diff --git a/Penumbra/Interop/Hooks/Objects/WeaponReload.cs b/Penumbra/Interop/Hooks/Objects/WeaponReload.cs index b09103f6..4231b027 100644 --- a/Penumbra/Interop/Hooks/Objects/WeaponReload.cs +++ b/Penumbra/Interop/Hooks/Objects/WeaponReload.cs @@ -35,14 +35,14 @@ public sealed unsafe class WeaponReload : EventWrapperPtr _task.IsCompletedSuccessfully; - private delegate void Delegate(DrawDataContainer* drawData, uint slot, ulong weapon, byte d, byte e, byte f, byte g); + private delegate void Delegate(DrawDataContainer* drawData, uint slot, ulong weapon, byte d, byte e, byte f, byte g, byte h); - private void Detour(DrawDataContainer* drawData, uint slot, ulong weapon, byte d, byte e, byte f, byte g) + private void Detour(DrawDataContainer* drawData, uint slot, ulong weapon, byte d, byte e, byte f, byte g, byte h) { var gameObject = drawData->OwnerObject; - Penumbra.Log.Verbose($"[{Name}] Triggered with drawData: 0x{(nint)drawData:X}, {slot}, {weapon}, {d}, {e}, {f}, {g}."); + Penumbra.Log.Verbose($"[{Name}] Triggered with drawData: 0x{(nint)drawData:X}, {slot}, {weapon}, {d}, {e}, {f}, {g}, {h}."); Invoke(drawData, gameObject, (CharacterWeapon*)(&weapon)); - _task.Result.Original(drawData, slot, weapon, d, e, f, g); + _task.Result.Original(drawData, slot, weapon, d, e, f, g, h); _postEvent.Invoke(drawData, gameObject); }