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Add equipment swapping.
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10 changed files with 710 additions and 184 deletions
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@ -19,6 +19,16 @@ public readonly struct EstManipulation : IMetaManipulation< EstManipulation >
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Head = CharacterUtility.Index.HeadEst,
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}
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public static string ToName( EstType type )
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=> type switch
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{
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EstType.Hair => "hair",
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EstType.Face => "face",
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EstType.Body => "top",
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EstType.Head => "met",
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_ => "unk",
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};
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public ushort Entry { get; private init; } // SkeletonIdx.
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[JsonConverter( typeof( StringEnumConverter ) )]
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