diff --git a/OtterGui b/OtterGui
index 462acb87..1d936516 160000
--- a/OtterGui
+++ b/OtterGui
@@ -1 +1 @@
-Subproject commit 462acb87099650019996e4306d18cc70f76ca576
+Subproject commit 1d9365164655a7cb38172e1311e15e19b1def6db
diff --git a/Penumbra/Meta/Manipulations/Imc.cs b/Penumbra/Meta/Manipulations/Imc.cs
index f0101be2..9b123df1 100644
--- a/Penumbra/Meta/Manipulations/Imc.cs
+++ b/Penumbra/Meta/Manipulations/Imc.cs
@@ -1,3 +1,4 @@
+using Newtonsoft.Json.Linq;
using Penumbra.GameData.Data;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Structs;
@@ -134,7 +135,7 @@ public readonly record struct ImcIdentifier(
var b = BodySlot.CompareTo(other.BodySlot);
return b != 0 ? b : Variant.Id.CompareTo(other.Variant.Id);
- }
+ }
public static ImcIdentifier? FromJson(JObject jObj)
{
@@ -177,11 +178,12 @@ public readonly record struct ImcIdentifier(
public JObject AddToJson(JObject jObj)
{
- var (gender, race) = GenderRace.Split();
- jObj["Gender"] = gender.ToString();
- jObj["Race"] = race.ToString();
- jObj["SetId"] = SetId.Id.ToString();
- jObj["Slot"] = Slot.ToString();
+ jObj["ObjectType"] = ObjectType.ToString();
+ jObj["PrimaryId"] = PrimaryId.Id;
+ jObj["PrimaryId"] = SecondaryId.Id;
+ jObj["Variant"] = Variant.Id;
+ jObj["EquipSlot"] = EquipSlot.ToString();
+ jObj["BodySlot"] = BodySlot.ToString();
return jObj;
}
}
diff --git a/Penumbra/UI/AdvancedWindow/ModEditWindow.Meta.cs b/Penumbra/UI/AdvancedWindow/ModEditWindow.Meta.cs
index 55125375..99889360 100644
--- a/Penumbra/UI/AdvancedWindow/ModEditWindow.Meta.cs
+++ b/Penumbra/UI/AdvancedWindow/ModEditWindow.Meta.cs
@@ -352,26 +352,26 @@ public partial class ModEditWindow
// Identifier
ImGui.TableNextColumn();
- var change = MetaManipulationDrawer.DrawObjectType(ref _new);
+ var change = ImcManipulationDrawer.DrawObjectType(ref _new);
ImGui.TableNextColumn();
- change |= MetaManipulationDrawer.DrawPrimaryId(ref _new);
+ change |= ImcManipulationDrawer.DrawPrimaryId(ref _new);
using var style = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing,
new Vector2(3 * UiHelpers.Scale, ImGui.GetStyle().ItemSpacing.Y));
ImGui.TableNextColumn();
// Equipment and accessories are slightly different imcs than other types.
if (_new.ObjectType is ObjectType.Equipment or ObjectType.Accessory)
- change |= MetaManipulationDrawer.DrawSlot(ref _new);
+ change |= ImcManipulationDrawer.DrawSlot(ref _new);
else
- change |= MetaManipulationDrawer.DrawSecondaryId(ref _new);
+ change |= ImcManipulationDrawer.DrawSecondaryId(ref _new);
ImGui.TableNextColumn();
- change |= MetaManipulationDrawer.DrawVariant(ref _new);
+ change |= ImcManipulationDrawer.DrawVariant(ref _new);
ImGui.TableNextColumn();
if (_new.ObjectType is ObjectType.DemiHuman)
- change |= MetaManipulationDrawer.DrawSlot(ref _new, 70);
+ change |= ImcManipulationDrawer.DrawSlot(ref _new, 70);
else
ImGui.Dummy(new Vector2(70 * UiHelpers.Scale, 0));
@@ -379,32 +379,20 @@ public partial class ModEditWindow
_new = _new.Copy(GetDefault(metaFileManager, _new) ?? new ImcEntry());
// Values
using var disabled = ImRaii.Disabled();
- ImGui.TableNextColumn();
- IntDragInput("##imcMaterialId", "Material ID", SmallIdWidth, defaultEntry.Value.MaterialId, defaultEntry.Value.MaterialId, out _,
- 1, byte.MaxValue, 0f);
- ImGui.SameLine();
- IntDragInput("##imcMaterialAnimId", "Material Animation ID", SmallIdWidth, defaultEntry.Value.MaterialAnimationId,
- defaultEntry.Value.MaterialAnimationId, out _, 0, byte.MaxValue, 0.01f);
- ImGui.TableNextColumn();
- IntDragInput("##imcDecalId", "Decal ID", SmallIdWidth, defaultEntry.Value.DecalId, defaultEntry.Value.DecalId, out _, 0,
- byte.MaxValue, 0f);
- ImGui.SameLine();
- IntDragInput("##imcVfxId", "VFX ID", SmallIdWidth, defaultEntry.Value.VfxId, defaultEntry.Value.VfxId, out _, 0, byte.MaxValue,
- 0f);
- ImGui.SameLine();
- IntDragInput("##imcSoundId", "Sound ID", SmallIdWidth, defaultEntry.Value.SoundId, defaultEntry.Value.SoundId, out _, 0, 0b111111,
- 0f);
- ImGui.TableNextColumn();
- for (var i = 0; i < 10; ++i)
- {
- using var id = ImRaii.PushId(i);
- var flag = 1 << i;
- Checkmark("##attribute", $"{(char)('A' + i)}", (defaultEntry.Value.AttributeMask & flag) != 0,
- (defaultEntry.Value.AttributeMask & flag) != 0, out _);
- ImGui.SameLine();
- }
- ImGui.NewLine();
+ var entry = defaultEntry.Value;
+ ImGui.TableNextColumn();
+ ImcManipulationDrawer.DrawMaterialId(entry, ref entry, false);
+ ImGui.SameLine();
+ ImcManipulationDrawer.DrawMaterialAnimationId(entry, ref entry, false);
+ ImGui.TableNextColumn();
+ ImcManipulationDrawer.DrawDecalId(entry, ref entry, false);
+ ImGui.SameLine();
+ ImcManipulationDrawer.DrawVfxId(entry, ref entry, false);
+ ImGui.SameLine();
+ ImcManipulationDrawer.DrawSoundId(entry, ref entry, false);
+ ImGui.TableNextColumn();
+ ImcManipulationDrawer.DrawAttributes(entry, ref entry);
}
public static void Draw(MetaFileManager metaFileManager, ImcManipulation meta, ModEditor editor, Vector2 iconSize)
@@ -452,46 +440,22 @@ public partial class ModEditWindow
new Vector2(3 * UiHelpers.Scale, ImGui.GetStyle().ItemSpacing.Y));
ImGui.TableNextColumn();
var defaultEntry = GetDefault(metaFileManager, meta) ?? new ImcEntry();
- if (IntDragInput("##imcMaterialId", $"Material ID\nDefault Value: {defaultEntry.MaterialId}", SmallIdWidth, meta.Entry.MaterialId,
- defaultEntry.MaterialId, out var materialId, 1, byte.MaxValue, 0.01f))
- editor.MetaEditor.Change(meta.Copy(meta.Entry with { MaterialId = (byte)materialId }));
+ var newEntry = meta.Entry;
+ var changes = ImcManipulationDrawer.DrawMaterialId(defaultEntry, ref newEntry, true);
ImGui.SameLine();
- if (IntDragInput("##imcMaterialAnimId", $"Material Animation ID\nDefault Value: {defaultEntry.MaterialAnimationId}", SmallIdWidth,
- meta.Entry.MaterialAnimationId, defaultEntry.MaterialAnimationId, out var materialAnimId, 0, byte.MaxValue, 0.01f))
- editor.MetaEditor.Change(meta.Copy(meta.Entry with { MaterialAnimationId = (byte)materialAnimId }));
-
+ changes |= ImcManipulationDrawer.DrawMaterialAnimationId(defaultEntry, ref newEntry, true);
ImGui.TableNextColumn();
- if (IntDragInput("##imcDecalId", $"Decal ID\nDefault Value: {defaultEntry.DecalId}", SmallIdWidth, meta.Entry.DecalId,
- defaultEntry.DecalId, out var decalId, 0, byte.MaxValue, 0.01f))
- editor.MetaEditor.Change(meta.Copy(meta.Entry with { DecalId = (byte)decalId }));
-
+ changes |= ImcManipulationDrawer.DrawDecalId(defaultEntry, ref newEntry, true);
ImGui.SameLine();
- if (IntDragInput("##imcVfxId", $"VFX ID\nDefault Value: {defaultEntry.VfxId}", SmallIdWidth, meta.Entry.VfxId, defaultEntry.VfxId,
- out var vfxId, 0, byte.MaxValue, 0.01f))
- editor.MetaEditor.Change(meta.Copy(meta.Entry with { VfxId = (byte)vfxId }));
-
+ changes |= ImcManipulationDrawer.DrawVfxId(defaultEntry, ref newEntry, true);
ImGui.SameLine();
- if (IntDragInput("##imcSoundId", $"Sound ID\nDefault Value: {defaultEntry.SoundId}", SmallIdWidth, meta.Entry.SoundId,
- defaultEntry.SoundId, out var soundId, 0, 0b111111, 0.01f))
- editor.MetaEditor.Change(meta.Copy(meta.Entry with { SoundId = (byte)soundId }));
-
+ changes |= ImcManipulationDrawer.DrawSoundId(defaultEntry, ref newEntry, true);
ImGui.TableNextColumn();
- for (var i = 0; i < 10; ++i)
- {
- using var id = ImRaii.PushId(i);
- var flag = 1 << i;
- if (Checkmark("##attribute", $"{(char)('A' + i)}", (meta.Entry.AttributeMask & flag) != 0,
- (defaultEntry.AttributeMask & flag) != 0, out var val))
- {
- var attributes = val ? meta.Entry.AttributeMask | flag : meta.Entry.AttributeMask & ~flag;
- editor.MetaEditor.Change(meta.Copy(meta.Entry with { AttributeMask = (ushort)attributes }));
- }
+ changes |= ImcManipulationDrawer.DrawAttributes(defaultEntry, ref newEntry);
- ImGui.SameLine();
- }
-
- ImGui.NewLine();
+ if (changes)
+ editor.MetaEditor.Change(meta.Copy(newEntry));
}
}
diff --git a/Penumbra/UI/ModsTab/Groups/AddGroupDrawer.cs b/Penumbra/UI/ModsTab/Groups/AddGroupDrawer.cs
index 06cb4154..2d80d3df 100644
--- a/Penumbra/UI/ModsTab/Groups/AddGroupDrawer.cs
+++ b/Penumbra/UI/ModsTab/Groups/AddGroupDrawer.cs
@@ -80,29 +80,29 @@ public class AddGroupDrawer : IUiService
private void DrawImcInput(float width)
{
- var change = MetaManipulationDrawer.DrawObjectType(ref _imcManip, width);
+ var change = ImcManipulationDrawer.DrawObjectType(ref _imcManip, width);
ImUtf8.SameLineInner();
- change |= MetaManipulationDrawer.DrawPrimaryId(ref _imcManip, width);
+ change |= ImcManipulationDrawer.DrawPrimaryId(ref _imcManip, width);
if (_imcManip.ObjectType is ObjectType.Weapon or ObjectType.Monster)
{
- change |= MetaManipulationDrawer.DrawSecondaryId(ref _imcManip, width);
+ change |= ImcManipulationDrawer.DrawSecondaryId(ref _imcManip, width);
ImUtf8.SameLineInner();
- change |= MetaManipulationDrawer.DrawVariant(ref _imcManip, width);
+ change |= ImcManipulationDrawer.DrawVariant(ref _imcManip, width);
}
else if (_imcManip.ObjectType is ObjectType.DemiHuman)
{
var quarterWidth = (width - ImUtf8.ItemInnerSpacing.X / ImUtf8.GlobalScale) / 2;
- change |= MetaManipulationDrawer.DrawSecondaryId(ref _imcManip, width);
+ change |= ImcManipulationDrawer.DrawSecondaryId(ref _imcManip, width);
ImUtf8.SameLineInner();
- change |= MetaManipulationDrawer.DrawSlot(ref _imcManip, quarterWidth);
+ change |= ImcManipulationDrawer.DrawSlot(ref _imcManip, quarterWidth);
ImUtf8.SameLineInner();
- change |= MetaManipulationDrawer.DrawVariant(ref _imcManip, quarterWidth);
+ change |= ImcManipulationDrawer.DrawVariant(ref _imcManip, quarterWidth);
}
else
{
- change |= MetaManipulationDrawer.DrawSlot(ref _imcManip, width);
+ change |= ImcManipulationDrawer.DrawSlot(ref _imcManip, width);
ImUtf8.SameLineInner();
- change |= MetaManipulationDrawer.DrawVariant(ref _imcManip, width);
+ change |= ImcManipulationDrawer.DrawVariant(ref _imcManip, width);
}
if (change)
diff --git a/Penumbra/UI/ModsTab/ImcManipulationDrawer.cs b/Penumbra/UI/ModsTab/ImcManipulationDrawer.cs
new file mode 100644
index 00000000..5873119e
--- /dev/null
+++ b/Penumbra/UI/ModsTab/ImcManipulationDrawer.cs
@@ -0,0 +1,221 @@
+using ImGuiNET;
+using OtterGui;
+using OtterGui.Raii;
+using OtterGui.Text;
+using OtterGui.Text.HelperObjects;
+using Penumbra.GameData.Enums;
+using Penumbra.GameData.Structs;
+using Penumbra.Meta.Manipulations;
+using Penumbra.UI.Classes;
+
+namespace Penumbra.UI.ModsTab;
+
+public static class ImcManipulationDrawer
+{
+ public static bool DrawObjectType(ref ImcManipulation manip, float width = 110)
+ {
+ var ret = Combos.ImcType("##imcType", manip.ObjectType, out var type, width);
+ ImUtf8.HoverTooltip("Object Type"u8);
+
+ if (ret)
+ {
+ var equipSlot = type switch
+ {
+ ObjectType.Equipment => manip.EquipSlot.IsEquipment() ? manip.EquipSlot : EquipSlot.Head,
+ ObjectType.DemiHuman => manip.EquipSlot.IsEquipment() ? manip.EquipSlot : EquipSlot.Head,
+ ObjectType.Accessory => manip.EquipSlot.IsAccessory() ? manip.EquipSlot : EquipSlot.Ears,
+ _ => EquipSlot.Unknown,
+ };
+ manip = new ImcManipulation(type, manip.BodySlot, manip.PrimaryId, manip.SecondaryId == 0 ? 1 : manip.SecondaryId,
+ manip.Variant.Id, equipSlot, manip.Entry);
+ }
+
+ return ret;
+ }
+
+ public static bool DrawPrimaryId(ref ImcManipulation manip, float unscaledWidth = 80)
+ {
+ var ret = IdInput("##imcPrimaryId"u8, unscaledWidth, manip.PrimaryId.Id, out var newId, 0, ushort.MaxValue,
+ manip.PrimaryId.Id <= 1);
+ ImUtf8.HoverTooltip("Primary ID - You can usually find this as the 'x####' part of an item path.\n"u8
+ + "This should generally not be left <= 1 unless you explicitly want that."u8);
+ if (ret)
+ manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, newId, manip.SecondaryId, manip.Variant.Id, manip.EquipSlot,
+ manip.Entry);
+ return ret;
+ }
+
+ public static bool DrawSecondaryId(ref ImcManipulation manip, float unscaledWidth = 100)
+ {
+ var ret = IdInput("##imcSecondaryId"u8, unscaledWidth, manip.SecondaryId.Id, out var newId, 0, ushort.MaxValue, false);
+ ImUtf8.HoverTooltip("Secondary ID"u8);
+ if (ret)
+ manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, manip.PrimaryId, newId, manip.Variant.Id, manip.EquipSlot,
+ manip.Entry);
+ return ret;
+ }
+
+ public static bool DrawVariant(ref ImcManipulation manip, float unscaledWidth = 45)
+ {
+ var ret = IdInput("##imcVariant"u8, unscaledWidth, manip.Variant.Id, out var newId, 0, byte.MaxValue, false);
+ ImUtf8.HoverTooltip("Variant ID"u8);
+ if (ret)
+ manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, manip.PrimaryId, manip.SecondaryId, (byte)newId, manip.EquipSlot,
+ manip.Entry);
+ return ret;
+ }
+
+ public static bool DrawSlot(ref ImcManipulation manip, float unscaledWidth = 100)
+ {
+ bool ret;
+ EquipSlot slot;
+ switch (manip.ObjectType)
+ {
+ case ObjectType.Equipment:
+ case ObjectType.DemiHuman:
+ ret = Combos.EqpEquipSlot("##slot", manip.EquipSlot, out slot, unscaledWidth);
+ break;
+ case ObjectType.Accessory:
+ ret = Combos.AccessorySlot("##slot", manip.EquipSlot, out slot, unscaledWidth);
+ break;
+ default: return false;
+ }
+
+ ImUtf8.HoverTooltip("Equip Slot"u8);
+ if (ret)
+ manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, manip.PrimaryId, manip.SecondaryId, manip.Variant.Id, slot,
+ manip.Entry);
+ return ret;
+ }
+
+ public static bool DrawMaterialId(ImcEntry defaultEntry, ref ImcEntry entry, bool addDefault, float unscaledWidth = 45)
+ {
+ if (!DragInput("##materialId"u8, "Material ID"u8, unscaledWidth * ImUtf8.GlobalScale, entry.MaterialId, defaultEntry.MaterialId,
+ out var newValue, (byte)1, byte.MaxValue, 0.01f, addDefault))
+ return false;
+
+ entry = entry with { MaterialId = newValue };
+ return true;
+ }
+
+ public static bool DrawMaterialAnimationId(ImcEntry defaultEntry, ref ImcEntry entry, bool addDefault, float unscaledWidth = 45)
+ {
+ if (!DragInput("##mAnimId"u8, "Material Animation ID"u8, unscaledWidth * ImUtf8.GlobalScale, entry.MaterialAnimationId,
+ defaultEntry.MaterialAnimationId, out var newValue, (byte)0, byte.MaxValue, 0.01f, addDefault))
+ return false;
+
+ entry = entry with { MaterialAnimationId = newValue };
+ return true;
+ }
+
+ public static bool DrawDecalId(ImcEntry defaultEntry, ref ImcEntry entry, bool addDefault, float unscaledWidth = 45)
+ {
+ if (!DragInput("##decalId"u8, "Decal ID"u8, unscaledWidth * ImUtf8.GlobalScale, entry.DecalId, defaultEntry.DecalId, out var newValue,
+ (byte)0, byte.MaxValue, 0.01f, addDefault))
+ return false;
+
+ entry = entry with { DecalId = newValue };
+ return true;
+ }
+
+ public static bool DrawVfxId(ImcEntry defaultEntry, ref ImcEntry entry, bool addDefault, float unscaledWidth = 45)
+ {
+ if (!DragInput("##vfxId"u8, "VFX ID"u8, unscaledWidth * ImUtf8.GlobalScale, entry.VfxId, defaultEntry.VfxId, out var newValue, (byte)0,
+ byte.MaxValue, 0.01f, addDefault))
+ return false;
+
+ entry = entry with { VfxId = newValue };
+ return true;
+ }
+
+ public static bool DrawSoundId(ImcEntry defaultEntry, ref ImcEntry entry, bool addDefault, float unscaledWidth = 45)
+ {
+ if (!DragInput("##soundId"u8, "Sound ID"u8, unscaledWidth * ImUtf8.GlobalScale, entry.SoundId, defaultEntry.SoundId, out var newValue,
+ (byte)0, byte.MaxValue, 0.01f, addDefault))
+ return false;
+
+ entry = entry with { SoundId = newValue };
+ return true;
+ }
+
+ public static bool DrawAttributes(ImcEntry defaultEntry, ref ImcEntry entry)
+ {
+ var changes = false;
+ for (var i = 0; i < ImcEntry.NumAttributes; ++i)
+ {
+ using var id = ImRaii.PushId(i);
+ var flag = 1 << i;
+ var value = (entry.AttributeMask & flag) != 0;
+ var def = (defaultEntry.AttributeMask & flag) != 0;
+ if (Checkmark("##attribute"u8, "ABCDEFGHIJ"u8.Slice(i, 1), value, def, out var newValue))
+ {
+ var newMask = (ushort)(newValue ? entry.AttributeMask | flag : entry.AttributeMask & ~flag);
+ entry = entry with { AttributeMask = newMask };
+ changes = true;
+ }
+
+ if (i < ImcEntry.NumAttributes - 1)
+ ImGui.SameLine();
+ }
+
+ return changes;
+ }
+
+
+ ///
+ /// A number input for ids with an optional max id of given width.
+ /// Returns true if newId changed against currentId.
+ ///
+ private static bool IdInput(ReadOnlySpan label, float unscaledWidth, ushort currentId, out ushort newId, int minId, int maxId,
+ bool border)
+ {
+ int tmp = currentId;
+ ImGui.SetNextItemWidth(unscaledWidth * ImUtf8.GlobalScale);
+ using var style = ImRaii.PushStyle(ImGuiStyleVar.FrameBorderSize, UiHelpers.Scale, border);
+ using var color = ImRaii.PushColor(ImGuiCol.Border, Colors.RegexWarningBorder, border);
+ if (ImUtf8.InputScalar(label, ref tmp))
+ tmp = Math.Clamp(tmp, minId, maxId);
+
+ newId = (ushort)tmp;
+ return newId != currentId;
+ }
+
+ ///
+ /// A dragging int input of given width that compares against a default value, shows a tooltip and clamps against min and max.
+ /// Returns true if newValue changed against currentValue.
+ ///
+ private static bool DragInput(ReadOnlySpan label, ReadOnlySpan tooltip, float width, T currentValue, T defaultValue,
+ out T newValue, T minValue, T maxValue, float speed, bool addDefault) where T : unmanaged, INumber
+ {
+ newValue = currentValue;
+ using var color = ImRaii.PushColor(ImGuiCol.FrameBg,
+ defaultValue > currentValue ? ColorId.DecreasedMetaValue.Value() : ColorId.IncreasedMetaValue.Value(),
+ defaultValue != currentValue);
+ ImGui.SetNextItemWidth(width);
+ if (ImUtf8.DragScalar(label, ref newValue, minValue, maxValue, speed))
+ newValue = newValue <= minValue ? minValue : newValue >= maxValue ? maxValue : newValue;
+
+ if (addDefault)
+ ImUtf8.HoverTooltip($"{tooltip}\nDefault Value: {defaultValue}");
+ else
+ ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, tooltip);
+
+ return newValue != currentValue;
+ }
+
+ ///
+ /// A checkmark that compares against a default value and shows a tooltip.
+ /// Returns true if newValue is changed against currentValue.
+ ///
+ private static bool Checkmark(ReadOnlySpan label, ReadOnlySpan tooltip, bool currentValue, bool defaultValue,
+ out bool newValue)
+ {
+ using var color = ImRaii.PushColor(ImGuiCol.FrameBg,
+ defaultValue ? ColorId.DecreasedMetaValue.Value() : ColorId.IncreasedMetaValue.Value(),
+ defaultValue != currentValue);
+ newValue = currentValue;
+ ImUtf8.Checkbox(label, ref newValue);
+ ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, tooltip);
+ return newValue != currentValue;
+ }
+}
diff --git a/Penumbra/UI/ModsTab/MetaManipulationDrawer.cs b/Penumbra/UI/ModsTab/MetaManipulationDrawer.cs
deleted file mode 100644
index 1f2273b5..00000000
--- a/Penumbra/UI/ModsTab/MetaManipulationDrawer.cs
+++ /dev/null
@@ -1,105 +0,0 @@
-using ImGuiNET;
-using OtterGui.Raii;
-using OtterGui.Text;
-using Penumbra.GameData.Enums;
-using Penumbra.Meta.Manipulations;
-using Penumbra.UI.Classes;
-
-namespace Penumbra.UI.ModsTab;
-
-public static class MetaManipulationDrawer
-{
- public static bool DrawObjectType(ref ImcManipulation manip, float width = 110)
- {
- var ret = Combos.ImcType("##imcType", manip.ObjectType, out var type, width);
- ImUtf8.HoverTooltip("Object Type"u8);
-
- if (ret)
- {
- var equipSlot = type switch
- {
- ObjectType.Equipment => manip.EquipSlot.IsEquipment() ? manip.EquipSlot : EquipSlot.Head,
- ObjectType.DemiHuman => manip.EquipSlot.IsEquipment() ? manip.EquipSlot : EquipSlot.Head,
- ObjectType.Accessory => manip.EquipSlot.IsAccessory() ? manip.EquipSlot : EquipSlot.Ears,
- _ => EquipSlot.Unknown,
- };
- manip = new ImcManipulation(type, manip.BodySlot, manip.PrimaryId, manip.SecondaryId == 0 ? 1 : manip.SecondaryId,
- manip.Variant.Id, equipSlot, manip.Entry);
- }
-
- return ret;
- }
-
- public static bool DrawPrimaryId(ref ImcManipulation manip, float unscaledWidth = 80)
- {
- var ret = IdInput("##imcPrimaryId"u8, unscaledWidth, manip.PrimaryId.Id, out var newId, 0, ushort.MaxValue,
- manip.PrimaryId.Id <= 1);
- ImUtf8.HoverTooltip("Primary ID - You can usually find this as the 'x####' part of an item path.\n"u8
- + "This should generally not be left <= 1 unless you explicitly want that."u8);
- if (ret)
- manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, newId, manip.SecondaryId, manip.Variant.Id, manip.EquipSlot,
- manip.Entry);
- return ret;
- }
-
- public static bool DrawSecondaryId(ref ImcManipulation manip, float unscaledWidth = 100)
- {
- var ret = IdInput("##imcSecondaryId"u8, unscaledWidth, manip.SecondaryId.Id, out var newId, 0, ushort.MaxValue, false);
- ImUtf8.HoverTooltip("Secondary ID"u8);
- if (ret)
- manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, manip.PrimaryId, newId, manip.Variant.Id, manip.EquipSlot,
- manip.Entry);
- return ret;
- }
-
- public static bool DrawVariant(ref ImcManipulation manip, float unscaledWidth = 45)
- {
- var ret = IdInput("##imcVariant"u8, unscaledWidth, manip.Variant.Id, out var newId, 0, byte.MaxValue, false);
- ImUtf8.HoverTooltip("Variant ID"u8);
- if (ret)
- manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, manip.PrimaryId, manip.SecondaryId, (byte)newId, manip.EquipSlot,
- manip.Entry);
- return ret;
- }
-
- public static bool DrawSlot(ref ImcManipulation manip, float unscaledWidth = 100)
- {
- bool ret;
- EquipSlot slot;
- switch (manip.ObjectType)
- {
- case ObjectType.Equipment:
- case ObjectType.DemiHuman:
- ret = Combos.EqpEquipSlot("##slot", manip.EquipSlot, out slot, unscaledWidth);
- break;
- case ObjectType.Accessory:
- ret = Combos.AccessorySlot("##slot", manip.EquipSlot, out slot, unscaledWidth);
- break;
- default: return false;
- }
-
- ImUtf8.HoverTooltip("Equip Slot"u8);
- if (ret)
- manip = new ImcManipulation(manip.ObjectType, manip.BodySlot, manip.PrimaryId, manip.SecondaryId, manip.Variant.Id, slot,
- manip.Entry);
- return ret;
- }
-
- ///
- /// A number input for ids with an optional max id of given width.
- /// Returns true if newId changed against currentId.
- ///
- private static bool IdInput(ReadOnlySpan label, float unscaledWidth, ushort currentId, out ushort newId, int minId, int maxId,
- bool border)
- {
- int tmp = currentId;
- ImGui.SetNextItemWidth(unscaledWidth * ImUtf8.GlobalScale);
- using var style = ImRaii.PushStyle(ImGuiStyleVar.FrameBorderSize, UiHelpers.Scale, border);
- using var color = ImRaii.PushColor(ImGuiCol.Border, Colors.RegexWarningBorder, border);
- if (ImUtf8.InputScalar(label, ref tmp))
- tmp = Math.Clamp(tmp, minId, maxId);
-
- newId = (ushort)tmp;
- return newId != currentId;
- }
-}