diff --git a/Penumbra.GameData/ObjectIdentification.cs b/Penumbra.GameData/ObjectIdentification.cs index 7057c876..be3e5968 100644 --- a/Penumbra.GameData/ObjectIdentification.cs +++ b/Penumbra.GameData/ObjectIdentification.cs @@ -313,7 +313,7 @@ namespace Penumbra.GameData default: { var (begin, _) = FindIndexRange( _equipment, - ( ( ulong )setId << 32 ) | ( ( ulong )slot.ToSlot() << 16 ) | ( ulong )weaponType, + ( ( ulong )setId << 32 ) | ( ( ulong )slot.ToSlot() << 16 ) | variant, 0xFFFFFFFFFFFF ); return begin >= 0 ? _equipment[ begin ].Item2.FirstOrDefault() : null; }