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Disable material migration for now
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parent
07c3be641d
commit
9c781f8563
3 changed files with 31 additions and 21 deletions
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@ -1 +1 @@
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Subproject commit 2c067b4f3c1d84888c2b961a93fe2de01fffe5f1
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Subproject commit c2a4c4ee7470c5afbd3dd7731697ab49c055d1e3
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@ -233,6 +233,8 @@ public class MigrationManager(Configuration config) : IService
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/// <summary> Writes or migrates a .mdl file during extraction from a regular archive. </summary>
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/// <summary> Writes or migrates a .mdl file during extraction from a regular archive. </summary>
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public void MigrateMdlDuringExtraction(IReader reader, string directory, ExtractionOptions options)
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public void MigrateMdlDuringExtraction(IReader reader, string directory, ExtractionOptions options)
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{
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{
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// TODO reactivate when this works.
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return;
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if (!config.MigrateImportedModelsToV6)
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if (!config.MigrateImportedModelsToV6)
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{
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{
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reader.WriteEntryToDirectory(directory, options);
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reader.WriteEntryToDirectory(directory, options);
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@ -265,6 +267,8 @@ public class MigrationManager(Configuration config) : IService
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public void MigrateMtrlDuringExtraction(IReader reader, string directory, ExtractionOptions options)
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public void MigrateMtrlDuringExtraction(IReader reader, string directory, ExtractionOptions options)
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{
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{
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// TODO reactivate when this works.
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return;
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if (!config.MigrateImportedMaterialsToLegacy)
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if (!config.MigrateImportedMaterialsToLegacy)
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{
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{
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reader.WriteEntryToDirectory(directory, options);
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reader.WriteEntryToDirectory(directory, options);
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@ -276,17 +280,21 @@ public class MigrationManager(Configuration config) : IService
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using var e = reader.OpenEntryStream();
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using var e = reader.OpenEntryStream();
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e.CopyTo(s);
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e.CopyTo(s);
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var file = new MtrlFile(s.GetBuffer());
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var file = new MtrlFile(s.GetBuffer());
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if (!file.IsDawnTrail)
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{
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file.MigrateToDawntrail();
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Penumbra.Log.Debug($"Migrated material {reader.Entry.Key} to Dawntrail during import.");
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}
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Directory.CreateDirectory(Path.GetDirectoryName(path)!);
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Directory.CreateDirectory(Path.GetDirectoryName(path)!);
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using var f = File.Open(path, FileMode.Create, FileAccess.Write);
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using var f = File.Open(path, FileMode.Create, FileAccess.Write);
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if (file.IsDawnTrail)
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{
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file.MigrateToDawntrail();
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Penumbra.Log.Debug($"Migrated material {reader.Entry.Key} to Dawntrail during import.");
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f.Write(file.Write());
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}
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else
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{
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s.Seek(0, SeekOrigin.Begin);
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s.Seek(0, SeekOrigin.Begin);
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s.WriteTo(f);
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s.WriteTo(f);
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}
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}
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}
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/// <summary> Update the data of a .mdl file during TTMP extraction. Returns either the existing array or a new one. </summary>
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/// <summary> Update the data of a .mdl file during TTMP extraction. Returns either the existing array or a new one. </summary>
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public byte[] MigrateTtmpModel(string path, byte[] data)
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public byte[] MigrateTtmpModel(string path, byte[] data)
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@ -22,10 +22,11 @@ public class MigrationSectionDrawer(MigrationManager migrationManager, Configura
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DrawMdlMigration();
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DrawMdlMigration();
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DrawMdlRestore();
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DrawMdlRestore();
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DrawMdlCleanup();
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DrawMdlCleanup();
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ImGui.Separator();
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// TODO enable when this works
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DrawMtrlMigration();
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//ImGui.Separator();
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DrawMtrlRestore();
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//DrawMtrlMigration();
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DrawMtrlCleanup();
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//DrawMtrlRestore();
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//DrawMtrlCleanup();
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}
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}
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private void DrawSettings()
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private void DrawSettings()
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@ -39,15 +40,16 @@ public class MigrationSectionDrawer(MigrationManager migrationManager, Configura
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ImUtf8.HoverTooltip("This increments the version marker and restructures the bone table to the new version."u8);
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ImUtf8.HoverTooltip("This increments the version marker and restructures the bone table to the new version."u8);
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value = config.MigrateImportedMaterialsToLegacy;
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// TODO enable when this works
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if (ImUtf8.Checkbox("Automatically Migrate Materials to Dawntrail on Import"u8, ref value))
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//value = config.MigrateImportedMaterialsToLegacy;
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{
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//if (ImUtf8.Checkbox("Automatically Migrate Materials to Dawntrail on Import"u8, ref value))
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config.MigrateImportedMaterialsToLegacy = value;
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//{
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config.Save();
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// config.MigrateImportedMaterialsToLegacy = value;
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}
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// config.Save();
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//}
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ImUtf8.HoverTooltip(
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//
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"This currently only increases the color-table size and switches the shader from 'character.shpk' to 'characterlegacy.shpk', if the former is used."u8);
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//ImUtf8.HoverTooltip(
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// "This currently only increases the color-table size and switches the shader from 'character.shpk' to 'characterlegacy.shpk', if the former is used."u8);
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ImUtf8.Checkbox("Create Backups During Manual Migration", ref _createBackups);
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ImUtf8.Checkbox("Create Backups During Manual Migration", ref _createBackups);
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}
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}
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