mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-13 12:14:17 +01:00
Merge branch 'pbd-modding'
This commit is contained in:
commit
a31bdb66c8
14 changed files with 254 additions and 41 deletions
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@ -18,13 +18,14 @@ public record ModConflicts(IMod Mod2, List<object> Conflicts, bool HasPriority,
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/// The Cache contains all required temporary data to use a collection.
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/// It will only be setup if a collection gets activated in any way.
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/// </summary>
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public class CollectionCache : IDisposable
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public sealed class CollectionCache : IDisposable
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{
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private readonly CollectionCacheManager _manager;
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private readonly ModCollection _collection;
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public readonly CollectionModData ModData = new();
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private readonly SortedList<string, (SingleArray<IMod>, object?)> _changedItems = [];
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public readonly ConcurrentDictionary<Utf8GamePath, ModPath> ResolvedFiles = new();
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public readonly CustomResourceCache CustomResources;
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public readonly MetaCache Meta;
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public readonly Dictionary<IMod, SingleArray<ModConflicts>> ConflictDict = [];
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@ -37,7 +38,7 @@ public class CollectionCache : IDisposable
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=> ConflictDict.Values;
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public SingleArray<ModConflicts> Conflicts(IMod mod)
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=> ConflictDict.TryGetValue(mod, out SingleArray<ModConflicts> c) ? c : new SingleArray<ModConflicts>();
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=> ConflictDict.TryGetValue(mod, out var c) ? c : new SingleArray<ModConflicts>();
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private int _changedItemsSaveCounter = -1;
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@ -54,16 +55,21 @@ public class CollectionCache : IDisposable
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// The cache reacts through events on its collection changing.
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public CollectionCache(CollectionCacheManager manager, ModCollection collection)
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{
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_manager = manager;
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_collection = collection;
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Meta = new MetaCache(manager.MetaFileManager, _collection);
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_manager = manager;
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_collection = collection;
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Meta = new MetaCache(manager.MetaFileManager, _collection);
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CustomResources = new CustomResourceCache(manager.ResourceLoader);
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}
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public void Dispose()
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=> Meta.Dispose();
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{
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Meta.Dispose();
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CustomResources.Dispose();
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GC.SuppressFinalize(this);
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}
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~CollectionCache()
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=> Meta.Dispose();
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=> Dispose();
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// Resolve a given game path according to this collection.
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public FullPath? ResolvePath(Utf8GamePath gameResourcePath)
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@ -72,7 +78,7 @@ public class CollectionCache : IDisposable
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return null;
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if (candidate.Path.InternalName.Length > Utf8GamePath.MaxGamePathLength
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|| candidate.Path.IsRooted && !candidate.Path.Exists)
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|| candidate.Path is { IsRooted: true, Exists: false })
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return null;
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return candidate.Path;
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@ -100,7 +106,7 @@ public class CollectionCache : IDisposable
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public HashSet<Utf8GamePath>[] ReverseResolvePaths(IReadOnlyCollection<string> fullPaths)
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{
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if (fullPaths.Count == 0)
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return Array.Empty<HashSet<Utf8GamePath>>();
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return [];
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var ret = new HashSet<Utf8GamePath>[fullPaths.Count];
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var dict = new Dictionary<FullPath, int>(fullPaths.Count);
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@ -108,8 +114,8 @@ public class CollectionCache : IDisposable
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{
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dict[new FullPath(path)] = idx;
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ret[idx] = !Path.IsPathRooted(path) && Utf8GamePath.FromString(path, out var utf8)
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? new HashSet<Utf8GamePath> { utf8 }
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: new HashSet<Utf8GamePath>();
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? [utf8]
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: [];
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}
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foreach (var (game, full) in ResolvedFiles)
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@ -148,17 +154,20 @@ public class CollectionCache : IDisposable
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if (fullPath.FullName.Length > 0)
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{
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ResolvedFiles.TryAdd(path, new ModPath(Mod.ForcedFiles, fullPath));
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CustomResources.Invalidate(path);
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InvokeResolvedFileChange(_collection, ResolvedFileChanged.Type.Replaced, path, fullPath, modPath.Path,
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Mod.ForcedFiles);
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}
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else
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{
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CustomResources.Invalidate(path);
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InvokeResolvedFileChange(_collection, ResolvedFileChanged.Type.Removed, path, FullPath.Empty, modPath.Path, null);
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}
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}
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else if (fullPath.FullName.Length > 0)
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{
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ResolvedFiles.TryAdd(path, new ModPath(Mod.ForcedFiles, fullPath));
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CustomResources.Invalidate(path);
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InvokeResolvedFileChange(_collection, ResolvedFileChanged.Type.Added, path, fullPath, FullPath.Empty, Mod.ForcedFiles);
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}
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}
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@ -181,6 +190,7 @@ public class CollectionCache : IDisposable
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{
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if (ResolvedFiles.Remove(path, out var mp))
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{
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CustomResources.Invalidate(path);
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if (mp.Mod != mod)
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Penumbra.Log.Warning(
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$"Invalid mod state, removing {mod.Name} and associated file {path} returned current mod {mp.Mod.Name}.");
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@ -295,6 +305,7 @@ public class CollectionCache : IDisposable
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if (ResolvedFiles.TryAdd(path, new ModPath(mod, file)))
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{
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ModData.AddPath(mod, path);
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CustomResources.Invalidate(path);
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InvokeResolvedFileChange(_collection, ResolvedFileChanged.Type.Added, path, file, FullPath.Empty, mod);
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return;
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}
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@ -309,13 +320,14 @@ public class CollectionCache : IDisposable
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ModData.RemovePath(modPath.Mod, path);
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ResolvedFiles[path] = new ModPath(mod, file);
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ModData.AddPath(mod, path);
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CustomResources.Invalidate(path);
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InvokeResolvedFileChange(_collection, ResolvedFileChanged.Type.Replaced, path, file, modPath.Path, mod);
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}
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}
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catch (Exception ex)
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{
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Penumbra.Log.Error(
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$"[{Thread.CurrentThread.ManagedThreadId}] Error adding redirection {file} -> {path} for mod {mod.Name} to collection cache {AnonymizedName}:\n{ex}");
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$"[{Environment.CurrentManagedThreadId}] Error adding redirection {file} -> {path} for mod {mod.Name} to collection cache {AnonymizedName}:\n{ex}");
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}
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}
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@ -4,6 +4,7 @@ using Penumbra.Api;
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using Penumbra.Api.Enums;
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using Penumbra.Collections.Manager;
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using Penumbra.Communication;
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using Penumbra.Interop.ResourceLoading;
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using Penumbra.Meta;
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using Penumbra.Mods;
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using Penumbra.Mods.Manager;
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@ -21,8 +22,8 @@ public class CollectionCacheManager : IDisposable
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private readonly CollectionStorage _storage;
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private readonly ActiveCollections _active;
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internal readonly ResolvedFileChanged ResolvedFileChanged;
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internal readonly MetaFileManager MetaFileManager;
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internal readonly MetaFileManager MetaFileManager;
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internal readonly ResourceLoader ResourceLoader;
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private readonly ConcurrentQueue<CollectionCache.ChangeData> _changeQueue = new();
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@ -35,7 +36,7 @@ public class CollectionCacheManager : IDisposable
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=> _storage.Where(c => c.HasCache);
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public CollectionCacheManager(FrameworkManager framework, CommunicatorService communicator, TempModManager tempMods, ModStorage modStorage,
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MetaFileManager metaFileManager, ActiveCollections active, CollectionStorage storage)
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MetaFileManager metaFileManager, ActiveCollections active, CollectionStorage storage, ResourceLoader resourceLoader)
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{
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_framework = framework;
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_communicator = communicator;
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@ -44,6 +45,7 @@ public class CollectionCacheManager : IDisposable
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MetaFileManager = metaFileManager;
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_active = active;
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_storage = storage;
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ResourceLoader = resourceLoader;
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ResolvedFileChanged = _communicator.ResolvedFileChanged;
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if (!_active.Individuals.IsLoaded)
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49
Penumbra/Collections/Cache/CustomResourceCache.cs
Normal file
49
Penumbra/Collections/Cache/CustomResourceCache.cs
Normal file
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@ -0,0 +1,49 @@
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using Penumbra.Api.Enums;
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using Penumbra.Interop.ResourceLoading;
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using Penumbra.Interop.SafeHandles;
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using Penumbra.String.Classes;
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namespace Penumbra.Collections.Cache;
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/// <summary> A cache for resources owned by a collection. </summary>
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public sealed class CustomResourceCache(ResourceLoader loader)
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: ConcurrentDictionary<Utf8GamePath, SafeResourceHandle>, IDisposable
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{
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/// <summary> Invalidate an existing resource by clearing it from the cache and disposing it. </summary>
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public void Invalidate(Utf8GamePath path)
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{
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if (TryRemove(path, out var handle))
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handle.Dispose();
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}
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public void Dispose()
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{
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foreach (var handle in Values)
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handle.Dispose();
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Clear();
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}
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/// <summary> Get the requested resource either from the cached resource, or load a new one if it does not exist. </summary>
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public SafeResourceHandle Get(ResourceCategory category, ResourceType type, Utf8GamePath path, ResolveData data)
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{
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if (TryGetClonedValue(path, out var handle))
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return handle;
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handle = loader.LoadResolvedSafeResource(category, type, path.Path, data);
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var clone = handle.Clone();
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if (!TryAdd(path, clone))
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clone.Dispose();
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return handle;
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}
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/// <summary> Get a cloned cached resource if it exists. </summary>
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private bool TryGetClonedValue(Utf8GamePath path, [NotNullWhen(true)] out SafeResourceHandle? handle)
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{
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if (!TryGetValue(path, out handle))
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return false;
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handle = handle.Clone();
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return true;
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}
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}
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@ -1,6 +1,7 @@
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using Penumbra.Api.Enums;
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using Penumbra.Collections;
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using Penumbra.Interop.SafeHandles;
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using Penumbra.Interop.Structs;
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using Penumbra.String;
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using Penumbra.String.Classes;
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@ -39,6 +40,15 @@ public unsafe class ResourceLoader : IDisposable
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return ret;
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}
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/// <summary> Load a resource for a given path and a specific collection. </summary>
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public SafeResourceHandle LoadResolvedSafeResource(ResourceCategory category, ResourceType type, ByteString path, ResolveData resolveData)
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{
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_resolvedData = resolveData;
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var ret = _resources.GetSafeResource(category, type, path);
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_resolvedData = ResolveData.Invalid;
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return ret;
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}
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/// <summary> The function to use to resolve a given path. </summary>
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public Func<Utf8GamePath, ResourceCategory, ResourceType, (FullPath?, ResolveData)> ResolvePath = null!;
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@ -4,10 +4,12 @@ using Dalamud.Utility.Signatures;
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using FFXIVClientStructs.FFXIV.Client.System.Resource;
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using Penumbra.Api.Enums;
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using Penumbra.GameData;
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using Penumbra.Interop.SafeHandles;
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using Penumbra.Interop.Structs;
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using Penumbra.String;
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using Penumbra.String.Classes;
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using Penumbra.Util;
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using CSResourceHandle = FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.ResourceHandle;
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namespace Penumbra.Interop.ResourceLoading;
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@ -25,11 +27,11 @@ public unsafe class ResourceService : IDisposable
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_getResourceAsyncHook.Enable();
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_resourceHandleDestructorHook.Enable();
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_incRefHook = interop.HookFromAddress<ResourceHandlePrototype>(
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(nint)FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.ResourceHandle.MemberFunctionPointers.IncRef,
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(nint)CSResourceHandle.MemberFunctionPointers.IncRef,
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ResourceHandleIncRefDetour);
|
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_incRefHook.Enable();
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_decRefHook = interop.HookFromAddress<ResourceHandleDecRefPrototype>(
|
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(nint)FFXIVClientStructs.FFXIV.Client.System.Resource.Handle.ResourceHandle.MemberFunctionPointers.DecRef,
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(nint)CSResourceHandle.MemberFunctionPointers.DecRef,
|
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ResourceHandleDecRefDetour);
|
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_decRefHook.Enable();
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}
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@ -41,6 +43,9 @@ public unsafe class ResourceService : IDisposable
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&category, &type, &hash, path.Path, null, false);
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}
|
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|
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public SafeResourceHandle GetSafeResource(ResourceCategory category, ResourceType type, ByteString path)
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=> new((CSResourceHandle*)GetResource(category, type, path), false);
|
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|
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public void Dispose()
|
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{
|
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_getResourceSyncHook.Dispose();
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|
|
|
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|
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@ -9,6 +9,7 @@ using Penumbra.Collections;
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using Penumbra.GameData.Data;
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using Penumbra.GameData.Enums;
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using Penumbra.GameData.Structs;
|
||||
using Penumbra.Interop.Services;
|
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using Penumbra.String;
|
||||
using Penumbra.String.Classes;
|
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using Penumbra.UI;
|
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|
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@ -144,6 +145,14 @@ internal unsafe partial record ResolveContext(
|
|||
return GetOrCreateNode(ResourceType.Imc, 0, imc, path);
|
||||
}
|
||||
|
||||
public ResourceNode? CreateNodeFromPbd(ResourceHandle* pbd)
|
||||
{
|
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if (pbd == null)
|
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return null;
|
||||
|
||||
return GetOrCreateNode(ResourceType.Pbd, 0, pbd, PreBoneDeformerReplacer.PreBoneDeformerPath);
|
||||
}
|
||||
|
||||
public ResourceNode? CreateNodeFromTex(TextureResourceHandle* tex, string gamePath)
|
||||
{
|
||||
if (tex == null)
|
||||
|
|
|
|||
|
|
@ -1,4 +1,3 @@
|
|||
using Dalamud.Game.ClientState.Objects.Enums;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Character;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
|
|
@ -6,6 +5,7 @@ using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
|
|||
using Penumbra.GameData.Data;
|
||||
using Penumbra.GameData.Enums;
|
||||
using Penumbra.GameData.Structs;
|
||||
using Penumbra.Interop.Services;
|
||||
using Penumbra.UI;
|
||||
using CustomizeData = FFXIVClientStructs.FFXIV.Client.Game.Character.CustomizeData;
|
||||
using CustomizeIndex = Dalamud.Game.ClientState.Objects.Enums.CustomizeIndex;
|
||||
|
|
@ -155,6 +155,22 @@ public class ResourceTree
|
|||
{
|
||||
var genericContext = globalContext.CreateContext(&human->CharacterBase);
|
||||
|
||||
var cache = globalContext.Collection._cache;
|
||||
if (cache != null && cache.CustomResources.TryGetValue(PreBoneDeformerReplacer.PreBoneDeformerPath, out var pbdHandle))
|
||||
{
|
||||
var pbdNode = genericContext.CreateNodeFromPbd(pbdHandle.ResourceHandle);
|
||||
if (pbdNode != null)
|
||||
{
|
||||
if (globalContext.WithUiData)
|
||||
{
|
||||
pbdNode = pbdNode.Clone();
|
||||
pbdNode.FallbackName = "Racial Deformer";
|
||||
pbdNode.Icon = ChangedItemDrawer.ChangedItemIcon.Customization;
|
||||
}
|
||||
Nodes.Add(pbdNode);
|
||||
}
|
||||
}
|
||||
|
||||
var decalId = (byte)(human->Customize[(int)CustomizeIndex.Facepaint] & 0x7F);
|
||||
var decalPath = decalId != 0
|
||||
? GamePaths.Human.Decal.FaceDecalPath(decalId)
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
|
||||
|
||||
namespace Penumbra.Interop.SafeHandles;
|
||||
|
||||
public unsafe class SafeResourceHandle : SafeHandle
|
||||
public unsafe class SafeResourceHandle : SafeHandle, ICloneable
|
||||
{
|
||||
public ResourceHandle* ResourceHandle
|
||||
=> (ResourceHandle*)handle;
|
||||
|
|
@ -21,6 +21,12 @@ public unsafe class SafeResourceHandle : SafeHandle
|
|||
SetHandle((nint)handle);
|
||||
}
|
||||
|
||||
public SafeResourceHandle Clone()
|
||||
=> new(ResourceHandle, true);
|
||||
|
||||
object ICloneable.Clone()
|
||||
=> Clone();
|
||||
|
||||
public static SafeResourceHandle CreateInvalid()
|
||||
=> new(null, false);
|
||||
|
||||
|
|
|
|||
|
|
@ -28,6 +28,7 @@ public unsafe class CharacterUtility : IDisposable
|
|||
|
||||
public bool Ready { get; private set; }
|
||||
public event Action LoadingFinished;
|
||||
public nint DefaultHumanPbdResource { get; private set; }
|
||||
public nint DefaultTransparentResource { get; private set; }
|
||||
public nint DefaultDecalResource { get; private set; }
|
||||
public nint DefaultSkinShpkResource { get; private set; }
|
||||
|
|
@ -88,6 +89,12 @@ public unsafe class CharacterUtility : IDisposable
|
|||
anyMissing |= !_lists[i].Ready;
|
||||
}
|
||||
|
||||
if (DefaultHumanPbdResource == nint.Zero)
|
||||
{
|
||||
DefaultHumanPbdResource = (nint)Address->HumanPbdResource;
|
||||
anyMissing |= DefaultHumanPbdResource == nint.Zero;
|
||||
}
|
||||
|
||||
if (DefaultTransparentResource == nint.Zero)
|
||||
{
|
||||
DefaultTransparentResource = (nint)Address->TransparentTexResource;
|
||||
|
|
@ -151,6 +158,7 @@ public unsafe class CharacterUtility : IDisposable
|
|||
foreach (var list in _lists)
|
||||
list.Dispose();
|
||||
|
||||
Address->HumanPbdResource = (ResourceHandle*)DefaultHumanPbdResource;
|
||||
Address->TransparentTexResource = (TextureResourceHandle*)DefaultTransparentResource;
|
||||
Address->DecalTexResource = (TextureResourceHandle*)DefaultDecalResource;
|
||||
Address->SkinShpkResource = (ResourceHandle*)DefaultSkinShpkResource;
|
||||
|
|
|
|||
97
Penumbra/Interop/Services/PreBoneDeformerReplacer.cs
Normal file
97
Penumbra/Interop/Services/PreBoneDeformerReplacer.cs
Normal file
|
|
@ -0,0 +1,97 @@
|
|||
using Dalamud.Hooking;
|
||||
using Dalamud.Plugin.Services;
|
||||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Resource;
|
||||
using OtterGui.Services;
|
||||
using Penumbra.Api.Enums;
|
||||
using Penumbra.Interop.PathResolving;
|
||||
using Penumbra.Interop.ResourceLoading;
|
||||
using Penumbra.Interop.SafeHandles;
|
||||
using Penumbra.String.Classes;
|
||||
|
||||
namespace Penumbra.Interop.Services;
|
||||
|
||||
public sealed unsafe class PreBoneDeformerReplacer : IDisposable, IRequiredService
|
||||
{
|
||||
public static readonly Utf8GamePath PreBoneDeformerPath =
|
||||
Utf8GamePath.FromSpan("chara/xls/boneDeformer/human.pbd"u8, out var p) ? p : Utf8GamePath.Empty;
|
||||
|
||||
// Approximate name guesses.
|
||||
private delegate void CharacterBaseSetupScalingDelegate(CharacterBase* drawObject, uint slotIndex);
|
||||
private delegate void* CharacterBaseCreateDeformerDelegate(CharacterBase* drawObject, uint slotIndex);
|
||||
|
||||
private readonly Hook<CharacterBaseSetupScalingDelegate> _humanSetupScalingHook;
|
||||
private readonly Hook<CharacterBaseCreateDeformerDelegate> _humanCreateDeformerHook;
|
||||
|
||||
private readonly CharacterUtility _utility;
|
||||
private readonly CollectionResolver _collectionResolver;
|
||||
private readonly ResourceLoader _resourceLoader;
|
||||
private readonly IFramework _framework;
|
||||
|
||||
public PreBoneDeformerReplacer(CharacterUtility utility, CollectionResolver collectionResolver, ResourceLoader resourceLoader,
|
||||
IGameInteropProvider interop, IFramework framework, CharacterBaseVTables vTables)
|
||||
{
|
||||
interop.InitializeFromAttributes(this);
|
||||
_utility = utility;
|
||||
_collectionResolver = collectionResolver;
|
||||
_resourceLoader = resourceLoader;
|
||||
_framework = framework;
|
||||
_humanSetupScalingHook = interop.HookFromAddress<CharacterBaseSetupScalingDelegate>(vTables.HumanVTable[57], SetupScaling);
|
||||
_humanCreateDeformerHook = interop.HookFromAddress<CharacterBaseCreateDeformerDelegate>(vTables.HumanVTable[91], CreateDeformer);
|
||||
_humanSetupScalingHook.Enable();
|
||||
_humanCreateDeformerHook.Enable();
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
_humanCreateDeformerHook.Dispose();
|
||||
_humanSetupScalingHook.Dispose();
|
||||
}
|
||||
|
||||
private SafeResourceHandle GetPreBoneDeformerForCharacter(CharacterBase* drawObject)
|
||||
{
|
||||
var resolveData = _collectionResolver.IdentifyCollection(&drawObject->DrawObject, true);
|
||||
if (resolveData.ModCollection._cache is not { } cache)
|
||||
return _resourceLoader.LoadResolvedSafeResource(ResourceCategory.Chara, ResourceType.Pbd, PreBoneDeformerPath.Path, resolveData);
|
||||
|
||||
return cache.CustomResources.Get(ResourceCategory.Chara, ResourceType.Pbd, PreBoneDeformerPath, resolveData);
|
||||
}
|
||||
|
||||
private void SetupScaling(CharacterBase* drawObject, uint slotIndex)
|
||||
{
|
||||
if (!_framework.IsInFrameworkUpdateThread)
|
||||
Penumbra.Log.Warning(
|
||||
$"{nameof(PreBoneDeformerReplacer)}.{nameof(SetupScaling)}(0x{(nint)drawObject:X}, {slotIndex}) called out of framework thread");
|
||||
|
||||
using var preBoneDeformer = GetPreBoneDeformerForCharacter(drawObject);
|
||||
try
|
||||
{
|
||||
if (!preBoneDeformer.IsInvalid)
|
||||
_utility.Address->HumanPbdResource = (Structs.ResourceHandle*)preBoneDeformer.ResourceHandle;
|
||||
_humanSetupScalingHook.Original(drawObject, slotIndex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_utility.Address->HumanPbdResource = (Structs.ResourceHandle*)_utility.DefaultHumanPbdResource;
|
||||
}
|
||||
}
|
||||
|
||||
private void* CreateDeformer(CharacterBase* drawObject, uint slotIndex)
|
||||
{
|
||||
if (!_framework.IsInFrameworkUpdateThread)
|
||||
Penumbra.Log.Warning(
|
||||
$"{nameof(PreBoneDeformerReplacer)}.{nameof(CreateDeformer)}(0x{(nint)drawObject:X}, {slotIndex}) called out of framework thread");
|
||||
|
||||
using var preBoneDeformer = GetPreBoneDeformerForCharacter(drawObject);
|
||||
try
|
||||
{
|
||||
if (!preBoneDeformer.IsInvalid)
|
||||
_utility.Address->HumanPbdResource = (Structs.ResourceHandle*)preBoneDeformer.ResourceHandle;
|
||||
return _humanCreateDeformerHook.Original(drawObject, slotIndex);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_utility.Address->HumanPbdResource = (Structs.ResourceHandle*)_utility.DefaultHumanPbdResource;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -5,6 +5,7 @@ using FFXIVClientStructs.FFXIV.Client.Graphics.Render;
|
|||
using FFXIVClientStructs.FFXIV.Client.Graphics.Scene;
|
||||
using FFXIVClientStructs.FFXIV.Client.System.Resource.Handle;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Services;
|
||||
using Penumbra.Communication;
|
||||
using Penumbra.GameData;
|
||||
using Penumbra.Interop.Hooks.Resources;
|
||||
|
|
@ -13,7 +14,7 @@ using CSModelRenderer = FFXIVClientStructs.FFXIV.Client.Graphics.Render.ModelRen
|
|||
|
||||
namespace Penumbra.Interop.Services;
|
||||
|
||||
public sealed unsafe class ShaderReplacementFixer : IDisposable
|
||||
public sealed unsafe class ShaderReplacementFixer : IDisposable, IRequiredService
|
||||
{
|
||||
public static ReadOnlySpan<byte> SkinShpkName
|
||||
=> "skin.shpk"u8;
|
||||
|
|
@ -21,11 +22,10 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable
|
|||
public static ReadOnlySpan<byte> CharacterGlassShpkName
|
||||
=> "characterglass.shpk"u8;
|
||||
|
||||
[Signature(Sigs.HumanVTable, ScanType = ScanType.StaticAddress)]
|
||||
private readonly nint* _humanVTable = null!;
|
||||
|
||||
private delegate nint CharacterBaseOnRenderMaterialDelegate(CharacterBase* drawObject, CSModelRenderer.OnRenderMaterialParams* param);
|
||||
private delegate nint ModelRendererOnRenderMaterialDelegate(CSModelRenderer* modelRenderer, ushort* outFlags, CSModelRenderer.OnRenderModelParams* param, Material* material, uint materialIndex);
|
||||
|
||||
private delegate nint ModelRendererOnRenderMaterialDelegate(CSModelRenderer* modelRenderer, ushort* outFlags,
|
||||
CSModelRenderer.OnRenderModelParams* param, Material* material, uint materialIndex);
|
||||
|
||||
private readonly Hook<CharacterBaseOnRenderMaterialDelegate> _humanOnRenderMaterialHook;
|
||||
|
||||
|
|
@ -59,14 +59,15 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable
|
|||
=> _moddedCharacterGlassShpkCount;
|
||||
|
||||
public ShaderReplacementFixer(ResourceHandleDestructor resourceHandleDestructor, CharacterUtility utility, ModelRenderer modelRenderer,
|
||||
CommunicatorService communicator, IGameInteropProvider interop)
|
||||
CommunicatorService communicator, IGameInteropProvider interop, CharacterBaseVTables vTables)
|
||||
{
|
||||
interop.InitializeFromAttributes(this);
|
||||
_resourceHandleDestructor = resourceHandleDestructor;
|
||||
_utility = utility;
|
||||
_modelRenderer = modelRenderer;
|
||||
_communicator = communicator;
|
||||
_humanOnRenderMaterialHook = interop.HookFromAddress<CharacterBaseOnRenderMaterialDelegate>(_humanVTable[62], OnRenderHumanMaterial);
|
||||
_resourceHandleDestructor = resourceHandleDestructor;
|
||||
_utility = utility;
|
||||
_modelRenderer = modelRenderer;
|
||||
_communicator = communicator;
|
||||
_humanOnRenderMaterialHook =
|
||||
interop.HookFromAddress<CharacterBaseOnRenderMaterialDelegate>(vTables.HumanVTable[62], OnRenderHumanMaterial);
|
||||
_communicator.MtrlShpkLoaded.Subscribe(OnMtrlShpkLoaded, MtrlShpkLoaded.Priority.ShaderReplacementFixer);
|
||||
_resourceHandleDestructor.Subscribe(OnResourceHandleDestructor, ResourceHandleDestructor.Priority.ShaderReplacementFixer);
|
||||
_humanOnRenderMaterialHook.Enable();
|
||||
|
|
@ -82,7 +83,7 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable
|
|||
_moddedCharacterGlassShpkMaterials.Clear();
|
||||
_moddedSkinShpkMaterials.Clear();
|
||||
_moddedCharacterGlassShpkCount = 0;
|
||||
_moddedSkinShpkCount = 0;
|
||||
_moddedSkinShpkCount = 0;
|
||||
}
|
||||
|
||||
public (ulong Skin, ulong CharacterGlass) GetAndResetSlowPathCallDeltas()
|
||||
|
|
@ -106,16 +107,12 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable
|
|||
var shpkName = mtrl->ShpkNameSpan;
|
||||
|
||||
if (SkinShpkName.SequenceEqual(shpkName) && (nint)shpk != _utility.DefaultSkinShpkResource)
|
||||
{
|
||||
if (_moddedSkinShpkMaterials.TryAdd(mtrlResourceHandle))
|
||||
Interlocked.Increment(ref _moddedSkinShpkCount);
|
||||
}
|
||||
|
||||
if (CharacterGlassShpkName.SequenceEqual(shpkName) && shpk != _modelRenderer.DefaultCharacterGlassShaderPackage)
|
||||
{
|
||||
if (_moddedCharacterGlassShpkMaterials.TryAdd(mtrlResourceHandle))
|
||||
Interlocked.Increment(ref _moddedCharacterGlassShpkCount);
|
||||
}
|
||||
}
|
||||
|
||||
private void OnResourceHandleDestructor(Structs.ResourceHandle* handle)
|
||||
|
|
@ -159,9 +156,9 @@ public sealed unsafe class ShaderReplacementFixer : IDisposable
|
|||
}
|
||||
}
|
||||
|
||||
private nint ModelRendererOnRenderMaterialDetour(CSModelRenderer* modelRenderer, ushort* outFlags, CSModelRenderer.OnRenderModelParams* param, Material* material, uint materialIndex)
|
||||
private nint ModelRendererOnRenderMaterialDetour(CSModelRenderer* modelRenderer, ushort* outFlags,
|
||||
CSModelRenderer.OnRenderModelParams* param, Material* material, uint materialIndex)
|
||||
{
|
||||
|
||||
// If we don't have any on-screen instances of modded characterglass.shpk, we don't need the slow path at all.
|
||||
if (!Enabled || _moddedCharacterGlassShpkCount == 0)
|
||||
return _modelRendererOnRenderMaterialHook.Original(modelRenderer, outFlags, param, material, materialIndex);
|
||||
|
|
|
|||
|
|
@ -5,6 +5,7 @@ namespace Penumbra.Interop.Structs;
|
|||
[StructLayout(LayoutKind.Explicit)]
|
||||
public unsafe struct CharacterUtilityData
|
||||
{
|
||||
public const int IndexHumanPbd = 63;
|
||||
public const int IndexTransparentTex = 72;
|
||||
public const int IndexDecalTex = 73;
|
||||
public const int IndexSkinShpk = 76;
|
||||
|
|
@ -72,6 +73,9 @@ public unsafe struct CharacterUtilityData
|
|||
public ResourceHandle* EqdpResource(GenderRace raceCode, bool accessory)
|
||||
=> Resource((int)EqdpIdx(raceCode, accessory));
|
||||
|
||||
[FieldOffset(8 + IndexHumanPbd * 8)]
|
||||
public ResourceHandle* HumanPbdResource;
|
||||
|
||||
[FieldOffset(8 + (int)MetaIndex.HumanCmp * 8)]
|
||||
public ResourceHandle* HumanCmpResource;
|
||||
|
||||
|
|
|
|||
|
|
@ -77,7 +77,6 @@ public class Penumbra : IDalamudPlugin
|
|||
_services.GetService<ModCacheManager>(); // Initialize because not required anywhere else.
|
||||
_collectionManager.Caches.CreateNecessaryCaches();
|
||||
_services.GetService<PathResolver>();
|
||||
_services.GetService<ShaderReplacementFixer>();
|
||||
|
||||
_services.GetService<DalamudSubstitutionProvider>(); // Initialize before Interface.
|
||||
|
||||
|
|
|
|||
|
|
@ -131,8 +131,7 @@ public static class StaticServiceManager
|
|||
=> services.AddSingleton<ResourceLoader>()
|
||||
.AddSingleton<ResourceWatcher>()
|
||||
.AddSingleton<ResourceTreeFactory>()
|
||||
.AddSingleton<MetaFileManager>()
|
||||
.AddSingleton<ShaderReplacementFixer>();
|
||||
.AddSingleton<MetaFileManager>();
|
||||
|
||||
private static ServiceManager AddResolvers(this ServiceManager services)
|
||||
=> services.AddSingleton<CollectionResolver>()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue