@ -196,8 +196,8 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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/// <summary> Remove all settings for not currently-installed mods from the given collection. </summary>
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public void CleanUnavailableSettings(ModCollection collection)
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{
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var any = collection.UnusedSettings.Count > 0;
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((Dictionary<string, ModSettings.SavedSettings>)collection.UnusedSettings).Clear();
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var any = collection.Settings.Unused.Count > 0;
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((Dictionary<string, ModSettings.SavedSettings>)collection.Settings.Unused).Clear();
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if (any)
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_saveService.QueueSave(new ModCollectionSave(_modStorage, collection));
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}
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@ -205,7 +205,7 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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/// <summary> Remove a specific setting for not currently-installed mods from the given collection. </summary>
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public void CleanUnavailableSetting(ModCollection collection, string? setting)
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{
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if (setting != null && ((Dictionary<string, ModSettings.SavedSettings>)collection.UnusedSettings).Remove(setting))
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if (setting != null && ((Dictionary<string, ModSettings.SavedSettings>)collection.Settings.Unused).Remove(setting))
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_saveService.QueueSave(new ModCollectionSave(_modStorage, collection));
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}
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@ -307,7 +307,7 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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private void OnModDiscoveryStarted()
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{
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foreach (var collection in this)
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collection.PrepareModDiscovery(_modStorage);
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collection.Settings.PrepareModDiscovery(_modStorage);
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}
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/// <summary> Restore all settings in all collections to mods. </summary>
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@ -315,7 +315,7 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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{
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// Re-apply all mod settings.
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foreach (var collection in this)
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collection.ApplyModSettings(_saveService, _modStorage);
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collection.Settings.ApplyModSettings(collection, _saveService, _modStorage);
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}
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/// <summary> Add or remove a mod from all collections, or re-save all collections where the mod has settings. </summary>
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@ -326,21 +326,22 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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{
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case ModPathChangeType.Added:
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foreach (var collection in this)
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collection.AddMod(mod);
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collection.Settings.AddMod(mod);
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break;
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case ModPathChangeType.Deleted:
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foreach (var collection in this)
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collection.RemoveMod(mod);
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collection.Settings.RemoveMod(mod);
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break;
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case ModPathChangeType.Moved:
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foreach (var collection in this.Where(collection => collection.Settings[mod.Index] != null))
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foreach (var collection in this.Where(collection => collection.GetOwnSettings(mod.Index) != null))
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_saveService.QueueSave(new ModCollectionSave(_modStorage, collection));
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break;
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case ModPathChangeType.Reloaded:
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foreach (var collection in this)
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{
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if (collection.Settings[mod.Index]?.Settings.FixAll(mod) ?? false)
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if (collection.GetOwnSettings(mod.Index)?.Settings.FixAll(mod) ?? false)
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_saveService.QueueSave(new ModCollectionSave(_modStorage, collection));
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collection.Settings.SetTemporary(mod.Index, null);
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}
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break;
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@ -357,8 +358,9 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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foreach (var collection in this)
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{
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if (collection.Settings[mod.Index]?.HandleChanges(type, mod, group, option, movedToIdx) ?? false)
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if (collection.GetOwnSettings(mod.Index)?.HandleChanges(type, mod, group, option, movedToIdx) ?? false)
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_saveService.QueueSave(new ModCollectionSave(_modStorage, collection));
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collection.Settings.SetTemporary(mod.Index, null);
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}
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}
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@ -370,7 +372,7 @@ public class CollectionStorage : IReadOnlyList<ModCollection>, IDisposable, ISer
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foreach (var collection in this)
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{
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var (settings, _) = collection[mod.Index];
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var (settings, _) = collection.GetActualSettings(mod.Index);
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if (settings is { Enabled: true })
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collection.Counters.IncrementChange();
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}
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@ -1,7 +1,6 @@
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using Dalamud.Interface.ImGuiNotification;
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using OtterGui;
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using OtterGui.Classes;
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using OtterGui.Filesystem;
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using OtterGui.Services;
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using Penumbra.Communication;
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using Penumbra.Mods.Manager;
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@ -63,10 +62,10 @@ public class InheritanceManager : IDisposable, IService
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if (ReferenceEquals(potentialParent, potentialInheritor))
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return ValidInheritance.Self;
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if (potentialInheritor.DirectlyInheritsFrom.Contains(potentialParent))
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if (potentialInheritor.Inheritance.DirectlyInheritsFrom.Contains(potentialParent))
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return ValidInheritance.Contained;
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if (ModCollection.InheritedCollections(potentialParent).Any(c => ReferenceEquals(c, potentialInheritor)))
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if (potentialParent.Inheritance.FlatHierarchy.Any(c => ReferenceEquals(c, potentialInheritor)))
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return ValidInheritance.Circle;
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return ValidInheritance.Valid;
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@ -83,24 +82,22 @@ public class InheritanceManager : IDisposable, IService
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/// <summary> Remove an existing inheritance from a collection. </summary>
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public void RemoveInheritance(ModCollection inheritor, int idx)
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{
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var parent = inheritor.DirectlyInheritsFrom[idx];
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((List<ModCollection>)inheritor.DirectlyInheritsFrom).RemoveAt(idx);
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((List<ModCollection>)parent.DirectParentOf).Remove(inheritor);
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var parent = inheritor.Inheritance.RemoveInheritanceAt(inheritor, idx);
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_saveService.QueueSave(new ModCollectionSave(_modStorage, inheritor));
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_communicator.CollectionInheritanceChanged.Invoke(inheritor, false);
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RecurseInheritanceChanges(inheritor);
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RecurseInheritanceChanges(inheritor, true);
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Penumbra.Log.Debug($"Removed {parent.Identity.AnonymizedName} from {inheritor.Identity.AnonymizedName} inheritances.");
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}
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/// <summary> Order in the inheritance list is relevant. </summary>
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public void MoveInheritance(ModCollection inheritor, int from, int to)
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{
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if (!((List<ModCollection>)inheritor.DirectlyInheritsFrom).Move(from, to))
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if (!inheritor.Inheritance.MoveInheritance(inheritor, from, to))
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return;
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_saveService.QueueSave(new ModCollectionSave(_modStorage, inheritor));
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_communicator.CollectionInheritanceChanged.Invoke(inheritor, false);
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RecurseInheritanceChanges(inheritor);
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RecurseInheritanceChanges(inheritor, true);
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Penumbra.Log.Debug($"Moved {inheritor.Identity.AnonymizedName}s inheritance {from} to {to}.");
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}
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@ -110,15 +107,15 @@ public class InheritanceManager : IDisposable, IService
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if (CheckValidInheritance(inheritor, parent) != ValidInheritance.Valid)
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return false;
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((List<ModCollection>)inheritor.DirectlyInheritsFrom).Add(parent);
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((List<ModCollection>)parent.DirectParentOf).Add(inheritor);
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||||
inheritor.Inheritance.AddInheritance(inheritor, parent);
|
||||
if (invokeEvent)
|
||||
{
|
||||
_saveService.QueueSave(new ModCollectionSave(_modStorage, inheritor));
|
||||
_communicator.CollectionInheritanceChanged.Invoke(inheritor, false);
|
||||
RecurseInheritanceChanges(inheritor);
|
||||
}
|
||||
|
||||
RecurseInheritanceChanges(inheritor, invokeEvent);
|
||||
|
||||
Penumbra.Log.Debug($"Added {parent.Identity.AnonymizedName} to {inheritor.Identity.AnonymizedName} inheritances.");
|
||||
return true;
|
||||
}
|
||||
|
|
@ -131,11 +128,11 @@ public class InheritanceManager : IDisposable, IService
|
|||
{
|
||||
foreach (var collection in _storage)
|
||||
{
|
||||
if (collection.InheritanceByName == null)
|
||||
if (collection.Inheritance.ConsumeNames() is not { } byName)
|
||||
continue;
|
||||
|
||||
var changes = false;
|
||||
foreach (var subCollectionName in collection.InheritanceByName)
|
||||
foreach (var subCollectionName in byName)
|
||||
{
|
||||
if (Guid.TryParse(subCollectionName, out var guid) && _storage.ById(guid, out var subCollection))
|
||||
{
|
||||
|
|
@ -143,7 +140,8 @@ public class InheritanceManager : IDisposable, IService
|
|||
continue;
|
||||
|
||||
changes = true;
|
||||
Penumbra.Messager.NotificationMessage($"{collection.Identity.Name} can not inherit from {subCollection.Identity.Name}, removed.",
|
||||
Penumbra.Messager.NotificationMessage(
|
||||
$"{collection.Identity.Name} can not inherit from {subCollection.Identity.Name}, removed.",
|
||||
NotificationType.Warning);
|
||||
}
|
||||
else if (_storage.ByName(subCollectionName, out subCollection))
|
||||
|
|
@ -153,7 +151,8 @@ public class InheritanceManager : IDisposable, IService
|
|||
if (AddInheritance(collection, subCollection, false))
|
||||
continue;
|
||||
|
||||
Penumbra.Messager.NotificationMessage($"{collection.Identity.Name} can not inherit from {subCollection.Identity.Name}, removed.",
|
||||
Penumbra.Messager.NotificationMessage(
|
||||
$"{collection.Identity.Name} can not inherit from {subCollection.Identity.Name}, removed.",
|
||||
NotificationType.Warning);
|
||||
}
|
||||
else
|
||||
|
|
@ -165,7 +164,6 @@ public class InheritanceManager : IDisposable, IService
|
|||
}
|
||||
}
|
||||
|
||||
collection.InheritanceByName = null;
|
||||
if (changes)
|
||||
_saveService.ImmediateSave(new ModCollectionSave(_modStorage, collection));
|
||||
}
|
||||
|
|
@ -178,20 +176,22 @@ public class InheritanceManager : IDisposable, IService
|
|||
|
||||
foreach (var c in _storage)
|
||||
{
|
||||
var inheritedIdx = c.DirectlyInheritsFrom.IndexOf(old);
|
||||
var inheritedIdx = c.Inheritance.DirectlyInheritsFrom.IndexOf(old);
|
||||
if (inheritedIdx >= 0)
|
||||
RemoveInheritance(c, inheritedIdx);
|
||||
|
||||
((List<ModCollection>)c.DirectParentOf).Remove(old);
|
||||
c.Inheritance.RemoveChild(old);
|
||||
}
|
||||
}
|
||||
|
||||
private void RecurseInheritanceChanges(ModCollection newInheritor)
|
||||
private void RecurseInheritanceChanges(ModCollection newInheritor, bool invokeEvent)
|
||||
{
|
||||
foreach (var inheritor in newInheritor.DirectParentOf)
|
||||
foreach (var inheritor in newInheritor.Inheritance.DirectlyInheritedBy)
|
||||
{
|
||||
_communicator.CollectionInheritanceChanged.Invoke(inheritor, true);
|
||||
RecurseInheritanceChanges(inheritor);
|
||||
ModCollectionInheritance.UpdateFlattenedInheritance(inheritor);
|
||||
RecurseInheritanceChanges(inheritor, invokeEvent);
|
||||
if (invokeEvent)
|
||||
_communicator.CollectionInheritanceChanged.Invoke(inheritor, true);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -26,12 +26,12 @@ internal static class ModCollectionMigration
|
|||
// Remove all completely defaulted settings from active and inactive mods.
|
||||
for (var i = 0; i < collection.Settings.Count; ++i)
|
||||
{
|
||||
if (SettingIsDefaultV0(collection.Settings[i]))
|
||||
((List<ModSettings?>)collection.Settings)[i] = null;
|
||||
if (SettingIsDefaultV0(collection.GetOwnSettings(i)))
|
||||
collection.Settings.SetAll(i, FullModSettings.Empty);
|
||||
}
|
||||
|
||||
foreach (var (key, _) in collection.UnusedSettings.Where(kvp => SettingIsDefaultV0(kvp.Value)).ToList())
|
||||
((Dictionary<string, ModSettings.SavedSettings>)collection.UnusedSettings).Remove(key);
|
||||
foreach (var (key, _) in collection.Settings.Unused.Where(kvp => SettingIsDefaultV0(kvp.Value)).ToList())
|
||||
collection.Settings.RemoveUnused(key);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
using Penumbra.Mods;
|
||||
using Penumbra.Mods.Manager;
|
||||
using Penumbra.Collections.Manager;
|
||||
using Penumbra.Mods.Settings;
|
||||
|
|
@ -22,70 +21,74 @@ public partial class ModCollection
|
|||
/// Create the always available Empty Collection that will always sit at index 0,
|
||||
/// can not be deleted and does never create a cache.
|
||||
/// </summary>
|
||||
public static readonly ModCollection Empty = new(ModCollectionIdentity.Empty, 0, CurrentVersion, [], [], []);
|
||||
public static readonly ModCollection Empty = new(ModCollectionIdentity.Empty, 0, CurrentVersion, new ModSettingProvider(),
|
||||
new ModCollectionInheritance());
|
||||
|
||||
public ModCollectionIdentity Identity;
|
||||
|
||||
public override string ToString()
|
||||
=> Identity.ToString();
|
||||
|
||||
public CollectionCounters Counters;
|
||||
public readonly ModSettingProvider Settings;
|
||||
public ModCollectionInheritance Inheritance;
|
||||
public CollectionCounters Counters;
|
||||
|
||||
/// <summary>
|
||||
/// If a ModSetting is null, it can be inherited from other collections.
|
||||
/// If no collection provides a setting for the mod, it is just disabled.
|
||||
/// </summary>
|
||||
public readonly IReadOnlyList<ModSettings?> Settings;
|
||||
|
||||
/// <summary> Settings for deleted mods will be kept via the mods identifier (directory name). </summary>
|
||||
public readonly IReadOnlyDictionary<string, ModSettings.SavedSettings> UnusedSettings;
|
||||
|
||||
/// <summary> Inheritances stored before they can be applied. </summary>
|
||||
public IReadOnlyList<string>? InheritanceByName;
|
||||
|
||||
/// <summary> Contains all direct parent collections this collection inherits settings from. </summary>
|
||||
public readonly IReadOnlyList<ModCollection> DirectlyInheritsFrom;
|
||||
|
||||
/// <summary> Contains all direct child collections that inherit from this collection. </summary>
|
||||
public readonly IReadOnlyList<ModCollection> DirectParentOf = new List<ModCollection>();
|
||||
|
||||
/// <summary> All inherited collections in application order without filtering for duplicates. </summary>
|
||||
public static IEnumerable<ModCollection> InheritedCollections(ModCollection collection)
|
||||
=> collection.DirectlyInheritsFrom.SelectMany(InheritedCollections).Prepend(collection);
|
||||
|
||||
/// <summary>
|
||||
/// Iterate over all collections inherited from in depth-first order.
|
||||
/// Skip already visited collections to avoid circular dependencies.
|
||||
/// </summary>
|
||||
public IEnumerable<ModCollection> GetFlattenedInheritance()
|
||||
=> InheritedCollections(this).Distinct();
|
||||
|
||||
/// <summary>
|
||||
/// Obtain the actual settings for a given mod via index.
|
||||
/// Also returns the collection the settings are taken from.
|
||||
/// If no collection provides settings for this mod, this collection is returned together with null.
|
||||
/// </summary>
|
||||
public (ModSettings? Settings, ModCollection Collection) this[Index idx]
|
||||
public ModSettings? GetOwnSettings(Index idx)
|
||||
{
|
||||
get
|
||||
if (Identity.Index <= 0)
|
||||
return ModSettings.Empty;
|
||||
|
||||
return Settings.Settings[idx].Settings;
|
||||
}
|
||||
|
||||
public TemporaryModSettings? GetTempSettings(Index idx)
|
||||
{
|
||||
if (Identity.Index <= 0)
|
||||
return null;
|
||||
|
||||
return Settings.Settings[idx].TempSettings;
|
||||
}
|
||||
|
||||
public (ModSettings? Settings, ModCollection Collection) GetInheritedSettings(Index idx)
|
||||
{
|
||||
if (Identity.Index <= 0)
|
||||
return (ModSettings.Empty, this);
|
||||
|
||||
foreach (var collection in Inheritance.FlatHierarchy)
|
||||
{
|
||||
if (Identity.Index <= 0)
|
||||
return (ModSettings.Empty, this);
|
||||
|
||||
foreach (var collection in GetFlattenedInheritance())
|
||||
{
|
||||
var settings = collection.Settings[idx];
|
||||
if (settings != null)
|
||||
return (settings, collection);
|
||||
}
|
||||
|
||||
return (null, this);
|
||||
var settings = collection.Settings.Settings[idx].Settings;
|
||||
if (settings != null)
|
||||
return (settings, collection);
|
||||
}
|
||||
|
||||
return (null, this);
|
||||
}
|
||||
|
||||
public (ModSettings? Settings, ModCollection Collection) GetActualSettings(Index idx)
|
||||
{
|
||||
if (Identity.Index <= 0)
|
||||
return (ModSettings.Empty, this);
|
||||
|
||||
// Check temp settings.
|
||||
var ownTempSettings = Settings.Settings[idx].Resolve();
|
||||
if (ownTempSettings != null)
|
||||
return (ownTempSettings, this);
|
||||
|
||||
// Ignore temp settings for inherited collections.
|
||||
foreach (var collection in Inheritance.FlatHierarchy.Skip(1))
|
||||
{
|
||||
var settings = collection.Settings.Settings[idx].Settings;
|
||||
if (settings != null)
|
||||
return (settings, collection);
|
||||
}
|
||||
|
||||
return (null, this);
|
||||
}
|
||||
|
||||
/// <summary> Evaluates all settings along the whole inheritance tree. </summary>
|
||||
public IEnumerable<ModSettings?> ActualSettings
|
||||
=> Enumerable.Range(0, Settings.Count).Select(i => this[i].Settings);
|
||||
=> Enumerable.Range(0, Settings.Count).Select(i => GetActualSettings(i).Settings);
|
||||
|
||||
/// <summary>
|
||||
/// Constructor for duplication. Deep copies all settings and parent collections and adds the new collection to their children lists.
|
||||
|
|
@ -93,9 +96,7 @@ public partial class ModCollection
|
|||
public ModCollection Duplicate(string name, LocalCollectionId localId, int index)
|
||||
{
|
||||
Debug.Assert(index > 0, "Collection duplicated with non-positive index.");
|
||||
return new ModCollection(ModCollectionIdentity.New(name, localId, index), 0, CurrentVersion,
|
||||
Settings.Select(s => s?.DeepCopy()).ToList(), [.. DirectlyInheritsFrom],
|
||||
UnusedSettings.ToDictionary(kvp => kvp.Key, kvp => kvp.Value.DeepCopy()));
|
||||
return new ModCollection(ModCollectionIdentity.New(name, localId, index), 0, CurrentVersion, Settings.Clone(), Inheritance.Clone());
|
||||
}
|
||||
|
||||
/// <summary> Constructor for reading from files. </summary>
|
||||
|
|
@ -103,11 +104,8 @@ public partial class ModCollection
|
|||
Dictionary<string, ModSettings.SavedSettings> allSettings, IReadOnlyList<string> inheritances)
|
||||
{
|
||||
Debug.Assert(identity.Index > 0, "Collection read with non-positive index.");
|
||||
var ret = new ModCollection(identity, 0, version, [], [], allSettings)
|
||||
{
|
||||
InheritanceByName = inheritances,
|
||||
};
|
||||
ret.ApplyModSettings(saver, mods);
|
||||
var ret = new ModCollection(identity, 0, version, new ModSettingProvider(allSettings), new ModCollectionInheritance(inheritances));
|
||||
ret.Settings.ApplyModSettings(ret, saver, mods);
|
||||
ModCollectionMigration.Migrate(saver, mods, version, ret);
|
||||
return ret;
|
||||
}
|
||||
|
|
@ -116,7 +114,8 @@ public partial class ModCollection
|
|||
public static ModCollection CreateTemporary(string name, LocalCollectionId localId, int index, int changeCounter)
|
||||
{
|
||||
Debug.Assert(index < 0, "Temporary collection created with non-negative index.");
|
||||
var ret = new ModCollection(ModCollectionIdentity.New(name, localId, index), changeCounter, CurrentVersion, [], [], []);
|
||||
var ret = new ModCollection(ModCollectionIdentity.New(name, localId, index), changeCounter, CurrentVersion, new ModSettingProvider(),
|
||||
new ModCollectionInheritance());
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
|
@ -124,64 +123,18 @@ public partial class ModCollection
|
|||
public static ModCollection CreateEmpty(string name, LocalCollectionId localId, int index, int modCount)
|
||||
{
|
||||
Debug.Assert(index >= 0, "Empty collection created with negative index.");
|
||||
return new ModCollection(ModCollectionIdentity.New(name, localId, index), 0, CurrentVersion,
|
||||
Enumerable.Repeat((ModSettings?)null, modCount).ToList(), [], []);
|
||||
return new ModCollection(ModCollectionIdentity.New(name, localId, index), 0, CurrentVersion, ModSettingProvider.Empty(modCount),
|
||||
new ModCollectionInheritance());
|
||||
}
|
||||
|
||||
/// <summary> Add settings for a new appended mod, by checking if the mod had settings from a previous deletion. </summary>
|
||||
internal bool AddMod(Mod mod)
|
||||
private ModCollection(ModCollectionIdentity identity, int changeCounter, int version, ModSettingProvider settings,
|
||||
ModCollectionInheritance inheritance)
|
||||
{
|
||||
if (UnusedSettings.TryGetValue(mod.ModPath.Name, out var save))
|
||||
{
|
||||
var ret = save.ToSettings(mod, out var settings);
|
||||
((List<ModSettings?>)Settings).Add(settings);
|
||||
((Dictionary<string, ModSettings.SavedSettings>)UnusedSettings).Remove(mod.ModPath.Name);
|
||||
return ret;
|
||||
}
|
||||
|
||||
((List<ModSettings?>)Settings).Add(null);
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary> Move settings from the current mod list to the unused mod settings. </summary>
|
||||
internal void RemoveMod(Mod mod)
|
||||
{
|
||||
var settings = Settings[mod.Index];
|
||||
if (settings != null)
|
||||
((Dictionary<string, ModSettings.SavedSettings>)UnusedSettings)[mod.ModPath.Name] = new ModSettings.SavedSettings(settings, mod);
|
||||
|
||||
((List<ModSettings?>)Settings).RemoveAt(mod.Index);
|
||||
}
|
||||
|
||||
/// <summary> Move all settings to unused settings for rediscovery. </summary>
|
||||
internal void PrepareModDiscovery(ModStorage mods)
|
||||
{
|
||||
foreach (var (mod, setting) in mods.Zip(Settings).Where(s => s.Second != null))
|
||||
((Dictionary<string, ModSettings.SavedSettings>)UnusedSettings)[mod.ModPath.Name] = new ModSettings.SavedSettings(setting!, mod);
|
||||
|
||||
((List<ModSettings?>)Settings).Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Apply all mod settings from unused settings to the current set of mods.
|
||||
/// Also fixes invalid settings.
|
||||
/// </summary>
|
||||
internal void ApplyModSettings(SaveService saver, ModStorage mods)
|
||||
{
|
||||
((List<ModSettings?>)Settings).Capacity = Math.Max(((List<ModSettings?>)Settings).Capacity, mods.Count);
|
||||
if (mods.Aggregate(false, (current, mod) => current | AddMod(mod)))
|
||||
saver.ImmediateSave(new ModCollectionSave(mods, this));
|
||||
}
|
||||
|
||||
private ModCollection(ModCollectionIdentity identity, int changeCounter, int version, List<ModSettings?> appliedSettings,
|
||||
List<ModCollection> inheritsFrom, Dictionary<string, ModSettings.SavedSettings> settings)
|
||||
{
|
||||
Identity = identity;
|
||||
Counters = new CollectionCounters(changeCounter);
|
||||
Settings = appliedSettings;
|
||||
UnusedSettings = settings;
|
||||
DirectlyInheritsFrom = inheritsFrom;
|
||||
foreach (var c in DirectlyInheritsFrom)
|
||||
((List<ModCollection>)c.DirectParentOf).Add(this);
|
||||
Identity = identity;
|
||||
Counters = new CollectionCounters(changeCounter);
|
||||
Settings = settings;
|
||||
Inheritance = inheritance;
|
||||
ModCollectionInheritance.UpdateChildren(this);
|
||||
ModCollectionInheritance.UpdateFlattenedInheritance(this);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
92
Penumbra/Collections/ModCollectionInheritance.cs
Normal file
92
Penumbra/Collections/ModCollectionInheritance.cs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
using OtterGui.Filesystem;
|
||||
|
||||
namespace Penumbra.Collections;
|
||||
|
||||
public struct ModCollectionInheritance
|
||||
{
|
||||
public IReadOnlyList<string>? InheritanceByName { get; private set; }
|
||||
private readonly List<ModCollection> _directlyInheritsFrom = [];
|
||||
private readonly List<ModCollection> _directlyInheritedBy = [];
|
||||
private readonly List<ModCollection> _flatHierarchy = [];
|
||||
|
||||
public ModCollectionInheritance()
|
||||
{ }
|
||||
|
||||
private ModCollectionInheritance(List<ModCollection> inheritsFrom)
|
||||
=> _directlyInheritsFrom = [.. inheritsFrom];
|
||||
|
||||
public ModCollectionInheritance(IReadOnlyList<string> byName)
|
||||
=> InheritanceByName = byName;
|
||||
|
||||
public ModCollectionInheritance Clone()
|
||||
=> new(_directlyInheritsFrom);
|
||||
|
||||
public IEnumerable<string> Identifiers
|
||||
=> InheritanceByName ?? _directlyInheritsFrom.Select(c => c.Identity.Identifier);
|
||||
|
||||
public IReadOnlyList<string>? ConsumeNames()
|
||||
{
|
||||
var ret = InheritanceByName;
|
||||
InheritanceByName = null;
|
||||
return ret;
|
||||
}
|
||||
|
||||
public static void UpdateChildren(ModCollection parent)
|
||||
{
|
||||
foreach (var inheritance in parent.Inheritance.DirectlyInheritsFrom)
|
||||
inheritance.Inheritance._directlyInheritedBy.Add(parent);
|
||||
}
|
||||
|
||||
public void AddInheritance(ModCollection inheritor, ModCollection newParent)
|
||||
{
|
||||
_directlyInheritsFrom.Add(newParent);
|
||||
newParent.Inheritance._directlyInheritedBy.Add(inheritor);
|
||||
UpdateFlattenedInheritance(inheritor);
|
||||
}
|
||||
|
||||
public ModCollection RemoveInheritanceAt(ModCollection inheritor, int idx)
|
||||
{
|
||||
var parent = DirectlyInheritsFrom[idx];
|
||||
_directlyInheritsFrom.RemoveAt(idx);
|
||||
parent.Inheritance._directlyInheritedBy.Remove(parent);
|
||||
UpdateFlattenedInheritance(inheritor);
|
||||
return parent;
|
||||
}
|
||||
|
||||
public bool MoveInheritance(ModCollection inheritor, int from, int to)
|
||||
{
|
||||
if (!_directlyInheritsFrom.Move(from, to))
|
||||
return false;
|
||||
|
||||
UpdateFlattenedInheritance(inheritor);
|
||||
return true;
|
||||
}
|
||||
|
||||
public void RemoveChild(ModCollection child)
|
||||
=> _directlyInheritedBy.Remove(child);
|
||||
|
||||
/// <summary> Contains all direct parent collections this collection inherits settings from. </summary>
|
||||
public readonly IReadOnlyList<ModCollection> DirectlyInheritsFrom
|
||||
=> _directlyInheritsFrom;
|
||||
|
||||
/// <summary> Contains all direct child collections that inherit from this collection. </summary>
|
||||
public readonly IReadOnlyList<ModCollection> DirectlyInheritedBy
|
||||
=> _directlyInheritedBy;
|
||||
|
||||
/// <summary>
|
||||
/// Iterate over all collections inherited from in depth-first order.
|
||||
/// Skip already visited collections to avoid circular dependencies.
|
||||
/// </summary>
|
||||
public readonly IReadOnlyList<ModCollection> FlatHierarchy
|
||||
=> _flatHierarchy;
|
||||
|
||||
public static void UpdateFlattenedInheritance(ModCollection parent)
|
||||
{
|
||||
parent.Inheritance._flatHierarchy.Clear();
|
||||
parent.Inheritance._flatHierarchy.AddRange(InheritedCollections(parent).Distinct());
|
||||
}
|
||||
|
||||
/// <summary> All inherited collections in application order without filtering for duplicates. </summary>
|
||||
private static IEnumerable<ModCollection> InheritedCollections(ModCollection parent)
|
||||
=> parent.Inheritance.DirectlyInheritsFrom.SelectMany(InheritedCollections).Prepend(parent);
|
||||
}
|
||||
|
|
@ -32,19 +32,19 @@ internal readonly struct ModCollectionSave(ModStorage modStorage, ModCollection
|
|||
j.WriteValue(modCollection.Identity.Identifier);
|
||||
j.WritePropertyName(nameof(ModCollectionIdentity.Name));
|
||||
j.WriteValue(modCollection.Identity.Name);
|
||||
j.WritePropertyName(nameof(ModCollection.Settings));
|
||||
j.WritePropertyName("Settings");
|
||||
|
||||
// Write all used and unused settings by mod directory name.
|
||||
j.WriteStartObject();
|
||||
var list = new List<(string, ModSettings.SavedSettings)>(modCollection.Settings.Count + modCollection.UnusedSettings.Count);
|
||||
var list = new List<(string, ModSettings.SavedSettings)>(modCollection.Settings.Count + modCollection.Settings.Unused.Count);
|
||||
for (var i = 0; i < modCollection.Settings.Count; ++i)
|
||||
{
|
||||
var settings = modCollection.Settings[i];
|
||||
var settings = modCollection.GetOwnSettings(i);
|
||||
if (settings != null)
|
||||
list.Add((modStorage[i].ModPath.Name, new ModSettings.SavedSettings(settings, modStorage[i])));
|
||||
}
|
||||
|
||||
list.AddRange(modCollection.UnusedSettings.Select(kvp => (kvp.Key, kvp.Value)));
|
||||
list.AddRange(modCollection.Settings.Unused.Select(kvp => (kvp.Key, kvp.Value)));
|
||||
list.Sort((a, b) => string.Compare(a.Item1, b.Item1, StringComparison.OrdinalIgnoreCase));
|
||||
|
||||
foreach (var (modDir, settings) in list)
|
||||
|
|
@ -57,7 +57,7 @@ internal readonly struct ModCollectionSave(ModStorage modStorage, ModCollection
|
|||
|
||||
// Inherit by collection name.
|
||||
j.WritePropertyName("Inheritance");
|
||||
x.Serialize(j, modCollection.InheritanceByName ?? modCollection.DirectlyInheritsFrom.Select(c => c.Identity.Identifier));
|
||||
x.Serialize(j, modCollection.Inheritance.Identifiers);
|
||||
j.WriteEndObject();
|
||||
}
|
||||
|
||||
|
|
@ -82,7 +82,7 @@ internal readonly struct ModCollectionSave(ModStorage modStorage, ModCollection
|
|||
name = obj[nameof(ModCollectionIdentity.Name)]?.ToObject<string>() ?? string.Empty;
|
||||
id = obj[nameof(ModCollectionIdentity.Id)]?.ToObject<Guid>() ?? (version == 1 ? Guid.NewGuid() : Guid.Empty);
|
||||
// Custom deserialization that is converted with the constructor.
|
||||
settings = obj[nameof(ModCollection.Settings)]?.ToObject<Dictionary<string, ModSettings.SavedSettings>>() ?? settings;
|
||||
settings = obj["Settings"]?.ToObject<Dictionary<string, ModSettings.SavedSettings>>() ?? settings;
|
||||
inheritance = obj["Inheritance"]?.ToObject<List<string>>() ?? inheritance;
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
98
Penumbra/Collections/ModSettingProvider.cs
Normal file
98
Penumbra/Collections/ModSettingProvider.cs
Normal file
|
|
@ -0,0 +1,98 @@
|
|||
using Penumbra.Mods;
|
||||
using Penumbra.Mods.Manager;
|
||||
using Penumbra.Mods.Settings;
|
||||
using Penumbra.Services;
|
||||
|
||||
namespace Penumbra.Collections;
|
||||
|
||||
public readonly struct ModSettingProvider
|
||||
{
|
||||
private ModSettingProvider(IEnumerable<FullModSettings> settings, Dictionary<string, ModSettings.SavedSettings> unusedSettings)
|
||||
{
|
||||
_settings = settings.Select(s => s.DeepCopy()).ToList();
|
||||
_unused = unusedSettings.ToDictionary(kvp => kvp.Key, kvp => kvp.Value.DeepCopy());
|
||||
}
|
||||
|
||||
public ModSettingProvider()
|
||||
{ }
|
||||
|
||||
public static ModSettingProvider Empty(int count)
|
||||
=> new(Enumerable.Repeat(FullModSettings.Empty, count), []);
|
||||
|
||||
public ModSettingProvider(Dictionary<string, ModSettings.SavedSettings> allSettings)
|
||||
=> _unused = allSettings;
|
||||
|
||||
private readonly List<FullModSettings> _settings = [];
|
||||
|
||||
/// <summary> Settings for deleted mods will be kept via the mods identifier (directory name). </summary>
|
||||
private readonly Dictionary<string, ModSettings.SavedSettings> _unused = [];
|
||||
|
||||
public int Count
|
||||
=> _settings.Count;
|
||||
|
||||
public bool RemoveUnused(string key)
|
||||
=> _unused.Remove(key);
|
||||
|
||||
internal void Set(Index index, ModSettings? settings)
|
||||
=> _settings[index] = _settings[index] with { Settings = settings };
|
||||
|
||||
internal void SetTemporary(Index index, TemporaryModSettings? settings)
|
||||
=> _settings[index] = _settings[index] with { TempSettings = settings };
|
||||
|
||||
internal void SetAll(Index index, FullModSettings settings)
|
||||
=> _settings[index] = settings;
|
||||
|
||||
public IReadOnlyList<FullModSettings> Settings
|
||||
=> _settings;
|
||||
|
||||
public IReadOnlyDictionary<string, ModSettings.SavedSettings> Unused
|
||||
=> _unused;
|
||||
|
||||
public ModSettingProvider Clone()
|
||||
=> new(_settings, _unused);
|
||||
|
||||
/// <summary> Add settings for a new appended mod, by checking if the mod had settings from a previous deletion. </summary>
|
||||
internal bool AddMod(Mod mod)
|
||||
{
|
||||
if (_unused.Remove(mod.ModPath.Name, out var save))
|
||||
{
|
||||
var ret = save.ToSettings(mod, out var settings);
|
||||
_settings.Add(new FullModSettings(settings));
|
||||
return ret;
|
||||
}
|
||||
|
||||
_settings.Add(FullModSettings.Empty);
|
||||
return false;
|
||||
}
|
||||
|
||||
/// <summary> Move settings from the current mod list to the unused mod settings. </summary>
|
||||
internal void RemoveMod(Mod mod)
|
||||
{
|
||||
var settings = _settings[mod.Index];
|
||||
if (settings.Settings != null)
|
||||
_unused[mod.ModPath.Name] = new ModSettings.SavedSettings(settings.Settings, mod);
|
||||
|
||||
_settings.RemoveAt(mod.Index);
|
||||
}
|
||||
|
||||
/// <summary> Move all settings to unused settings for rediscovery. </summary>
|
||||
internal void PrepareModDiscovery(ModStorage mods)
|
||||
{
|
||||
foreach (var (mod, setting) in mods.Zip(_settings).Where(s => s.Second.Settings != null))
|
||||
_unused[mod.ModPath.Name] = new ModSettings.SavedSettings(setting.Settings!, mod);
|
||||
|
||||
_settings.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Apply all mod settings from unused settings to the current set of mods.
|
||||
/// Also fixes invalid settings.
|
||||
/// </summary>
|
||||
internal void ApplyModSettings(ModCollection parent, SaveService saver, ModStorage mods)
|
||||
{
|
||||
_settings.Capacity = Math.Max(_settings.Capacity, mods.Count);
|
||||
var settings = this;
|
||||
if (mods.Aggregate(false, (current, mod) => current | settings.AddMod(mod)))
|
||||
saver.ImmediateSave(new ModCollectionSave(mods, parent));
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue