Change Skin Material Replacement to accept arbitrary suffix-strings for From and To.

This commit is contained in:
Ottermandias 2022-02-16 15:00:50 +01:00
parent 947e40b1eb
commit aa180dcdf6
2 changed files with 638 additions and 569 deletions

View file

@ -11,8 +11,8 @@ using Penumbra.Mods;
using Penumbra.UI.Custom;
using Penumbra.Util;
namespace Penumbra.UI
{
namespace Penumbra.UI;
public partial class SettingsInterface
{
private class ModPanel
@ -58,6 +58,9 @@ namespace Penumbra.UI
private string _currentWebsite;
private bool _validWebsite;
private string _fromMaterial = string.Empty;
private string _toMaterial = string.Empty;
public ModPanel( SettingsInterface ui, Selector s, HashSet< string > newMods )
{
_base = ui;
@ -276,7 +279,7 @@ namespace Penumbra.UI
}
else if( !string.Equals( _newName, Mod!.Data.BasePath.Name, StringComparison.InvariantCultureIgnoreCase ) )
{
DirectoryInfo dir = Mod!.Data.BasePath;
var dir = Mod!.Data.BasePath;
DirectoryInfo newDir = new(Path.Combine( dir.Parent!.FullName, _newName ));
if( newDir.Exists )
@ -329,7 +332,7 @@ namespace Penumbra.UI
using var raii = ImGuiRaii.DeferredEnd( ImGui.EndPopup );
DirectoryInfo dir = Mod!.Data.BasePath;
var dir = Mod!.Data.BasePath;
DirectoryInfo newDir = new(Path.Combine( dir.Parent!.FullName, _newName ));
ImGui.Text(
$"The mod directory {newDir} already exists.\nDo you want to merge / overwrite both mods?\nThis may corrupt the resulting mod in irrecoverable ways." );
@ -499,39 +502,32 @@ namespace Penumbra.UI
+ "Experimental - Use at own risk!" );
}
private void DrawMaterialChangeButtons()
private void DrawMaterialChangeRow()
{
if( ImGui.Button( "Skin Material B to D" ) )
{
ModelChanger.ChangeMtrlBToD( Mod!.Data );
}
ImGuiCustom.HoverTooltip( "Change the skin material all models in this mod reference from B to D.\n"
+ "This is usually to convert Bibo+ models to T&F3 skins.\n"
+ "This overwrites .mdl files, use at your own risk!" );
ImGui.SetNextItemWidth( 150 * ImGuiHelpers.GlobalScale );
ImGui.InputTextWithHint( "##fromMaterial", "From Material Suffix...", ref _fromMaterial, 16 );
ImGui.SameLine();
if( ImGui.Button( "Skin Material D to B" ) )
{
ModelChanger.ChangeMtrlDToB( Mod!.Data );
}
ImGuiCustom.HoverTooltip( "Change the skin material all models in this mod reference from D to B.\n"
+ "This is usually to convert T&F3 models to Bibo+ skins.\n"
+ "This overwrites .mdl files, use at your own risk!" );
using var font = ImGuiRaii.PushFont( UiBuilder.IconFont );
ImGui.Text( FontAwesomeIcon.LongArrowAltRight.ToIconString() );
font.Pop();
ImGui.SameLine();
if( ImGui.Button( "Skin Material A to E" ) )
{
ModelChanger.ChangeMtrlAToE( Mod!.Data );
}
ImGuiCustom.HoverTooltip( "Change the material all models in this mod reference from A to E.\n"
+ "This overwrites .mdl files, use at your own risk!" );
ImGui.SetNextItemWidth( 150 * ImGuiHelpers.GlobalScale );
ImGui.InputTextWithHint( "##toMaterial", "To Material Suffix...", ref _toMaterial, 16 );
ImGui.SameLine();
if( ImGui.Button( "Skin Material E to A" ) )
var validStrings = ModelChanger.ValidStrings( _fromMaterial, _toMaterial );
using var alpha = ImGuiRaii.PushStyle( ImGuiStyleVar.Alpha, 0.5f, !validStrings );
if( ImGui.Button( "Convert" ) && validStrings )
{
ModelChanger.ChangeMtrlEToA( Mod!.Data );
ModelChanger.ChangeModMaterials( Mod!.Data, _fromMaterial, _toMaterial );
}
ImGuiCustom.HoverTooltip( "Change the material all models in this mod reference from E to A.\n"
alpha.Pop();
ImGuiCustom.HoverTooltip(
"Change the skin material of all models in this mod reference "
+ "from the suffix given in the first text input to "
+ "the suffix given in the second input.\n"
+ "Enter only the suffix, e.g. 'd' or 'a' or 'bibo', not the whole path.\n"
+ "This overwrites .mdl files, use at your own risk!" );
}
@ -555,7 +551,7 @@ namespace Penumbra.UI
ImGui.SameLine();
DrawSplitButton();
DrawMaterialChangeButtons();
DrawMaterialChangeRow();
DrawSortOrder( Mod!.Data, _modManager, _selector );
}
@ -601,4 +597,3 @@ namespace Penumbra.UI
}
}
}
}

View file

@ -1,4 +1,5 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
@ -9,10 +10,105 @@ namespace Penumbra.Util;
public static class ModelChanger
{
private const string SkinMaterialString = "/mt_c0201b0001_d.mtrl";
private static readonly byte[] SkinMaterial = Encoding.UTF8.GetBytes( SkinMaterialString );
private static int FindSubSequence( byte[] main, byte[] sub, int from = 0 )
{
if( sub.Length + from > main.Length )
{
return -1;
}
public static int ChangeMtrl( FullPath file, byte from, byte to )
var length = main.Length - sub.Length;
for( var i = from; i < length; ++i )
{
var span = main.AsSpan( i, sub.Length );
if( span.SequenceEqual( sub ) )
{
return i;
}
}
return -1;
}
private static bool ConvertString( string text, out byte[] data )
{
data = Encoding.UTF8.GetBytes( text );
return data.Length == text.Length && !data.Any( b => b > 0b10000000 );
}
public static bool ValidStrings( string from, string to )
=> from.Length != 0
&& to.Length != 0
&& from.Length < 16
&& to.Length < 16
&& from != to
&& Encoding.UTF8.GetByteCount( from ) == from.Length
&& Encoding.UTF8.GetByteCount( to ) == to.Length;
private static bool ConvertName( string name, out byte[] data )
{
if( name.Length != 0 )
{
return ConvertString( $"/mt_c0201b0001_{name}.mtrl", out data );
}
data = Array.Empty< byte >();
return false;
}
private static int ReplaceEqualSequences( byte[] main, byte[] subLhs, byte[] subRhs )
{
if( subLhs.SequenceEqual( subRhs ) )
{
return 0;
}
var i = 0;
var replacements = 0;
while( ( i = FindSubSequence( main, subLhs, i ) ) > 0 )
{
subRhs.CopyTo( main.AsSpan( i ) );
i += subLhs.Length;
++replacements;
}
return replacements;
}
private static int ReplaceSubSequences( ref byte[] main, byte[] subLhs, byte[] subRhs )
{
if( subLhs.Length == subRhs.Length )
{
return ReplaceEqualSequences( main, subLhs, subRhs );
}
var replacements = new List< int >( 4 );
for( var i = FindSubSequence( main, subLhs ); i >= 0; i = FindSubSequence( main, subLhs, i + subLhs.Length ) )
{
replacements.Add( i );
}
var ret = new byte[main.Length + ( subRhs.Length - subLhs.Length ) * replacements.Count];
var last = 0;
var totalLength = 0;
foreach( var i in replacements )
{
var length = i - last;
main.AsSpan( last, length ).CopyTo( ret.AsSpan( totalLength ) );
totalLength += length;
subRhs.CopyTo( ret.AsSpan( totalLength ) );
totalLength += subRhs.Length;
last = i + subLhs.Length;
}
main.AsSpan( last ).CopyTo( ret.AsSpan( totalLength ) );
main = ret;
return replacements.Count;
}
public static int ChangeMtrl( FullPath file, byte[] from, byte[] to )
{
if( !file.Exists )
{
@ -22,53 +118,31 @@ public static class ModelChanger
try
{
var text = File.ReadAllBytes( file.FullName );
var replaced = 0;
var length = text.Length - SkinMaterial.Length;
SkinMaterial[ 15 ] = from;
for( var i = 0; i < length; ++i )
var replaced = ReplaceSubSequences( ref text, from, to );
if( replaced > 0 )
{
if( SkinMaterial.Where( ( t, j ) => text[ i + j ] != t ).Any() )
{
continue;
}
text[ i + 15 ] = to;
i += SkinMaterial.Length;
++replaced;
}
if( replaced == 0 )
{
return 0;
}
File.WriteAllBytes( file.FullName, text );
}
return replaced;
}
catch( Exception e )
{
PluginLog.Error( $"Could not write .mdl data for file {file.FullName}, replacing {( char )from} with {( char )to}:\n{e}" );
PluginLog.Error( $"Could not write .mdl data for file {file.FullName}:\n{e}" );
return -1;
}
}
public static bool ChangeModMaterials( ModData mod, byte from, byte to )
public static bool ChangeModMaterials( ModData mod, string from, string to )
{
if( ValidStrings( from, to ) && ConvertName( from, out var lhs ) && ConvertName( to, out var rhs ) )
{
return mod.Resources.ModFiles
.Where( f => f.Extension.Equals( ".mdl", StringComparison.InvariantCultureIgnoreCase ) )
.All( file => ChangeMtrl( file, from, to ) >= 0 );
.All( file => ChangeMtrl( file, lhs, rhs ) >= 0 );
}
public static bool ChangeMtrlBToD( ModData mod )
=> ChangeModMaterials( mod, ( byte )'b', ( byte )'d' );
public static bool ChangeMtrlDToB( ModData mod )
=> ChangeModMaterials( mod, ( byte )'d', ( byte )'b' );
public static bool ChangeMtrlEToA( ModData mod )
=> ChangeModMaterials( mod, ( byte )'e', ( byte )'a' );
public static bool ChangeMtrlAToE( ModData mod )
=> ChangeModMaterials( mod, ( byte )'a', ( byte )'e' );
PluginLog.Warning( $"{from} or {to} can not be valid material suffixes." );
return false;
}
}