Add some API

This commit is contained in:
Ottermandias 2022-07-01 20:37:33 +02:00
parent 653e21e237
commit 99eb08958c
8 changed files with 112 additions and 50 deletions

View file

@ -18,6 +18,8 @@ public delegate void ChangedItemHover( object? item );
public delegate void ChangedItemClick( MouseButton button, object? item );
public delegate void GameObjectRedrawn( IntPtr objectPtr, int objectTableIndex );
public delegate void ModSettingChanged( ModSettingChange type, string collectionName, string modDirectory, bool inherited );
public delegate void CreatingCharacterBaseDelegate( IntPtr gameObject, ModCollection collection, IntPtr customize, IntPtr equipData );
public enum PenumbraApiEc
{
Success = 0,
@ -50,13 +52,17 @@ public interface IPenumbraApi : IPenumbraApiBase
// Events that are fired before and after the content of a mod settings panel are drawn.
// Both are fired inside the child window of the settings panel itself.
public event Action<string>? PreSettingsPanelDraw;
public event Action<string>? PostSettingsPanelDraw;
public event Action< string >? PreSettingsPanelDraw;
public event Action< string >? PostSettingsPanelDraw;
// Triggered when the user clicks a listed changed object in a mod tab.
public event ChangedItemClick? ChangedItemClicked;
public event GameObjectRedrawn? GameObjectRedrawn;
// Triggered when a character base is created and a corresponding gameObject could be found,
// before the Draw Object is actually created, so customize and equipdata can be manipulated beforehand.
public event CreatingCharacterBaseDelegate? CreatingCharacterBase;
// Queue redrawing of all actors of the given name with the given RedrawType.
public void RedrawObject( string name, RedrawType setting );

View file

@ -1,5 +1,4 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
@ -31,6 +30,7 @@ public class IpcTester : IDisposable
private readonly ICallGateSubscriber< string, object? > _postSettingsDraw;
private readonly ICallGateSubscriber< IntPtr, int, object? > _redrawn;
private readonly ICallGateSubscriber< ModSettingChange, string, string, bool, object? > _settingChanged;
private readonly ICallGateSubscriber< IntPtr, string, IntPtr, IntPtr, object? > _characterBaseCreated;
private readonly List< DateTimeOffset > _initializedList = new();
private readonly List< DateTimeOffset > _disposedList = new();
@ -45,12 +45,15 @@ public class IpcTester : IDisposable
_preSettingsDraw = _pi.GetIpcSubscriber< string, object? >( PenumbraIpc.LabelProviderPreSettingsDraw );
_postSettingsDraw = _pi.GetIpcSubscriber< string, object? >( PenumbraIpc.LabelProviderPostSettingsDraw );
_settingChanged = _pi.GetIpcSubscriber< ModSettingChange, string, string, bool, object? >( PenumbraIpc.LabelProviderModSettingChanged );
_characterBaseCreated =
_pi.GetIpcSubscriber< IntPtr, string, IntPtr, IntPtr, object? >( PenumbraIpc.LabelProviderCreatingCharacterBase );
_initialized.Subscribe( AddInitialized );
_disposed.Subscribe( AddDisposed );
_redrawn.Subscribe( SetLastRedrawn );
_preSettingsDraw.Subscribe( UpdateLastDrawnMod );
_postSettingsDraw.Subscribe( UpdateLastDrawnMod );
_settingChanged.Subscribe( UpdateLastModSetting );
_characterBaseCreated.Subscribe( UpdateLastCreated );
}
public void Dispose()
@ -63,6 +66,7 @@ public class IpcTester : IDisposable
_preSettingsDraw.Unsubscribe( UpdateLastDrawnMod );
_postSettingsDraw.Unsubscribe( UpdateLastDrawnMod );
_settingChanged.Unsubscribe( UpdateLastModSetting );
_characterBaseCreated.Unsubscribe( UpdateLastCreated );
}
private void AddInitialized()
@ -165,7 +169,8 @@ public class IpcTester : IDisposable
DrawIntro( PenumbraIpc.LabelProviderPostSettingsDraw, "Last Drawn Mod" );
ImGui.TextUnformatted( _lastDrawnMod.Length > 0 ? $"{_lastDrawnMod} at {_lastDrawnModTime}" : "None" );
DrawIntro( PenumbraIpc.LabelProviderApiVersion, "Current Version" );
ImGui.TextUnformatted( _pi.GetIpcSubscriber< int >( PenumbraIpc.LabelProviderApiVersion ).InvokeFunc().ToString() );
var (breaking, features) = _pi.GetIpcSubscriber< (int, int) >( PenumbraIpc.LabelProviderApiVersion ).InvokeFunc();
ImGui.TextUnformatted( $"{breaking}.{features:D4}" );
DrawIntro( PenumbraIpc.LabelProviderGetModDirectory, "Current Mod Directory" );
ImGui.TextUnformatted( _pi.GetIpcSubscriber< string >( PenumbraIpc.LabelProviderGetModDirectory ).InvokeFunc() );
DrawIntro( PenumbraIpc.LabelProviderGetConfiguration, "Configuration" );
@ -191,11 +196,20 @@ public class IpcTester : IDisposable
}
}
private string _currentResolvePath = string.Empty;
private string _currentResolveCharacter = string.Empty;
private string _currentDrawObjectString = string.Empty;
private string _currentReversePath = string.Empty;
private IntPtr _currentDrawObject = IntPtr.Zero;
private string _currentResolvePath = string.Empty;
private string _currentResolveCharacter = string.Empty;
private string _currentDrawObjectString = string.Empty;
private string _currentReversePath = string.Empty;
private IntPtr _currentDrawObject = IntPtr.Zero;
private string _lastCreatedGameObjectName = string.Empty;
private DateTimeOffset _lastCreatedGameObjectTime = DateTimeOffset.MaxValue;
private unsafe void UpdateLastCreated( IntPtr gameObject, string _, IntPtr _2, IntPtr _3 )
{
var obj = ( FFXIVClientStructs.FFXIV.Client.Game.Object.GameObject* )gameObject;
_lastCreatedGameObjectName = new Utf8String( obj->GetName() ).ToString();
_lastCreatedGameObjectTime = DateTimeOffset.Now;
}
private void DrawResolve()
{
@ -263,6 +277,12 @@ public class IpcTester : IDisposable
}
}
}
DrawIntro( PenumbraIpc.LabelProviderCreatingCharacterBase, "Last Drawobject created" );
if( _lastCreatedGameObjectTime < DateTimeOffset.Now )
{
ImGui.TextUnformatted( $"for <{_lastCreatedGameObjectName}> at {_lastCreatedGameObjectTime}" );
}
}
private string _redrawName = string.Empty;

View file

@ -28,11 +28,23 @@ public class PenumbraApi : IDisposable, IPenumbraApi
private readonly Dictionary< ModCollection, ModCollection.ModSettingChangeDelegate > _delegates = new();
public event Action<string>? PreSettingsPanelDraw;
public event Action<string>? PostSettingsPanelDraw;
public event GameObjectRedrawn? GameObjectRedrawn;
public event Action< string >? PreSettingsPanelDraw;
public event Action< string >? PostSettingsPanelDraw;
public event GameObjectRedrawn? GameObjectRedrawn
{
add => _penumbra!.ObjectReloader.GameObjectRedrawn += value;
remove => _penumbra!.ObjectReloader.GameObjectRedrawn -= value;
}
public event ModSettingChanged? ModSettingChanged;
public event CreatingCharacterBaseDelegate? CreatingCharacterBase
{
add => _penumbra!.PathResolver.CreatingCharacterBase += value;
remove => _penumbra!.PathResolver.CreatingCharacterBase -= value;
}
public bool Valid
=> _penumbra != null;
@ -42,7 +54,6 @@ public class PenumbraApi : IDisposable, IPenumbraApi
_lumina = ( Lumina.GameData? )Dalamud.GameData.GetType()
.GetField( "gameData", BindingFlags.Instance | BindingFlags.NonPublic )
?.GetValue( Dalamud.GameData );
_penumbra.ObjectReloader.GameObjectRedrawn += OnGameObjectRedrawn;
foreach( var collection in Penumbra.CollectionManager )
{
SubscribeToCollection( collection );
@ -54,7 +65,6 @@ public class PenumbraApi : IDisposable, IPenumbraApi
public void Dispose()
{
Penumbra.CollectionManager.CollectionChanged -= SubscribeToNewCollections;
_penumbra!.ObjectReloader.GameObjectRedrawn -= OnGameObjectRedrawn;
_penumbra = null;
_lumina = null;
foreach( var collection in Penumbra.CollectionManager )
@ -249,9 +259,11 @@ public class PenumbraApi : IDisposable, IPenumbraApi
public PenumbraApiEc AddMod( string modDirectory )
{
CheckInitialized();
var dir = new DirectoryInfo( Path.Combine(Penumbra.ModManager.BasePath.FullName, modDirectory) );
var dir = new DirectoryInfo( Path.Combine( Penumbra.ModManager.BasePath.FullName, modDirectory ) );
if( !dir.Exists )
{
return PenumbraApiEc.FileMissing;
}
Penumbra.ModManager.AddMod( dir );
return PenumbraApiEc.Success;
@ -521,11 +533,6 @@ public class PenumbraApi : IDisposable, IPenumbraApi
}
}
private void OnGameObjectRedrawn( IntPtr objectAddress, int objectTableIndex )
{
GameObjectRedrawn?.Invoke( objectAddress, objectTableIndex );
}
// Resolve a path given by string for a specific collection.
private static string ResolvePath( string path, Mod.Manager _, ModCollection collection )
{
@ -645,9 +652,9 @@ public class PenumbraApi : IDisposable, IPenumbraApi
}
}
public void InvokePreSettingsPanel(string modDirectory)
=> PreSettingsPanelDraw?.Invoke(modDirectory);
public void InvokePreSettingsPanel( string modDirectory )
=> PreSettingsPanelDraw?.Invoke( modDirectory );
public void InvokePostSettingsPanel(string modDirectory)
=> PostSettingsPanelDraw?.Invoke(modDirectory);
public void InvokePostSettingsPanel( string modDirectory )
=> PostSettingsPanelDraw?.Invoke( modDirectory );
}

View file

@ -52,13 +52,13 @@ public partial class PenumbraIpc
public const string LabelProviderPreSettingsDraw = "Penumbra.PreSettingsDraw";
public const string LabelProviderPostSettingsDraw = "Penumbra.PostSettingsDraw";
internal ICallGateProvider< object? >? ProviderInitialized;
internal ICallGateProvider< object? >? ProviderDisposed;
internal ICallGateProvider< object? >? ProviderInitialized;
internal ICallGateProvider< object? >? ProviderDisposed;
internal ICallGateProvider< int >? ProviderApiVersion;
internal ICallGateProvider< string >? ProviderGetModDirectory;
internal ICallGateProvider< string >? ProviderGetConfiguration;
internal ICallGateProvider<string, object?>? ProviderPreSettingsDraw;
internal ICallGateProvider<string, object?>? ProviderPostSettingsDraw;
internal ICallGateProvider< string >? ProviderGetModDirectory;
internal ICallGateProvider< string >? ProviderGetConfiguration;
internal ICallGateProvider< string, object? >? ProviderPreSettingsDraw;
internal ICallGateProvider< string, object? >? ProviderPostSettingsDraw;
private void InitializeGeneralProviders( DalamudPluginInterface pi )
{
@ -82,7 +82,7 @@ public partial class PenumbraIpc
try
{
ProviderApiVersion = pi.GetIpcProvider< int >( LabelProviderApiVersion );
ProviderApiVersion = pi.GetIpcProvider< (int Breaking, int Features) >( LabelProviderApiVersion );
ProviderApiVersion.RegisterFunc( () => Api.ApiVersion );
}
catch( Exception e )
@ -112,7 +112,7 @@ public partial class PenumbraIpc
try
{
ProviderPreSettingsDraw = pi.GetIpcProvider<string, object?>( LabelProviderPreSettingsDraw );
ProviderPreSettingsDraw = pi.GetIpcProvider< string, object? >( LabelProviderPreSettingsDraw );
Api.PreSettingsPanelDraw += InvokeSettingsPreDraw;
}
catch( Exception e )
@ -122,7 +122,7 @@ public partial class PenumbraIpc
try
{
ProviderPostSettingsDraw = pi.GetIpcProvider<string, object?>( LabelProviderPostSettingsDraw );
ProviderPostSettingsDraw = pi.GetIpcProvider< string, object? >( LabelProviderPostSettingsDraw );
Api.PostSettingsPanelDraw += InvokeSettingsPostDraw;
}
catch( Exception e )
@ -136,6 +136,8 @@ public partial class PenumbraIpc
ProviderGetConfiguration?.UnregisterFunc();
ProviderGetModDirectory?.UnregisterFunc();
ProviderApiVersion?.UnregisterFunc();
Api.PreSettingsPanelDraw -= InvokeSettingsPreDraw;
Api.PostSettingsPanelDraw -= InvokeSettingsPostDraw;
}
}
@ -232,21 +234,23 @@ public partial class PenumbraIpc
ProviderRedrawObject?.UnregisterAction();
ProviderRedrawIndex?.UnregisterAction();
ProviderRedrawAll?.UnregisterAction();
Api.GameObjectRedrawn -= OnGameObjectRedrawn;
Api.GameObjectRedrawn -= OnGameObjectRedrawn;
}
}
public partial class PenumbraIpc
{
public const string LabelProviderResolveDefault = "Penumbra.ResolveDefaultPath";
public const string LabelProviderResolveCharacter = "Penumbra.ResolveCharacterPath";
public const string LabelProviderGetDrawObjectInfo = "Penumbra.GetDrawObjectInfo";
public const string LabelProviderReverseResolvePath = "Penumbra.ReverseResolvePath";
public const string LabelProviderResolveDefault = "Penumbra.ResolveDefaultPath";
public const string LabelProviderResolveCharacter = "Penumbra.ResolveCharacterPath";
public const string LabelProviderGetDrawObjectInfo = "Penumbra.GetDrawObjectInfo";
public const string LabelProviderReverseResolvePath = "Penumbra.ReverseResolvePath";
public const string LabelProviderCreatingCharacterBase = "Penumbra.CreatingCharacterBase";
internal ICallGateProvider< string, string >? ProviderResolveDefault;
internal ICallGateProvider< string, string, string >? ProviderResolveCharacter;
internal ICallGateProvider< IntPtr, (IntPtr, string) >? ProviderGetDrawObjectInfo;
internal ICallGateProvider< string, string, IList< string > >? ProviderReverseResolvePath;
internal ICallGateProvider< string, string >? ProviderResolveDefault;
internal ICallGateProvider< string, string, string >? ProviderResolveCharacter;
internal ICallGateProvider< IntPtr, (IntPtr, string) >? ProviderGetDrawObjectInfo;
internal ICallGateProvider< string, string, IList< string > >? ProviderReverseResolvePath;
internal ICallGateProvider< IntPtr, string, IntPtr, IntPtr, object? >? ProviderCreatingCharacterBase;
private void InitializeResolveProviders( DalamudPluginInterface pi )
{
@ -289,6 +293,16 @@ public partial class PenumbraIpc
{
PluginLog.Error( $"Error registering IPC provider for {LabelProviderGetDrawObjectInfo}:\n{e}" );
}
try
{
ProviderCreatingCharacterBase = pi.GetIpcProvider< IntPtr, string, IntPtr, IntPtr, object? >( LabelProviderCreatingCharacterBase );
Api.CreatingCharacterBase += CreatingCharacterBaseEvent;
}
catch( Exception e )
{
PluginLog.Error( $"Error registering IPC provider for {LabelProviderCreatingCharacterBase}:\n{e}" );
}
}
private void DisposeResolveProviders()
@ -297,6 +311,12 @@ public partial class PenumbraIpc
ProviderResolveDefault?.UnregisterFunc();
ProviderResolveCharacter?.UnregisterFunc();
ProviderReverseResolvePath?.UnregisterFunc();
Api.CreatingCharacterBase -= CreatingCharacterBaseEvent;
}
private void CreatingCharacterBaseEvent( IntPtr gameObject, ModCollection collection, IntPtr customize, IntPtr equipData )
{
ProviderCreatingCharacterBase?.SendMessage( gameObject, collection.Name, customize, equipData );
}
}

View file

@ -8,7 +8,6 @@ using Dalamud.Utility.Signatures;
using FFXIVClientStructs.FFXIV.Client.System.Resource;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums;
using Penumbra.GameData.Util;
using Penumbra.Interop.Structs;
using FileMode = Penumbra.Interop.Structs.FileMode;
using ResourceHandle = FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.ResourceHandle;
@ -114,7 +113,7 @@ public unsafe partial class ResourceLoader
// Try all resolve path subscribers or use the default replacer.
private (FullPath?, object?) ResolvePath( Utf8GamePath path, ResourceCategory category, ResourceType resourceType, int resourceHash )
{
if( !DoReplacements || IsInIncRef )
if( !DoReplacements || IsInIncRef > 0 )
{
return ( null, null );
}
@ -270,15 +269,14 @@ public unsafe partial class ResourceLoader
// This means, that if the path determined from that is different than the resources path,
// a different resource gets loaded or incremented, while the IncRef'd resource stays at 0.
// This causes some problems and is hopefully prevented with this.
public bool IsInIncRef { get; private set; } = false;
public int IsInIncRef { get; private set; } = 0;
private readonly Hook< ResourceHandleDestructor > _incRefHook;
private IntPtr ResourceHandleIncRefDetour( ResourceHandle* handle )
{
var tmp = IsInIncRef;
IsInIncRef = true;
++IsInIncRef;
var ret = _incRefHook.Original( handle );
IsInIncRef = tmp;
--IsInIncRef;
return ret;
}
}

View file

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using Dalamud.Game.ClientState.Conditions;
using Dalamud.Game.ClientState.Objects.Types;
using Penumbra.Api;
using Penumbra.GameData.Enums;
using Penumbra.Interop.Structs;
@ -105,7 +106,7 @@ public sealed unsafe partial class ObjectReloader : IDisposable
private readonly List< int > _afterGPoseQueue = new(GPoseSlots);
private int _target = -1;
public event Action< IntPtr, int >? GameObjectRedrawn;
public event GameObjectRedrawn? GameObjectRedrawn;
public ObjectReloader()
=> Dalamud.Framework.Update += OnUpdateEvent;

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@ -11,6 +11,7 @@ using FFXIVClientStructs.FFXIV.Client.Game.Object;
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
using FFXIVClientStructs.FFXIV.Client.UI;
using FFXIVClientStructs.FFXIV.Component.GUI;
using Penumbra.Api;
using Penumbra.Collections;
using Penumbra.GameData.ByteString;
using Penumbra.GameData.Enums;
@ -28,11 +29,19 @@ public unsafe partial class PathResolver
public Hook< CharacterBaseCreateDelegate >? CharacterBaseCreateHook;
private ModCollection? _lastCreatedCollection;
public event CreatingCharacterBaseDelegate? CreatingCharacterBase;
private IntPtr CharacterBaseCreateDetour( uint a, IntPtr b, IntPtr c, byte d )
{
using var cmp = MetaChanger.ChangeCmp( this, out _lastCreatedCollection );
var ret = CharacterBaseCreateHook!.Original( a, b, c, d );
if( LastGameObject != null )
{
CreatingCharacterBase?.Invoke( ( IntPtr )LastGameObject, _lastCreatedCollection!, b, c );
}
var ret = CharacterBaseCreateHook!.Original( a, b, c, d );
if( LastGameObject != null )
{
DrawObjectToObject[ ret ] = ( _lastCreatedCollection!, LastGameObject->ObjectIndex );

View file

@ -153,6 +153,7 @@ public partial class ConfigWindow
return;
}
ImGui.TextUnformatted( $"In Increment RefCounter Mode: {Penumbra.ResourceLoader.IsInIncRef}" );
using var drawTree = ImRaii.TreeNode( "Draw Object to Object" );
if( drawTree )
{