From acfd5d24848988ea0232bee49c49b9bec7fb9cc0 Mon Sep 17 00:00:00 2001 From: Exter-N Date: Wed, 15 Nov 2023 20:04:30 +0100 Subject: [PATCH] Update Penumbra.GameData Also remove a check that, if it was still valid, would always be false with the new changes. --- Penumbra.GameData | 2 +- Penumbra/Interop/PathResolving/MetaState.cs | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/Penumbra.GameData b/Penumbra.GameData index 20e8002b..a807e426 160000 --- a/Penumbra.GameData +++ b/Penumbra.GameData @@ -1 +1 @@ -Subproject commit 20e8002bfe701e54b05721c3b7b80c495a692adc +Subproject commit a807e426eed5b26a5d1043d5c47c98b28c93982e diff --git a/Penumbra/Interop/PathResolving/MetaState.cs b/Penumbra/Interop/PathResolving/MetaState.cs index 0048dc8c..c1e0bb80 100644 --- a/Penumbra/Interop/PathResolving/MetaState.cs +++ b/Penumbra/Interop/PathResolving/MetaState.cs @@ -102,8 +102,6 @@ public unsafe class MetaState : IDisposable public DisposableContainer ResolveEqdpData(ModCollection collection, GenderRace race, bool equipment, bool accessory) { var races = race.Dependencies(); - if (races.Length == 0) - return DisposableContainer.Empty; var equipmentEnumerable = equipment ? races.Select(r => collection.TemporarilySetEqdpFile(_characterUtility, r, false))