From a6f7fd623c7285dabf06dc2b3422a993dc7b3537 Mon Sep 17 00:00:00 2001 From: Exter-N Date: Tue, 21 Nov 2023 19:14:01 +0100 Subject: [PATCH] ResourceTree: Fix model path resolving --- Penumbra/Interop/ResourceTree/ResolveContext.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Penumbra/Interop/ResourceTree/ResolveContext.cs b/Penumbra/Interop/ResourceTree/ResolveContext.cs index 73abcb4d..5a5ecdd9 100644 --- a/Penumbra/Interop/ResourceTree/ResolveContext.cs +++ b/Penumbra/Interop/ResourceTree/ResolveContext.cs @@ -154,8 +154,7 @@ internal partial record ResolveContext(GlobalResolveContext Global, PointerModelResourceHandle; - if (!Utf8GamePath.FromByteString(ResolveMdlPath(CharacterBase, SlotIndex), out var path)) - return null; + var path = ResolveModelPath(); if (Global.Nodes.TryGetValue((path, (nint)mdlResource), out var cached)) return cached;