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Complete refactoring of most code, indiscriminate application of .editorconfig and general cleanup.
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parent
5332119a63
commit
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84 changed files with 3168 additions and 1709 deletions
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@ -1,6 +1,7 @@
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using System;
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using System.Runtime.InteropServices;
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using Dalamud;
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using Penumbra.Game.Enums;
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namespace Penumbra.Game
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{
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@ -16,7 +17,7 @@ namespace Penumbra.Game
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PrimaryId = setId,
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GenderRace = gr,
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Variant = variant,
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EquipSlot = slot
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EquipSlot = slot,
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};
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public static GameObjectInfo Weapon( FileType type, ushort setId, ushort weaponId, byte variant = 0 )
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@ -26,7 +27,7 @@ namespace Penumbra.Game
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ObjectType = ObjectType.Weapon,
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PrimaryId = setId,
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SecondaryId = weaponId,
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Variant = variant
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Variant = variant,
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};
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public static GameObjectInfo Customization( FileType type, CustomizationType customizationType, ushort id = 0
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@ -39,7 +40,7 @@ namespace Penumbra.Game
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GenderRace = gr,
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BodySlot = bodySlot,
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Variant = variant,
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CustomizationType = customizationType
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CustomizationType = customizationType,
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};
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public static GameObjectInfo Monster( FileType type, ushort monsterId, ushort bodyId, byte variant = 0 )
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@ -49,7 +50,7 @@ namespace Penumbra.Game
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ObjectType = ObjectType.Monster,
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PrimaryId = monsterId,
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SecondaryId = bodyId,
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Variant = variant
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Variant = variant,
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};
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public static GameObjectInfo DemiHuman( FileType type, ushort demiHumanId, ushort bodyId, byte variant = 0,
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@ -61,7 +62,7 @@ namespace Penumbra.Game
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PrimaryId = demiHumanId,
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SecondaryId = bodyId,
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Variant = variant,
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EquipSlot = slot
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EquipSlot = slot,
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};
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public static GameObjectInfo Map( FileType type, byte c1, byte c2, byte c3, byte c4, byte variant, byte suffix = 0 )
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@ -74,7 +75,7 @@ namespace Penumbra.Game
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MapC3 = c3,
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MapC4 = c4,
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MapSuffix = suffix,
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Variant = variant
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Variant = variant,
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};
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public static GameObjectInfo Icon( FileType type, uint iconId, bool hq, ClientLanguage lang = ClientLanguage.English )
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@ -84,7 +85,7 @@ namespace Penumbra.Game
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ObjectType = ObjectType.Map,
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IconId = iconId,
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IconHq = hq,
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Language = lang
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Language = lang,
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};
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[FieldOffset( 0 )]
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