mirror of
https://github.com/xivdev/Penumbra.git
synced 2025-12-12 18:27:24 +01:00
Merge branch 'xivdev:master' into master
This commit is contained in:
commit
ad9eb89654
48 changed files with 1101 additions and 178 deletions
2
OtterGui
2
OtterGui
|
|
@ -1 +1 @@
|
|||
Subproject commit 4a9b71a93e76aa5eed818542288329e34ec0dd89
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Subproject commit f354444776591ae423e2d8374aae346308d81424
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||||
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@ -1 +1 @@
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|||
Subproject commit c27a06004138f2ec80ccdb494bb6ddf6d39d2165
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Subproject commit dd14131793e5ae47cc8e9232f46469216017b5aa
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|
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@ -1,4 +1,4 @@
|
|||
<Project Sdk="Dalamud.NET.Sdk/13.0.0">
|
||||
<Project Sdk="Dalamud.NET.Sdk/13.1.0">
|
||||
<PropertyGroup>
|
||||
<OutputType>Exe</OutputType>
|
||||
</PropertyGroup>
|
||||
|
|
|
|||
|
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@ -1 +1 @@
|
|||
Subproject commit 15e7c8eb41867e6bbd3fe6a8885404df087bc7e7
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||||
Subproject commit 27893a85adb57a301dd93fd2c7d318bfd4c12a0f
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||||
|
|
@ -1 +1 @@
|
|||
Subproject commit 878acce46e286867d6ef1f8ecedb390f7bac34fd
|
||||
Subproject commit c8611a0c546b6b2ec29214ab319fc2c38fe74793
|
||||
7
Penumbra/Api/Api/IdentityChecker.cs
Normal file
7
Penumbra/Api/Api/IdentityChecker.cs
Normal file
|
|
@ -0,0 +1,7 @@
|
|||
namespace Penumbra.Api.Api;
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||||
|
||||
public static class IdentityChecker
|
||||
{
|
||||
public static bool Check(string identity)
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=> true;
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}
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|
|
@ -1,3 +1,4 @@
|
|||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui.Compression;
|
||||
using OtterGui.Services;
|
||||
using Penumbra.Api.Enums;
|
||||
|
|
@ -33,12 +34,8 @@ public class ModsApi : IPenumbraApiMods, IApiService, IDisposable
|
|||
{
|
||||
switch (type)
|
||||
{
|
||||
case ModPathChangeType.Deleted when oldDirectory != null:
|
||||
ModDeleted?.Invoke(oldDirectory.Name);
|
||||
break;
|
||||
case ModPathChangeType.Added when newDirectory != null:
|
||||
ModAdded?.Invoke(newDirectory.Name);
|
||||
break;
|
||||
case ModPathChangeType.Deleted when oldDirectory != null: ModDeleted?.Invoke(oldDirectory.Name); break;
|
||||
case ModPathChangeType.Added when newDirectory != null: ModAdded?.Invoke(newDirectory.Name); break;
|
||||
case ModPathChangeType.Moved when newDirectory != null && oldDirectory != null:
|
||||
ModMoved?.Invoke(oldDirectory.Name, newDirectory.Name);
|
||||
break;
|
||||
|
|
@ -46,7 +43,9 @@ public class ModsApi : IPenumbraApiMods, IApiService, IDisposable
|
|||
}
|
||||
|
||||
public void Dispose()
|
||||
=> _communicator.ModPathChanged.Unsubscribe(OnModPathChanged);
|
||||
{
|
||||
_communicator.ModPathChanged.Unsubscribe(OnModPathChanged);
|
||||
}
|
||||
|
||||
public Dictionary<string, string> GetModList()
|
||||
=> _modManager.ToDictionary(m => m.ModPath.Name, m => m.Name.Text);
|
||||
|
|
@ -109,6 +108,18 @@ public class ModsApi : IPenumbraApiMods, IApiService, IDisposable
|
|||
public event Action<string>? ModAdded;
|
||||
public event Action<string, string>? ModMoved;
|
||||
|
||||
public event Action<JObject, ushort, string>? CreatingPcp
|
||||
{
|
||||
add => _communicator.PcpCreation.Subscribe(value!, PcpCreation.Priority.ModsApi);
|
||||
remove => _communicator.PcpCreation.Unsubscribe(value!);
|
||||
}
|
||||
|
||||
public event Action<JObject, string, Guid>? ParsingPcp
|
||||
{
|
||||
add => _communicator.PcpParsing.Subscribe(value!, PcpParsing.Priority.ModsApi);
|
||||
remove => _communicator.PcpParsing.Unsubscribe(value!);
|
||||
}
|
||||
|
||||
public (PenumbraApiEc, string, bool, bool) GetModPath(string modDirectory, string modName)
|
||||
{
|
||||
if (!_modManager.TryGetMod(modDirectory, modName, out var mod)
|
||||
|
|
|
|||
|
|
@ -17,7 +17,7 @@ public class PenumbraApi(
|
|||
UiApi ui) : IDisposable, IApiService, IPenumbraApi
|
||||
{
|
||||
public const int BreakingVersion = 5;
|
||||
public const int FeatureVersion = 10;
|
||||
public const int FeatureVersion = 12;
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -20,8 +20,16 @@ public class TemporaryApi(
|
|||
ApiHelpers apiHelpers,
|
||||
ModManager modManager) : IPenumbraApiTemporary, IApiService
|
||||
{
|
||||
public Guid CreateTemporaryCollection(string name)
|
||||
=> tempCollections.CreateTemporaryCollection(name);
|
||||
public (PenumbraApiEc, Guid) CreateTemporaryCollection(string identity, string name)
|
||||
{
|
||||
if (!IdentityChecker.Check(identity))
|
||||
return (PenumbraApiEc.InvalidCredentials, Guid.Empty);
|
||||
|
||||
var collection = tempCollections.CreateTemporaryCollection(name);
|
||||
if (collection == Guid.Empty)
|
||||
return (PenumbraApiEc.UnknownError, collection);
|
||||
return (PenumbraApiEc.Success, collection);
|
||||
}
|
||||
|
||||
public PenumbraApiEc DeleteTemporaryCollection(Guid collectionId)
|
||||
=> tempCollections.RemoveTemporaryCollection(collectionId)
|
||||
|
|
|
|||
|
|
@ -54,6 +54,8 @@ public sealed class IpcProviders : IDisposable, IApiService
|
|||
IpcSubscribers.ModDeleted.Provider(pi, api.Mods),
|
||||
IpcSubscribers.ModAdded.Provider(pi, api.Mods),
|
||||
IpcSubscribers.ModMoved.Provider(pi, api.Mods),
|
||||
IpcSubscribers.CreatingPcp.Provider(pi, api.Mods),
|
||||
IpcSubscribers.ParsingPcp.Provider(pi, api.Mods),
|
||||
IpcSubscribers.GetModPath.Provider(pi, api.Mods),
|
||||
IpcSubscribers.SetModPath.Provider(pi, api.Mods),
|
||||
IpcSubscribers.GetChangedItems.Provider(pi, api.Mods),
|
||||
|
|
|
|||
|
|
@ -38,6 +38,7 @@ public class TemporaryIpcTester(
|
|||
private string _tempGamePath = "test/game/path.mtrl";
|
||||
private string _tempFilePath = "test/success.mtrl";
|
||||
private string _tempManipulation = string.Empty;
|
||||
private string _identity = string.Empty;
|
||||
private PenumbraApiEc _lastTempError;
|
||||
private int _tempActorIndex;
|
||||
private bool _forceOverwrite;
|
||||
|
|
@ -48,6 +49,7 @@ public class TemporaryIpcTester(
|
|||
if (!_)
|
||||
return;
|
||||
|
||||
ImGui.InputTextWithHint("##identity", "Identity...", ref _identity, 128);
|
||||
ImGui.InputTextWithHint("##tempCollection", "Collection Name...", ref _tempCollectionName, 128);
|
||||
ImGuiUtil.GuidInput("##guid", "Collection GUID...", string.Empty, ref _tempGuid, ref _tempCollectionGuidName);
|
||||
ImGui.InputInt("##tempActorIndex", ref _tempActorIndex, 0, 0);
|
||||
|
|
@ -73,7 +75,7 @@ public class TemporaryIpcTester(
|
|||
IpcTester.DrawIntro(CreateTemporaryCollection.Label, "Create Temporary Collection");
|
||||
if (ImGui.Button("Create##Collection"))
|
||||
{
|
||||
LastCreatedCollectionId = new CreateTemporaryCollection(pi).Invoke(_tempCollectionName);
|
||||
_lastTempError = new CreateTemporaryCollection(pi).Invoke(_identity, _tempCollectionName, out LastCreatedCollectionId);
|
||||
if (_tempGuid == null)
|
||||
{
|
||||
_tempGuid = LastCreatedCollectionId;
|
||||
|
|
|
|||
|
|
@ -59,8 +59,15 @@ public sealed class CollectionAutoSelector : IService, IDisposable
|
|||
return;
|
||||
|
||||
var collection = _resolver.PlayerCollection();
|
||||
Penumbra.Log.Debug($"Setting current collection to {collection.Identity.Identifier} through automatic collection selection.");
|
||||
_collections.SetCollection(collection, CollectionType.Current);
|
||||
if (collection.Identity.Id == Guid.Empty)
|
||||
{
|
||||
Penumbra.Log.Debug($"Not setting current collection because character has no mods assigned.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Penumbra.Log.Debug($"Setting current collection to {collection.Identity.Identifier} through automatic collection selection.");
|
||||
_collections.SetCollection(collection, CollectionType.Current);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
|||
|
|
@ -3,6 +3,7 @@ using Penumbra.Api;
|
|||
using Penumbra.Api.Api;
|
||||
using Penumbra.Mods;
|
||||
using Penumbra.Mods.Manager;
|
||||
using Penumbra.Services;
|
||||
|
||||
namespace Penumbra.Communication;
|
||||
|
||||
|
|
@ -20,11 +21,14 @@ public sealed class ModPathChanged()
|
|||
{
|
||||
public enum Priority
|
||||
{
|
||||
/// <seealso cref="PcpService.OnModPathChange"/>
|
||||
PcpService = int.MinValue,
|
||||
|
||||
/// <seealso cref="ModsApi.OnModPathChange"/>
|
||||
ApiMods = int.MinValue,
|
||||
ApiMods = int.MinValue + 1,
|
||||
|
||||
/// <seealso cref="ModSettingsApi.OnModPathChange"/>
|
||||
ApiModSettings = int.MinValue,
|
||||
ApiModSettings = int.MinValue + 1,
|
||||
|
||||
/// <seealso cref="EphemeralConfig.OnModPathChanged"/>
|
||||
EphemeralConfig = -500,
|
||||
|
|
|
|||
21
Penumbra/Communication/PcpCreation.cs
Normal file
21
Penumbra/Communication/PcpCreation.cs
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui.Classes;
|
||||
|
||||
namespace Penumbra.Communication;
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when the character.json file for a .pcp file is written.
|
||||
/// <list type="number">
|
||||
/// <item>Parameter is the JObject that gets written to file. </item>
|
||||
/// <item>Parameter is the object index of the game object this is written for. </item>
|
||||
/// <item>Parameter is the full path to the directory being set up for the PCP creation. </item>
|
||||
/// </list>
|
||||
/// </summary>
|
||||
public sealed class PcpCreation() : EventWrapper<JObject, ushort, string, PcpCreation.Priority>(nameof(PcpCreation))
|
||||
{
|
||||
public enum Priority
|
||||
{
|
||||
/// <seealso cref="Api.Api.ModsApi"/>
|
||||
ModsApi = int.MinValue,
|
||||
}
|
||||
}
|
||||
21
Penumbra/Communication/PcpParsing.cs
Normal file
21
Penumbra/Communication/PcpParsing.cs
Normal file
|
|
@ -0,0 +1,21 @@
|
|||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui.Classes;
|
||||
|
||||
namespace Penumbra.Communication;
|
||||
|
||||
/// <summary>
|
||||
/// Triggered when the character.json file for a .pcp file is parsed and applied.
|
||||
/// <list type="number">
|
||||
/// <item>Parameter is parsed JObject that contains the data. </item>
|
||||
/// <item>Parameter is the identifier of the created mod. </item>
|
||||
/// <item>Parameter is the GUID of the created collection. </item>
|
||||
/// </list>
|
||||
/// </summary>
|
||||
public sealed class PcpParsing() : EventWrapper<JObject, string, Guid, PcpParsing.Priority>(nameof(PcpParsing))
|
||||
{
|
||||
public enum Priority
|
||||
{
|
||||
/// <seealso cref="Api.Api.ModsApi"/>
|
||||
ModsApi = int.MinValue,
|
||||
}
|
||||
}
|
||||
|
|
@ -18,6 +18,15 @@ using ErrorEventArgs = Newtonsoft.Json.Serialization.ErrorEventArgs;
|
|||
|
||||
namespace Penumbra;
|
||||
|
||||
public record PcpSettings
|
||||
{
|
||||
public bool CreateCollection { get; set; } = true;
|
||||
public bool AssignCollection { get; set; } = true;
|
||||
public bool AllowIpc { get; set; } = true;
|
||||
public bool DisableHandling { get; set; } = false;
|
||||
public string FolderName { get; set; } = "PCP";
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class Configuration : IPluginConfiguration, ISavable, IService
|
||||
{
|
||||
|
|
@ -68,9 +77,10 @@ public class Configuration : IPluginConfiguration, ISavable, IService
|
|||
public bool HideMachinistOffhandFromChangedItems { get; set; } = true;
|
||||
public bool DefaultTemporaryMode { get; set; } = false;
|
||||
public bool EnableCustomShapes { get; set; } = true;
|
||||
public RenameField ShowRename { get; set; } = RenameField.BothDataPrio;
|
||||
public ChangedItemMode ChangedItemDisplay { get; set; } = ChangedItemMode.GroupedCollapsed;
|
||||
public int OptionGroupCollapsibleMin { get; set; } = 5;
|
||||
public PcpSettings PcpSettings = new();
|
||||
public RenameField ShowRename { get; set; } = RenameField.BothDataPrio;
|
||||
public ChangedItemMode ChangedItemDisplay { get; set; } = ChangedItemMode.GroupedCollapsed;
|
||||
public int OptionGroupCollapsibleMin { get; set; } = 5;
|
||||
|
||||
public Vector2 MinimumSize = new(Constants.MinimumSizeX, Constants.MinimumSizeY);
|
||||
|
||||
|
|
|
|||
|
|
@ -119,7 +119,7 @@ public partial class TexToolsImporter : IDisposable
|
|||
// Puts out warnings if extension does not correspond to data.
|
||||
private DirectoryInfo VerifyVersionAndImport(FileInfo modPackFile)
|
||||
{
|
||||
if (modPackFile.Extension.ToLowerInvariant() is ".pmp" or ".zip" or ".7z" or ".rar")
|
||||
if (modPackFile.Extension.ToLowerInvariant() is ".pmp" or ".pcp" or ".zip" or ".7z" or ".rar")
|
||||
return HandleRegularArchive(modPackFile);
|
||||
|
||||
using var zfs = modPackFile.OpenRead();
|
||||
|
|
|
|||
47
Penumbra/Interop/CloudApi.cs
Normal file
47
Penumbra/Interop/CloudApi.cs
Normal file
|
|
@ -0,0 +1,47 @@
|
|||
namespace Penumbra.Interop;
|
||||
|
||||
public static unsafe partial class CloudApi
|
||||
{
|
||||
private const int CfSyncRootInfoBasic = 0;
|
||||
|
||||
/// <summary> Determines whether a file or directory is cloud-synced using OneDrive or other providers that use the Cloud API. </summary>
|
||||
/// <remarks> Can be expensive. Callers should cache the result when relevant. </remarks>
|
||||
public static bool IsCloudSynced(string path)
|
||||
{
|
||||
var buffer = stackalloc long[1];
|
||||
int hr;
|
||||
uint length;
|
||||
try
|
||||
{
|
||||
hr = CfGetSyncRootInfoByPath(path, CfSyncRootInfoBasic, buffer, sizeof(long), out length);
|
||||
}
|
||||
catch (DllNotFoundException)
|
||||
{
|
||||
Penumbra.Log.Debug($"{nameof(CfGetSyncRootInfoByPath)} threw DllNotFoundException");
|
||||
return false;
|
||||
}
|
||||
catch (EntryPointNotFoundException)
|
||||
{
|
||||
Penumbra.Log.Debug($"{nameof(CfGetSyncRootInfoByPath)} threw EntryPointNotFoundException");
|
||||
return false;
|
||||
}
|
||||
|
||||
Penumbra.Log.Debug($"{nameof(CfGetSyncRootInfoByPath)} returned HRESULT 0x{hr:X8}");
|
||||
if (hr < 0)
|
||||
return false;
|
||||
|
||||
if (length != sizeof(long))
|
||||
{
|
||||
Penumbra.Log.Debug($"Expected {nameof(CfGetSyncRootInfoByPath)} to return {sizeof(long)} bytes, got {length} bytes");
|
||||
return false;
|
||||
}
|
||||
|
||||
Penumbra.Log.Debug($"{nameof(CfGetSyncRootInfoByPath)} returned {{ SyncRootFileId = 0x{*buffer:X16} }}");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
[LibraryImport("cldapi.dll", StringMarshalling = StringMarshalling.Utf16)]
|
||||
private static partial int CfGetSyncRootInfoByPath(string filePath, int infoClass, void* infoBuffer, uint infoBufferLength,
|
||||
out uint returnedLength);
|
||||
}
|
||||
|
|
@ -63,8 +63,7 @@ public sealed unsafe class LoadTimelineResources : FastHook<LoadTimelineResource
|
|||
{
|
||||
if (timeline != null)
|
||||
{
|
||||
// TODO: Clientstructify
|
||||
var idx = ((delegate* unmanaged<SchedulerTimeline*, int>**)timeline)[0][29](timeline);
|
||||
var idx = timeline->GetOwningGameObjectIndex();
|
||||
if (idx >= 0 && idx < objects.TotalCount)
|
||||
{
|
||||
var obj = objects[idx];
|
||||
|
|
|
|||
|
|
@ -38,10 +38,9 @@ public static unsafe class SkinMtrlPathEarlyProcessing
|
|||
if (character is null)
|
||||
return null;
|
||||
|
||||
if (character->TempSlotData is not null)
|
||||
if (character->PerSlotStagingArea is not null)
|
||||
{
|
||||
// TODO ClientStructs-ify
|
||||
var handle = *(ModelResourceHandle**)((nint)character->TempSlotData + 0xE0 * slotIndex + 0x8);
|
||||
var handle = character->PerSlotStagingArea[slotIndex].ModelResourceHandle;
|
||||
if (handle != null)
|
||||
return handle;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -338,6 +338,34 @@ internal partial record ResolveContext
|
|||
return Utf8GamePath.FromByteString(path, out var gamePath) ? gamePath : Utf8GamePath.Empty;
|
||||
}
|
||||
|
||||
private Utf8GamePath ResolveKineDriverModulePath(uint partialSkeletonIndex)
|
||||
{
|
||||
// Correctness and Safety:
|
||||
// Resolving a KineDriver module path through the game's code can use EST metadata for human skeletons.
|
||||
// Additionally, it can dereference null pointers for human equipment skeletons.
|
||||
return ModelType switch
|
||||
{
|
||||
ModelType.Human => ResolveHumanKineDriverModulePath(partialSkeletonIndex),
|
||||
_ => ResolveKineDriverModulePathNative(partialSkeletonIndex),
|
||||
};
|
||||
}
|
||||
|
||||
private Utf8GamePath ResolveHumanKineDriverModulePath(uint partialSkeletonIndex)
|
||||
{
|
||||
var (raceCode, slot, set) = ResolveHumanSkeletonData(partialSkeletonIndex);
|
||||
if (set.Id is 0)
|
||||
return Utf8GamePath.Empty;
|
||||
|
||||
var path = GamePaths.Kdb.Customization(raceCode, slot, set);
|
||||
return Utf8GamePath.FromString(path, out var gamePath) ? gamePath : Utf8GamePath.Empty;
|
||||
}
|
||||
|
||||
private unsafe Utf8GamePath ResolveKineDriverModulePathNative(uint partialSkeletonIndex)
|
||||
{
|
||||
var path = CharacterBase->ResolveKdbPathAsByteString(partialSkeletonIndex);
|
||||
return Utf8GamePath.FromByteString(path, out var gamePath) ? gamePath : Utf8GamePath.Empty;
|
||||
}
|
||||
|
||||
private unsafe Utf8GamePath ResolveMaterialAnimationPath(ResourceHandle* imc)
|
||||
{
|
||||
var animation = ResolveImcData(imc).MaterialAnimationId;
|
||||
|
|
|
|||
|
|
@ -371,7 +371,8 @@ internal unsafe partial record ResolveContext(
|
|||
return node;
|
||||
}
|
||||
|
||||
public ResourceNode? CreateNodeFromPartialSkeleton(PartialSkeleton* sklb, ResourceHandle* phybHandle, uint partialSkeletonIndex)
|
||||
public ResourceNode? CreateNodeFromPartialSkeleton(PartialSkeleton* sklb, ResourceHandle* phybHandle, ResourceHandle* kdbHandle,
|
||||
uint partialSkeletonIndex)
|
||||
{
|
||||
if (sklb is null || sklb->SkeletonResourceHandle is null)
|
||||
return null;
|
||||
|
|
@ -386,6 +387,8 @@ internal unsafe partial record ResolveContext(
|
|||
node.Children.Add(skpNode);
|
||||
if (CreateNodeFromPhyb(phybHandle, partialSkeletonIndex) is { } phybNode)
|
||||
node.Children.Add(phybNode);
|
||||
if (CreateNodeFromKdb(kdbHandle, partialSkeletonIndex) is { } kdbNode)
|
||||
node.Children.Add(kdbNode);
|
||||
Global.Nodes.Add((path, (nint)sklb->SkeletonResourceHandle), node);
|
||||
|
||||
return node;
|
||||
|
|
@ -427,6 +430,24 @@ internal unsafe partial record ResolveContext(
|
|||
return node;
|
||||
}
|
||||
|
||||
private ResourceNode? CreateNodeFromKdb(ResourceHandle* kdbHandle, uint partialSkeletonIndex)
|
||||
{
|
||||
if (kdbHandle is null)
|
||||
return null;
|
||||
|
||||
var path = ResolveKineDriverModulePath(partialSkeletonIndex);
|
||||
|
||||
if (Global.Nodes.TryGetValue((path, (nint)kdbHandle), out var cached))
|
||||
return cached;
|
||||
|
||||
var node = CreateNode(ResourceType.Kdb, 0, kdbHandle, path, false);
|
||||
if (Global.WithUiData)
|
||||
node.FallbackName = "KineDriver Module";
|
||||
Global.Nodes.Add((path, (nint)kdbHandle), node);
|
||||
|
||||
return node;
|
||||
}
|
||||
|
||||
internal ResourceNode.UiData GuessModelUiData(Utf8GamePath gamePath)
|
||||
{
|
||||
var path = gamePath.Path.Split((byte)'/');
|
||||
|
|
|
|||
|
|
@ -45,7 +45,9 @@ public class ResourceNode : ICloneable
|
|||
|
||||
/// <summary> Whether to treat the file as protected (require holding the Mod Deletion Modifier to make a quick import). </summary>
|
||||
public bool Protected
|
||||
=> ForceProtected || Internal || Type is ResourceType.Shpk or ResourceType.Sklb or ResourceType.Pbd;
|
||||
=> ForceProtected
|
||||
|| Internal
|
||||
|| Type is ResourceType.Shpk or ResourceType.Sklb or ResourceType.Skp or ResourceType.Phyb or ResourceType.Kdb or ResourceType.Pbd;
|
||||
|
||||
internal ResourceNode(ResourceType type, nint objectAddress, nint resourceHandle, ulong length, ResolveContext? resolveContext)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -121,7 +121,7 @@ public class ResourceTree(
|
|||
}
|
||||
}
|
||||
|
||||
AddSkeleton(Nodes, genericContext, model->EID, model->Skeleton, model->BonePhysicsModule);
|
||||
AddSkeleton(Nodes, genericContext, model);
|
||||
AddMaterialAnimationSkeleton(Nodes, genericContext, model->MaterialAnimationSkeleton);
|
||||
|
||||
AddWeapons(globalContext, model);
|
||||
|
|
@ -178,8 +178,7 @@ public class ResourceTree(
|
|||
}
|
||||
}
|
||||
|
||||
AddSkeleton(weaponNodes, genericContext, subObject->EID, subObject->Skeleton, subObject->BonePhysicsModule,
|
||||
$"Weapon #{weaponIndex}, ");
|
||||
AddSkeleton(weaponNodes, genericContext, subObject, $"Weapon #{weaponIndex}, ");
|
||||
AddMaterialAnimationSkeleton(weaponNodes, genericContext, subObject->MaterialAnimationSkeleton,
|
||||
$"Weapon #{weaponIndex}, ");
|
||||
|
||||
|
|
@ -242,8 +241,11 @@ public class ResourceTree(
|
|||
}
|
||||
}
|
||||
|
||||
private unsafe void AddSkeleton(List<ResourceNode> nodes, ResolveContext context, CharacterBase* model, string prefix = "")
|
||||
=> AddSkeleton(nodes, context, model->EID, model->Skeleton, model->BonePhysicsModule, model->BoneKineDriverModule, prefix);
|
||||
|
||||
private unsafe void AddSkeleton(List<ResourceNode> nodes, ResolveContext context, void* eid, Skeleton* skeleton, BonePhysicsModule* physics,
|
||||
string prefix = "")
|
||||
BoneKineDriverModule* kineDriver, string prefix = "")
|
||||
{
|
||||
var eidNode = context.CreateNodeFromEid((ResourceHandle*)eid);
|
||||
if (eidNode != null)
|
||||
|
|
@ -259,7 +261,8 @@ public class ResourceTree(
|
|||
for (var i = 0; i < skeleton->PartialSkeletonCount; ++i)
|
||||
{
|
||||
var phybHandle = physics != null ? physics->BonePhysicsResourceHandles[i] : null;
|
||||
if (context.CreateNodeFromPartialSkeleton(&skeleton->PartialSkeletons[i], phybHandle, (uint)i) is { } sklbNode)
|
||||
var kdbHandle = kineDriver != null ? kineDriver->PartialSkeletonEntries[i].KineDriverResourceHandle : null;
|
||||
if (context.CreateNodeFromPartialSkeleton(&skeleton->PartialSkeletons[i], phybHandle, kdbHandle, (uint)i) is { } sklbNode)
|
||||
{
|
||||
if (context.Global.WithUiData)
|
||||
sklbNode.FallbackName = $"{prefix}Skeleton #{i}";
|
||||
|
|
|
|||
|
|
@ -64,6 +64,12 @@ internal static class StructExtensions
|
|||
return ToOwnedByteString(character.ResolvePhybPath(pathBuffer, partialSkeletonIndex));
|
||||
}
|
||||
|
||||
public static unsafe CiByteString ResolveKdbPathAsByteString(ref this CharacterBase character, uint partialSkeletonIndex)
|
||||
{
|
||||
var pathBuffer = stackalloc byte[CharacterBase.PathBufferSize];
|
||||
return ToOwnedByteString(character.ResolveKdbPath(pathBuffer, CharacterBase.PathBufferSize, partialSkeletonIndex));
|
||||
}
|
||||
|
||||
private static unsafe CiByteString ToOwnedByteString(CStringPointer str)
|
||||
=> str.HasValue ? new CiByteString(str.Value).Clone() : CiByteString.Empty;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,7 +1,10 @@
|
|||
using System.Collections.Frozen;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using Penumbra.Collections.Cache;
|
||||
using Penumbra.GameData.Enums;
|
||||
using Penumbra.GameData.Files.AtchStructs;
|
||||
using Penumbra.GameData.Interop;
|
||||
using Penumbra.GameData.Structs;
|
||||
using Penumbra.Util;
|
||||
using ImcEntry = Penumbra.GameData.Structs.ImcEntry;
|
||||
|
|
@ -40,6 +43,165 @@ public class MetaDictionary
|
|||
foreach (var geqp in cache.GlobalEqp.Keys)
|
||||
Add(geqp);
|
||||
}
|
||||
|
||||
public static unsafe Wrapper Filtered(MetaCache cache, Actor actor)
|
||||
{
|
||||
if (!actor.IsCharacter)
|
||||
return new Wrapper(cache);
|
||||
|
||||
var model = actor.Model;
|
||||
if (!model.IsHuman)
|
||||
return new Wrapper(cache);
|
||||
|
||||
var headId = model.GetModelId(HumanSlot.Head);
|
||||
var bodyId = model.GetModelId(HumanSlot.Body);
|
||||
var equipIdSet = ((IEnumerable<PrimaryId>)
|
||||
[
|
||||
headId,
|
||||
bodyId,
|
||||
model.GetModelId(HumanSlot.Hands),
|
||||
model.GetModelId(HumanSlot.Legs),
|
||||
model.GetModelId(HumanSlot.Feet),
|
||||
]).ToFrozenSet();
|
||||
var earsId = model.GetModelId(HumanSlot.Ears);
|
||||
var neckId = model.GetModelId(HumanSlot.Neck);
|
||||
var wristId = model.GetModelId(HumanSlot.Wrists);
|
||||
var rFingerId = model.GetModelId(HumanSlot.RFinger);
|
||||
var lFingerId = model.GetModelId(HumanSlot.LFinger);
|
||||
|
||||
var wrapper = new Wrapper();
|
||||
// Check for all relevant primary IDs due to slot overlap.
|
||||
foreach (var (eqp, value) in cache.Eqp)
|
||||
{
|
||||
if (eqp.Slot.IsEquipment())
|
||||
{
|
||||
if (equipIdSet.Contains(eqp.SetId))
|
||||
wrapper.Eqp.Add(eqp, new EqpEntryInternal(value.Entry, eqp.Slot));
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (eqp.Slot)
|
||||
{
|
||||
case EquipSlot.Ears when eqp.SetId == earsId:
|
||||
case EquipSlot.Neck when eqp.SetId == neckId:
|
||||
case EquipSlot.Wrists when eqp.SetId == wristId:
|
||||
case EquipSlot.RFinger when eqp.SetId == rFingerId:
|
||||
case EquipSlot.LFinger when eqp.SetId == lFingerId:
|
||||
wrapper.Eqp.Add(eqp, new EqpEntryInternal(value.Entry, eqp.Slot));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Check also for body IDs due to body occupying head.
|
||||
foreach (var (gmp, value) in cache.Gmp)
|
||||
{
|
||||
if (gmp.SetId == headId || gmp.SetId == bodyId)
|
||||
wrapper.Gmp.Add(gmp, value.Entry);
|
||||
}
|
||||
|
||||
// Check for all races due to inheritance and all slots due to overlap.
|
||||
foreach (var (eqdp, value) in cache.Eqdp)
|
||||
{
|
||||
if (eqdp.Slot.IsEquipment())
|
||||
{
|
||||
if (equipIdSet.Contains(eqdp.SetId))
|
||||
wrapper.Eqdp.Add(eqdp, new EqdpEntryInternal(value.Entry, eqdp.Slot));
|
||||
}
|
||||
else
|
||||
{
|
||||
switch (eqdp.Slot)
|
||||
{
|
||||
case EquipSlot.Ears when eqdp.SetId == earsId:
|
||||
case EquipSlot.Neck when eqdp.SetId == neckId:
|
||||
case EquipSlot.Wrists when eqdp.SetId == wristId:
|
||||
case EquipSlot.RFinger when eqdp.SetId == rFingerId:
|
||||
case EquipSlot.LFinger when eqdp.SetId == lFingerId:
|
||||
wrapper.Eqdp.Add(eqdp, new EqdpEntryInternal(value.Entry, eqdp.Slot));
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var genderRace = (GenderRace)model.AsHuman->RaceSexId;
|
||||
var hairId = model.GetModelId(HumanSlot.Hair);
|
||||
var faceId = model.GetModelId(HumanSlot.Face);
|
||||
// We do not need to care for racial inheritance for ESTs.
|
||||
foreach (var (est, value) in cache.Est)
|
||||
{
|
||||
switch (est.Slot)
|
||||
{
|
||||
case EstType.Hair when est.SetId == hairId && est.GenderRace == genderRace:
|
||||
case EstType.Face when est.SetId == faceId && est.GenderRace == genderRace:
|
||||
case EstType.Body when est.SetId == bodyId && est.GenderRace == genderRace:
|
||||
case EstType.Head when (est.SetId == headId || est.SetId == bodyId) && est.GenderRace == genderRace:
|
||||
wrapper.Est.Add(est, value.Entry);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var (geqp, _) in cache.GlobalEqp)
|
||||
{
|
||||
switch (geqp.Type)
|
||||
{
|
||||
case GlobalEqpType.DoNotHideEarrings when geqp.Condition != earsId:
|
||||
case GlobalEqpType.DoNotHideNecklace when geqp.Condition != neckId:
|
||||
case GlobalEqpType.DoNotHideBracelets when geqp.Condition != wristId:
|
||||
case GlobalEqpType.DoNotHideRingR when geqp.Condition != rFingerId:
|
||||
case GlobalEqpType.DoNotHideRingL when geqp.Condition != lFingerId:
|
||||
continue;
|
||||
default: wrapper.Add(geqp); break;
|
||||
}
|
||||
}
|
||||
|
||||
var (_, _, main, off) = model.GetWeapons(actor);
|
||||
foreach (var (imc, value) in cache.Imc)
|
||||
{
|
||||
switch (imc.ObjectType)
|
||||
{
|
||||
case ObjectType.Equipment when equipIdSet.Contains(imc.PrimaryId): wrapper.Imc.Add(imc, value.Entry); break;
|
||||
|
||||
case ObjectType.Weapon:
|
||||
if (imc.PrimaryId == main.Skeleton && imc.SecondaryId == main.Weapon)
|
||||
wrapper.Imc.Add(imc, value.Entry);
|
||||
else if (imc.PrimaryId == off.Skeleton && imc.SecondaryId == off.Weapon)
|
||||
wrapper.Imc.Add(imc, value.Entry);
|
||||
break;
|
||||
case ObjectType.Accessory:
|
||||
switch (imc.EquipSlot)
|
||||
{
|
||||
case EquipSlot.Ears when imc.PrimaryId == earsId:
|
||||
case EquipSlot.Neck when imc.PrimaryId == neckId:
|
||||
case EquipSlot.Wrists when imc.PrimaryId == wristId:
|
||||
case EquipSlot.RFinger when imc.PrimaryId == rFingerId:
|
||||
case EquipSlot.LFinger when imc.PrimaryId == lFingerId:
|
||||
wrapper.Imc.Add(imc, value.Entry);
|
||||
break;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
var subRace = (SubRace)model.AsHuman->Customize[4];
|
||||
foreach (var (rsp, value) in cache.Rsp)
|
||||
{
|
||||
if (rsp.SubRace == subRace)
|
||||
wrapper.Rsp.Add(rsp, value.Entry);
|
||||
}
|
||||
|
||||
// Keep all atch, atr and shp.
|
||||
wrapper.Atch.EnsureCapacity(cache.Atch.Count);
|
||||
wrapper.Shp.EnsureCapacity(cache.Shp.Count);
|
||||
wrapper.Atr.EnsureCapacity(cache.Atr.Count);
|
||||
foreach (var (atch, value) in cache.Atch)
|
||||
wrapper.Atch.Add(atch, value.Entry);
|
||||
foreach (var (shp, value) in cache.Shp)
|
||||
wrapper.Shp.Add(shp, value.Entry);
|
||||
foreach (var (atr, value) in cache.Atr)
|
||||
wrapper.Atr.Add(atr, value.Entry);
|
||||
return wrapper;
|
||||
}
|
||||
}
|
||||
|
||||
private Wrapper? _data;
|
||||
|
|
@ -934,4 +1096,24 @@ public class MetaDictionary
|
|||
_data = new Wrapper(cache);
|
||||
Count = cache.Count;
|
||||
}
|
||||
|
||||
public MetaDictionary(MetaCache? cache, Actor actor)
|
||||
{
|
||||
if (cache is null)
|
||||
return;
|
||||
|
||||
_data = Wrapper.Filtered(cache, actor);
|
||||
Count = _data.Count
|
||||
+ _data.Eqp.Count
|
||||
+ _data.Eqdp.Count
|
||||
+ _data.Est.Count
|
||||
+ _data.Gmp.Count
|
||||
+ _data.Imc.Count
|
||||
+ _data.Rsp.Count
|
||||
+ _data.Atch.Count
|
||||
+ _data.Atr.Count
|
||||
+ _data.Shp.Count;
|
||||
if (Count is 0)
|
||||
_data = null;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -372,7 +372,6 @@ public class ModMerger : IDisposable, IService
|
|||
}
|
||||
else
|
||||
{
|
||||
// TODO DataContainer <> Option.
|
||||
var (group, _, _) = _editor.FindOrAddModGroup(result, originalGroup.Type, originalGroup.Name);
|
||||
var (option, _, _) = _editor.FindOrAddOption(group!, originalOption.GetName());
|
||||
var folder = Path.Combine(dir.FullName, group!.Name, option!.Name);
|
||||
|
|
|
|||
|
|
@ -36,7 +36,7 @@ public class ModDataEditor(SaveService saveService, CommunicatorService communic
|
|||
|
||||
/// <summary> Create the file containing the meta information about a mod from scratch. </summary>
|
||||
public void CreateMeta(DirectoryInfo directory, string? name, string? author, string? description, string? version,
|
||||
string? website)
|
||||
string? website, params string[] tags)
|
||||
{
|
||||
var mod = new Mod(directory);
|
||||
mod.Name = name.IsNullOrEmpty() ? mod.Name : new LowerString(name);
|
||||
|
|
@ -44,6 +44,7 @@ public class ModDataEditor(SaveService saveService, CommunicatorService communic
|
|||
mod.Description = description ?? mod.Description;
|
||||
mod.Version = version ?? mod.Version;
|
||||
mod.Website = website ?? mod.Website;
|
||||
mod.ModTags = tags;
|
||||
saveService.ImmediateSaveSync(new ModMeta(mod));
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,6 @@
|
|||
using OtterGui.Services;
|
||||
using Penumbra.Communication;
|
||||
using Penumbra.Interop;
|
||||
using Penumbra.Mods.Editor;
|
||||
using Penumbra.Mods.Manager.OptionEditor;
|
||||
using Penumbra.Services;
|
||||
|
|
@ -303,6 +304,9 @@ public sealed class ModManager : ModStorage, IDisposable, IService
|
|||
if (!firstTime && _config.ModDirectory != BasePath.FullName)
|
||||
TriggerModDirectoryChange(BasePath.FullName, Valid);
|
||||
}
|
||||
|
||||
if (CloudApi.IsCloudSynced(BasePath.FullName))
|
||||
Penumbra.Log.Warning($"Mod base directory {BasePath.FullName} is cloud-synced. This may cause issues.");
|
||||
}
|
||||
|
||||
private void TriggerModDirectoryChange(string newPath, bool valid)
|
||||
|
|
|
|||
|
|
@ -32,12 +32,12 @@ public partial class ModCreator(
|
|||
public readonly Configuration Config = config;
|
||||
|
||||
/// <summary> Creates directory and files necessary for a new mod without adding it to the manager. </summary>
|
||||
public DirectoryInfo? CreateEmptyMod(DirectoryInfo basePath, string newName, string description = "", string? author = null)
|
||||
public DirectoryInfo? CreateEmptyMod(DirectoryInfo basePath, string newName, string description = "", string? author = null, params string[] tags)
|
||||
{
|
||||
try
|
||||
{
|
||||
var newDir = CreateModFolder(basePath, newName, Config.ReplaceNonAsciiOnImport, true);
|
||||
dataEditor.CreateMeta(newDir, newName, author ?? Config.DefaultModAuthor, description, "1.0", string.Empty);
|
||||
dataEditor.CreateMeta(newDir, newName, author ?? Config.DefaultModAuthor, description, "1.0", string.Empty, tags);
|
||||
CreateDefaultFiles(newDir);
|
||||
return newDir;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -23,6 +23,7 @@ using Dalamud.Plugin.Services;
|
|||
using Lumina.Excel.Sheets;
|
||||
using Penumbra.GameData;
|
||||
using Penumbra.GameData.Data;
|
||||
using Penumbra.Interop;
|
||||
using Penumbra.Interop.Hooks;
|
||||
using Penumbra.Interop.Hooks.PostProcessing;
|
||||
using Penumbra.Interop.Hooks.ResourceLoading;
|
||||
|
|
@ -211,10 +212,11 @@ public class Penumbra : IDalamudPlugin
|
|||
|
||||
public string GatherSupportInformation()
|
||||
{
|
||||
var sb = new StringBuilder(10240);
|
||||
var exists = _config.ModDirectory.Length > 0 && Directory.Exists(_config.ModDirectory);
|
||||
var hdrEnabler = _services.GetService<RenderTargetHdrEnabler>();
|
||||
var drive = exists ? new DriveInfo(new DirectoryInfo(_config.ModDirectory).Root.FullName) : null;
|
||||
var sb = new StringBuilder(10240);
|
||||
var exists = _config.ModDirectory.Length > 0 && Directory.Exists(_config.ModDirectory);
|
||||
var cloudSynced = exists && CloudApi.IsCloudSynced(_config.ModDirectory);
|
||||
var hdrEnabler = _services.GetService<RenderTargetHdrEnabler>();
|
||||
var drive = exists ? new DriveInfo(new DirectoryInfo(_config.ModDirectory).Root.FullName) : null;
|
||||
sb.AppendLine("**Settings**");
|
||||
sb.Append($"> **`Plugin Version: `** {_validityChecker.Version}\n");
|
||||
sb.Append($"> **`Commit Hash: `** {_validityChecker.CommitHash}\n");
|
||||
|
|
@ -223,7 +225,8 @@ public class Penumbra : IDalamudPlugin
|
|||
sb.Append($"> **`Operating System: `** {(Dalamud.Utility.Util.IsWine() ? "Mac/Linux (Wine)" : "Windows")}\n");
|
||||
if (Dalamud.Utility.Util.IsWine())
|
||||
sb.Append($"> **`Locale Environment Variables:`** {CollectLocaleEnvironmentVariables()}\n");
|
||||
sb.Append($"> **`Root Directory: `** `{_config.ModDirectory}`, {(exists ? "Exists" : "Not Existing")}\n");
|
||||
sb.Append(
|
||||
$"> **`Root Directory: `** `{_config.ModDirectory}`, {(exists ? "Exists" : "Not Existing")}{(cloudSynced ? ", Cloud-Synced" : "")}\n");
|
||||
sb.Append(
|
||||
$"> **`Free Drive Space: `** {(drive != null ? Functions.HumanReadableSize(drive.AvailableFreeSpace) : "Unknown")}\n");
|
||||
sb.Append($"> **`Game Data Files: `** {(_gameData.HasModifiedGameDataFiles ? "Modified" : "Pristine")}\n");
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
<Project Sdk="Dalamud.NET.Sdk/13.0.0">
|
||||
<Project Sdk="Dalamud.NET.Sdk/13.1.0">
|
||||
<PropertyGroup>
|
||||
<AssemblyTitle>Penumbra</AssemblyTitle>
|
||||
<Company>absolute gangstas</Company>
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
{
|
||||
"Author": "Ottermandias, Adam, Wintermute",
|
||||
"Author": "Ottermandias, Nylfae, Adam, Wintermute",
|
||||
"Name": "Penumbra",
|
||||
"Punchline": "Runtime mod loader and manager.",
|
||||
"Description": "Runtime mod loader and manager.",
|
||||
|
|
|
|||
|
|
@ -81,6 +81,12 @@ public class CommunicatorService : IDisposable, IService
|
|||
/// <inheritdoc cref="Communication.ResolvedFileChanged"/>
|
||||
public readonly ResolvedFileChanged ResolvedFileChanged = new();
|
||||
|
||||
/// <inheritdoc cref="Communication.PcpCreation"/>
|
||||
public readonly PcpCreation PcpCreation = new();
|
||||
|
||||
/// <inheritdoc cref="Communication.PcpParsing"/>
|
||||
public readonly PcpParsing PcpParsing = new();
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
CollectionChange.Dispose();
|
||||
|
|
@ -105,5 +111,7 @@ public class CommunicatorService : IDisposable, IService
|
|||
ChangedItemClick.Dispose();
|
||||
SelectTab.Dispose();
|
||||
ResolvedFileChanged.Dispose();
|
||||
PcpCreation.Dispose();
|
||||
PcpParsing.Dispose();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
308
Penumbra/Services/PcpService.cs
Normal file
308
Penumbra/Services/PcpService.cs
Normal file
|
|
@ -0,0 +1,308 @@
|
|||
using Dalamud.Game.ClientState.Objects.Types;
|
||||
using FFXIVClientStructs.FFXIV.Client.Game.Object;
|
||||
using Newtonsoft.Json;
|
||||
using Newtonsoft.Json.Linq;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Services;
|
||||
using Penumbra.Collections;
|
||||
using Penumbra.Collections.Manager;
|
||||
using Penumbra.Communication;
|
||||
using Penumbra.GameData.Actors;
|
||||
using Penumbra.GameData.Interop;
|
||||
using Penumbra.GameData.Structs;
|
||||
using Penumbra.Interop.PathResolving;
|
||||
using Penumbra.Interop.ResourceTree;
|
||||
using Penumbra.Meta.Manipulations;
|
||||
using Penumbra.Mods;
|
||||
using Penumbra.Mods.Groups;
|
||||
using Penumbra.Mods.Manager;
|
||||
using Penumbra.Mods.SubMods;
|
||||
using Penumbra.String.Classes;
|
||||
|
||||
namespace Penumbra.Services;
|
||||
|
||||
public class PcpService : IApiService, IDisposable
|
||||
{
|
||||
public const string Extension = ".pcp";
|
||||
|
||||
private readonly Configuration _config;
|
||||
private readonly SaveService _files;
|
||||
private readonly ResourceTreeFactory _treeFactory;
|
||||
private readonly ObjectManager _objectManager;
|
||||
private readonly ActorManager _actors;
|
||||
private readonly FrameworkManager _framework;
|
||||
private readonly CollectionResolver _collectionResolver;
|
||||
private readonly CollectionManager _collections;
|
||||
private readonly ModCreator _modCreator;
|
||||
private readonly ModExportManager _modExport;
|
||||
private readonly CommunicatorService _communicator;
|
||||
private readonly SHA1 _sha1 = SHA1.Create();
|
||||
private readonly ModFileSystem _fileSystem;
|
||||
private readonly ModManager _mods;
|
||||
|
||||
public PcpService(Configuration config,
|
||||
SaveService files,
|
||||
ResourceTreeFactory treeFactory,
|
||||
ObjectManager objectManager,
|
||||
ActorManager actors,
|
||||
FrameworkManager framework,
|
||||
CollectionManager collections,
|
||||
CollectionResolver collectionResolver,
|
||||
ModCreator modCreator,
|
||||
ModExportManager modExport,
|
||||
CommunicatorService communicator,
|
||||
ModFileSystem fileSystem,
|
||||
ModManager mods)
|
||||
{
|
||||
_config = config;
|
||||
_files = files;
|
||||
_treeFactory = treeFactory;
|
||||
_objectManager = objectManager;
|
||||
_actors = actors;
|
||||
_framework = framework;
|
||||
_collectionResolver = collectionResolver;
|
||||
_collections = collections;
|
||||
_modCreator = modCreator;
|
||||
_modExport = modExport;
|
||||
_communicator = communicator;
|
||||
_fileSystem = fileSystem;
|
||||
_mods = mods;
|
||||
|
||||
_communicator.ModPathChanged.Subscribe(OnModPathChange, ModPathChanged.Priority.PcpService);
|
||||
}
|
||||
|
||||
public void CleanPcpMods()
|
||||
{
|
||||
var mods = _mods.Where(m => m.ModTags.Contains("PCP")).ToList();
|
||||
Penumbra.Log.Information($"[PCPService] Deleting {mods.Count} mods containing the tag PCP.");
|
||||
foreach (var mod in mods)
|
||||
_mods.DeleteMod(mod);
|
||||
}
|
||||
|
||||
public void CleanPcpCollections()
|
||||
{
|
||||
var collections = _collections.Storage.Where(c => c.Identity.Name.StartsWith("PCP/")).ToList();
|
||||
Penumbra.Log.Information($"[PCPService] Deleting {collections.Count} collections starting with PCP/.");
|
||||
foreach (var collection in collections)
|
||||
_collections.Storage.RemoveCollection(collection);
|
||||
}
|
||||
|
||||
private void OnModPathChange(ModPathChangeType type, Mod mod, DirectoryInfo? oldDirectory, DirectoryInfo? newDirectory)
|
||||
{
|
||||
if (type is not ModPathChangeType.Added || _config.PcpSettings.DisableHandling || newDirectory is null)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
var file = Path.Combine(newDirectory.FullName, "character.json");
|
||||
if (!File.Exists(file))
|
||||
{
|
||||
// First version had collection.json, changed.
|
||||
var oldFile = Path.Combine(newDirectory.FullName, "collection.json");
|
||||
if (File.Exists(oldFile))
|
||||
{
|
||||
Penumbra.Log.Information("[PCPService] Renaming old PCP file from collection.json to character.json.");
|
||||
File.Move(oldFile, file, true);
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
Penumbra.Log.Information($"[PCPService] Found a PCP file for {mod.Name}, applying.");
|
||||
var text = File.ReadAllText(file);
|
||||
var jObj = JObject.Parse(text);
|
||||
var collection = ModCollection.Empty;
|
||||
// Create collection.
|
||||
if (_config.PcpSettings.CreateCollection)
|
||||
{
|
||||
var identifier = _actors.FromJson(jObj["Actor"] as JObject);
|
||||
if (identifier.IsValid && jObj["Collection"]?.ToObject<string>() is { } collectionName)
|
||||
{
|
||||
var name = $"PCP/{collectionName}";
|
||||
if (_collections.Storage.AddCollection(name, null))
|
||||
{
|
||||
collection = _collections.Storage[^1];
|
||||
_collections.Editor.SetModState(collection, mod, true);
|
||||
|
||||
// Assign collection.
|
||||
if (_config.PcpSettings.AssignCollection)
|
||||
{
|
||||
var identifierGroup = _collections.Active.Individuals.GetGroup(identifier);
|
||||
_collections.Active.SetCollection(collection, CollectionType.Individual, identifierGroup);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Move to folder.
|
||||
if (_fileSystem.TryGetValue(mod, out var leaf))
|
||||
{
|
||||
try
|
||||
{
|
||||
var folder = _fileSystem.FindOrCreateAllFolders(_config.PcpSettings.FolderName);
|
||||
_fileSystem.Move(leaf, folder);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignored.
|
||||
}
|
||||
}
|
||||
|
||||
// Invoke IPC.
|
||||
if (_config.PcpSettings.AllowIpc)
|
||||
_communicator.PcpParsing.Invoke(jObj, mod.Identifier, collection.Identity.Id);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Penumbra.Log.Error($"Error reading the character.json file from {mod.Identifier}:\n{ex}");
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
=> _communicator.ModPathChanged.Unsubscribe(OnModPathChange);
|
||||
|
||||
public async Task<(bool, string)> CreatePcp(ObjectIndex objectIndex, string note = "", CancellationToken cancel = default)
|
||||
{
|
||||
try
|
||||
{
|
||||
Penumbra.Log.Information($"[PCPService] Creating PCP file for game object {objectIndex.Index}.");
|
||||
var (identifier, tree, meta) = await _framework.Framework.RunOnFrameworkThread(() =>
|
||||
{
|
||||
var (actor, identifier) = CheckActor(objectIndex);
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
unsafe
|
||||
{
|
||||
var collection = _collectionResolver.IdentifyCollection((GameObject*)actor.Address, true);
|
||||
if (!collection.Valid || !collection.ModCollection.HasCache)
|
||||
throw new Exception($"Actor {identifier} has no mods applying, nothing to do.");
|
||||
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
if (_treeFactory.FromCharacter(actor, 0) is not { } tree)
|
||||
throw new Exception($"Unable to fetch modded resources for {identifier}.");
|
||||
|
||||
var meta = new MetaDictionary(collection.ModCollection.MetaCache, actor.Address);
|
||||
return (identifier.CreatePermanent(), tree, meta);
|
||||
}
|
||||
});
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
var time = DateTime.Now;
|
||||
var modDirectory = CreateMod(identifier, note, time);
|
||||
await CreateDefaultMod(modDirectory, meta, tree, cancel);
|
||||
await CreateCollectionInfo(modDirectory, objectIndex, identifier, note, time, cancel);
|
||||
var file = ZipUp(modDirectory);
|
||||
return (true, file);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
return (false, ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private static string ZipUp(DirectoryInfo directory)
|
||||
{
|
||||
var fileName = directory.FullName + Extension;
|
||||
ZipFile.CreateFromDirectory(directory.FullName, fileName, CompressionLevel.Optimal, false);
|
||||
directory.Delete(true);
|
||||
return fileName;
|
||||
}
|
||||
|
||||
private async Task CreateCollectionInfo(DirectoryInfo directory, ObjectIndex index, ActorIdentifier actor, string note, DateTime time,
|
||||
CancellationToken cancel = default)
|
||||
{
|
||||
var jObj = new JObject
|
||||
{
|
||||
["Version"] = 1,
|
||||
["Actor"] = actor.ToJson(),
|
||||
["Mod"] = directory.Name,
|
||||
["Collection"] = note.Length > 0 ? $"{actor.ToName()}: {note}" : actor.ToName(),
|
||||
["Time"] = time,
|
||||
["Note"] = note,
|
||||
};
|
||||
if (note.Length > 0)
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
if (_config.PcpSettings.AllowIpc)
|
||||
await _framework.Framework.RunOnFrameworkThread(() => _communicator.PcpCreation.Invoke(jObj, index.Index, directory.FullName));
|
||||
var filePath = Path.Combine(directory.FullName, "character.json");
|
||||
await using var file = File.Open(filePath, File.Exists(filePath) ? FileMode.Truncate : FileMode.CreateNew);
|
||||
await using var stream = new StreamWriter(file);
|
||||
await using var json = new JsonTextWriter(stream);
|
||||
json.Formatting = Formatting.Indented;
|
||||
await jObj.WriteToAsync(json, cancel);
|
||||
}
|
||||
|
||||
private DirectoryInfo CreateMod(ActorIdentifier actor, string note, DateTime time)
|
||||
{
|
||||
var directory = _modExport.ExportDirectory;
|
||||
directory.Create();
|
||||
var actorName = actor.ToName();
|
||||
var authorName = _actors.GetCurrentPlayer().ToName();
|
||||
var suffix = note.Length > 0
|
||||
? note
|
||||
: time.ToString("yyyy-MM-ddTHH\\:mm", CultureInfo.InvariantCulture);
|
||||
var modName = $"{actorName} - {suffix}";
|
||||
var description = $"On-Screen Data for {actorName} as snapshotted on {time}.";
|
||||
return _modCreator.CreateEmptyMod(directory, modName, description, authorName, "PCP")
|
||||
?? throw new Exception($"Unable to create mod {modName} in {directory.FullName}.");
|
||||
}
|
||||
|
||||
private async Task CreateDefaultMod(DirectoryInfo modDirectory, MetaDictionary meta, ResourceTree tree,
|
||||
CancellationToken cancel = default)
|
||||
{
|
||||
var subDirectory = modDirectory.CreateSubdirectory("files");
|
||||
var subMod = new DefaultSubMod(null!)
|
||||
{
|
||||
Manipulations = meta,
|
||||
};
|
||||
|
||||
foreach (var node in tree.FlatNodes)
|
||||
{
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
var gamePath = node.GamePath;
|
||||
var fullPath = node.FullPath;
|
||||
if (fullPath.IsRooted)
|
||||
{
|
||||
var hash = await _sha1.ComputeHashAsync(File.OpenRead(fullPath.FullName), cancel).ConfigureAwait(false);
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
var name = Convert.ToHexString(hash) + fullPath.Extension;
|
||||
var newFile = Path.Combine(subDirectory.FullName, name);
|
||||
if (!File.Exists(newFile))
|
||||
File.Copy(fullPath.FullName, newFile);
|
||||
subMod.Files.TryAdd(gamePath, new FullPath(newFile));
|
||||
}
|
||||
else if (gamePath.Path != fullPath.InternalName)
|
||||
{
|
||||
subMod.FileSwaps.TryAdd(gamePath, fullPath);
|
||||
}
|
||||
}
|
||||
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
|
||||
var saveGroup = new ModSaveGroup(modDirectory, subMod, _config.ReplaceNonAsciiOnImport);
|
||||
var filePath = _files.FileNames.OptionGroupFile(modDirectory.FullName, -1, string.Empty, _config.ReplaceNonAsciiOnImport);
|
||||
cancel.ThrowIfCancellationRequested();
|
||||
await using var fileStream = File.Open(filePath, File.Exists(filePath) ? FileMode.Truncate : FileMode.CreateNew);
|
||||
await using var writer = new StreamWriter(fileStream);
|
||||
saveGroup.Save(writer);
|
||||
}
|
||||
|
||||
private (ICharacter Actor, ActorIdentifier Identifier) CheckActor(ObjectIndex objectIndex)
|
||||
{
|
||||
var actor = _objectManager[objectIndex];
|
||||
if (!actor.Valid)
|
||||
throw new Exception($"No Actor at index {objectIndex} found.");
|
||||
|
||||
if (!actor.Identifier(_actors, out var identifier))
|
||||
throw new Exception($"Could not create valid identifier for actor at index {objectIndex}.");
|
||||
|
||||
if (!actor.IsCharacter)
|
||||
throw new Exception($"Actor {identifier} at index {objectIndex} is not a valid character.");
|
||||
|
||||
if (!actor.Model.Valid)
|
||||
throw new Exception($"Actor {identifier} at index {objectIndex} has no model.");
|
||||
|
||||
if (_objectManager.Objects.CreateObjectReference(actor.Address) is not ICharacter character)
|
||||
throw new Exception($"Actor {identifier} at index {objectIndex} could not be converted to ICharacter");
|
||||
|
||||
return (character, identifier);
|
||||
}
|
||||
}
|
||||
|
|
@ -216,7 +216,7 @@ public sealed partial class MtrlTab : IWritable, IDisposable
|
|||
}
|
||||
|
||||
public bool Valid
|
||||
=> _shadersKnown && Mtrl.Valid;
|
||||
=> Mtrl.Valid; // FIXME This should be _shadersKnown && Mtrl.Valid but the algorithm for _shadersKnown is flawed as of 7.2.
|
||||
|
||||
public byte[] Write()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -287,6 +287,17 @@ public partial class ModEditWindow
|
|||
using var font = ImRaii.PushFont(UiBuilder.IconFont);
|
||||
ImGuiUtil.TextColored(0xFF0000FF, FontAwesomeIcon.TimesCircle.ToIconString());
|
||||
}
|
||||
else if (tmp.Length > 0 && Path.GetExtension(tmp) != registry.File.Extension)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosX(pos);
|
||||
using (var font = ImRaii.PushFont(UiBuilder.IconFont))
|
||||
{
|
||||
ImGuiUtil.TextColored(0xFF00B0B0, FontAwesomeIcon.ExclamationCircle.ToIconString());
|
||||
}
|
||||
|
||||
ImUtf8.HoverTooltip("The game path and the file do not have the same extension."u8);
|
||||
}
|
||||
}
|
||||
|
||||
private void PrintNewGamePath(int i, FileRegistry registry, IModDataContainer subMod)
|
||||
|
|
@ -319,6 +330,17 @@ public partial class ModEditWindow
|
|||
using var font = ImRaii.PushFont(UiBuilder.IconFont);
|
||||
ImGuiUtil.TextColored(0xFF0000FF, FontAwesomeIcon.TimesCircle.ToIconString());
|
||||
}
|
||||
else if (tmp.Length > 0 && Path.GetExtension(tmp) != registry.File.Extension)
|
||||
{
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosX(pos);
|
||||
using (var font = ImRaii.PushFont(UiBuilder.IconFont))
|
||||
{
|
||||
ImGuiUtil.TextColored(0xFF00B0B0, FontAwesomeIcon.ExclamationCircle.ToIconString());
|
||||
}
|
||||
|
||||
ImUtf8.HoverTooltip("The game path and the file do not have the same extension."u8);
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawButtonHeader()
|
||||
|
|
|
|||
|
|
@ -17,7 +17,6 @@ public partial class ModEditWindow
|
|||
private readonly FileDialogService _fileDialog;
|
||||
private readonly ResourceTreeFactory _resourceTreeFactory;
|
||||
private readonly ResourceTreeViewer _quickImportViewer;
|
||||
private readonly Dictionary<FullPath, IWritable?> _quickImportWritables = new();
|
||||
private readonly Dictionary<(Utf8GamePath, IWritable?), QuickImportAction> _quickImportActions = new();
|
||||
|
||||
private HashSet<string> GetPlayerResourcesOfType(ResourceType type)
|
||||
|
|
@ -56,52 +55,11 @@ public partial class ModEditWindow
|
|||
|
||||
private void OnQuickImportRefresh()
|
||||
{
|
||||
_quickImportWritables.Clear();
|
||||
_quickImportActions.Clear();
|
||||
}
|
||||
|
||||
private void DrawQuickImportActions(ResourceNode resourceNode, Vector2 buttonSize)
|
||||
private void DrawQuickImportActions(ResourceNode resourceNode, IWritable? writable, Vector2 buttonSize)
|
||||
{
|
||||
if (!_quickImportWritables!.TryGetValue(resourceNode.FullPath, out var writable))
|
||||
{
|
||||
var path = resourceNode.FullPath.ToPath();
|
||||
if (resourceNode.FullPath.IsRooted)
|
||||
{
|
||||
writable = new RawFileWritable(path);
|
||||
}
|
||||
else
|
||||
{
|
||||
var file = _gameData.GetFile(path);
|
||||
writable = file is null ? null : new RawGameFileWritable(file);
|
||||
}
|
||||
|
||||
_quickImportWritables.Add(resourceNode.FullPath, writable);
|
||||
}
|
||||
|
||||
if (ImUtf8.IconButton(FontAwesomeIcon.Save, "Export this file."u8, buttonSize,
|
||||
resourceNode.FullPath.FullName.Length is 0 || writable is null))
|
||||
{
|
||||
var fullPathStr = resourceNode.FullPath.FullName;
|
||||
var ext = resourceNode.PossibleGamePaths.Length == 1
|
||||
? Path.GetExtension(resourceNode.GamePath.ToString())
|
||||
: Path.GetExtension(fullPathStr);
|
||||
_fileDialog.OpenSavePicker($"Export {Path.GetFileName(fullPathStr)} to...", ext, Path.GetFileNameWithoutExtension(fullPathStr), ext,
|
||||
(success, name) =>
|
||||
{
|
||||
if (!success)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
_editor.Compactor.WriteAllBytes(name, writable!.Write());
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Penumbra.Log.Error($"Could not export {fullPathStr}:\n{e}");
|
||||
}
|
||||
}, null, false);
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
if (!_quickImportActions!.TryGetValue((resourceNode.GamePath, writable), out var quickImport))
|
||||
{
|
||||
|
|
@ -121,24 +79,6 @@ public partial class ModEditWindow
|
|||
}
|
||||
}
|
||||
|
||||
private record RawFileWritable(string Path) : IWritable
|
||||
{
|
||||
public bool Valid
|
||||
=> true;
|
||||
|
||||
public byte[] Write()
|
||||
=> File.ReadAllBytes(Path);
|
||||
}
|
||||
|
||||
private record RawGameFileWritable(FileResource FileResource) : IWritable
|
||||
{
|
||||
public bool Valid
|
||||
=> true;
|
||||
|
||||
public byte[] Write()
|
||||
=> FileResource.Data;
|
||||
}
|
||||
|
||||
public class QuickImportAction
|
||||
{
|
||||
public const string FallbackOptionName = "the current option";
|
||||
|
|
|
|||
|
|
@ -667,7 +667,7 @@ public partial class ModEditWindow : Window, IDisposable, IUiService
|
|||
_center = new CombinedTexture(_left, _right);
|
||||
_textureSelectCombo = new TextureDrawer.PathSelectCombo(textures, editor, () => GetPlayerResourcesOfType(ResourceType.Tex));
|
||||
_resourceTreeFactory = resourceTreeFactory;
|
||||
_quickImportViewer = resourceTreeViewerFactory.Create(2, OnQuickImportRefresh, DrawQuickImportActions);
|
||||
_quickImportViewer = resourceTreeViewerFactory.Create(1, OnQuickImportRefresh, DrawQuickImportActions);
|
||||
_communicator.ModPathChanged.Subscribe(OnModPathChange, ModPathChanged.Priority.ModEditWindow);
|
||||
IsOpen = _config is { OpenWindowAtStart: true, Ephemeral.AdvancedEditingOpen: true };
|
||||
if (IsOpen && selection.Mod != null)
|
||||
|
|
|
|||
|
|
@ -1,15 +1,24 @@
|
|||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using OtterGui.Raii;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Plugin.Services;
|
||||
using Lumina.Data;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
using OtterGui.Compression;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.Api.Enums;
|
||||
using Penumbra.GameData.Files;
|
||||
using Penumbra.GameData.Structs;
|
||||
using Penumbra.Interop.ResourceTree;
|
||||
using Penumbra.Services;
|
||||
using Penumbra.UI.Classes;
|
||||
using Penumbra.String;
|
||||
using OtterGui.Extensions;
|
||||
using Penumbra.String.Classes;
|
||||
using Penumbra.UI.Classes;
|
||||
|
||||
namespace Penumbra.UI.AdvancedWindow;
|
||||
|
||||
|
|
@ -20,25 +29,32 @@ public class ResourceTreeViewer(
|
|||
IncognitoService incognito,
|
||||
int actionCapacity,
|
||||
Action onRefresh,
|
||||
Action<ResourceNode, Vector2> drawActions,
|
||||
CommunicatorService communicator)
|
||||
Action<ResourceNode, IWritable?, Vector2> drawActions,
|
||||
CommunicatorService communicator,
|
||||
PcpService pcpService,
|
||||
IDataManager gameData,
|
||||
FileDialogService fileDialog,
|
||||
FileCompactor compactor)
|
||||
{
|
||||
private const ResourceTreeFactory.Flags ResourceTreeFactoryFlags =
|
||||
ResourceTreeFactory.Flags.RedactExternalPaths | ResourceTreeFactory.Flags.WithUiData | ResourceTreeFactory.Flags.WithOwnership;
|
||||
ResourceTreeFactory.Flags.WithUiData | ResourceTreeFactory.Flags.WithOwnership;
|
||||
|
||||
private readonly HashSet<nint> _unfolded = [];
|
||||
private readonly HashSet<nint> _unfolded = [];
|
||||
|
||||
private readonly Dictionary<nint, NodeVisibility> _filterCache = [];
|
||||
private readonly Dictionary<nint, NodeVisibility> _filterCache = [];
|
||||
private readonly Dictionary<FullPath, IWritable?> _writableCache = [];
|
||||
|
||||
private TreeCategory _categoryFilter = AllCategories;
|
||||
private ChangedItemIconFlag _typeFilter = ChangedItemFlagExtensions.AllFlags;
|
||||
private string _nameFilter = string.Empty;
|
||||
private string _nodeFilter = string.Empty;
|
||||
private string _note = string.Empty;
|
||||
|
||||
private Task<ResourceTree[]>? _task;
|
||||
|
||||
public void Draw()
|
||||
{
|
||||
DrawModifiedGameFilesWarning();
|
||||
DrawControls();
|
||||
_task ??= RefreshCharacterList();
|
||||
|
||||
|
|
@ -83,9 +99,30 @@ public class ResourceTreeViewer(
|
|||
|
||||
using var id = ImRaii.PushId(index);
|
||||
|
||||
ImGui.TextUnformatted($"Collection: {(incognito.IncognitoMode ? tree.AnonymizedCollectionName : tree.CollectionName)}");
|
||||
ImUtf8.TextFrameAligned($"Collection: {(incognito.IncognitoMode ? tree.AnonymizedCollectionName : tree.CollectionName)}");
|
||||
ImGui.SameLine();
|
||||
if (ImUtf8.ButtonEx("Export Character Pack"u8,
|
||||
"Note that this recomputes the current data of the actor if it still exists, and does not use the cached data."u8))
|
||||
{
|
||||
pcpService.CreatePcp((ObjectIndex)tree.GameObjectIndex, _note).ContinueWith(t =>
|
||||
{
|
||||
|
||||
using var table = ImRaii.Table("##ResourceTree", actionCapacity > 0 ? 4 : 3,
|
||||
var (success, text) = t.Result;
|
||||
|
||||
if (success)
|
||||
Penumbra.Messager.NotificationMessage($"Created {text}.", NotificationType.Success, false);
|
||||
else
|
||||
Penumbra.Messager.NotificationMessage(text, NotificationType.Error, false);
|
||||
});
|
||||
_note = string.Empty;
|
||||
}
|
||||
|
||||
ImUtf8.SameLineInner();
|
||||
ImGui.SetNextItemWidth(ImGui.GetContentRegionAvail().X);
|
||||
ImUtf8.InputText("##note"u8, ref _note, "Export note..."u8);
|
||||
|
||||
|
||||
using var table = ImRaii.Table("##ResourceTree", 4,
|
||||
ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg);
|
||||
if (!table)
|
||||
continue;
|
||||
|
|
@ -93,9 +130,8 @@ public class ResourceTreeViewer(
|
|||
ImGui.TableSetupColumn(string.Empty, ImGuiTableColumnFlags.WidthStretch, 0.2f);
|
||||
ImGui.TableSetupColumn("Game Path", ImGuiTableColumnFlags.WidthStretch, 0.3f);
|
||||
ImGui.TableSetupColumn("Actual Path", ImGuiTableColumnFlags.WidthStretch, 0.5f);
|
||||
if (actionCapacity > 0)
|
||||
ImGui.TableSetupColumn(string.Empty, ImGuiTableColumnFlags.WidthFixed,
|
||||
(actionCapacity - 1) * 3 * ImGuiHelpers.GlobalScale + actionCapacity * ImGui.GetFrameHeight());
|
||||
ImGui.TableSetupColumn(string.Empty, ImGuiTableColumnFlags.WidthFixed,
|
||||
actionCapacity * 3 * ImGuiHelpers.GlobalScale + (actionCapacity + 1) * ImGui.GetFrameHeight());
|
||||
ImGui.TableHeadersRow();
|
||||
|
||||
DrawNodes(tree.Nodes, 0, unchecked(tree.DrawObjectAddress * 31), 0);
|
||||
|
|
@ -103,6 +139,24 @@ public class ResourceTreeViewer(
|
|||
}
|
||||
}
|
||||
|
||||
private void DrawModifiedGameFilesWarning()
|
||||
{
|
||||
if (!gameData.HasModifiedGameDataFiles)
|
||||
return;
|
||||
|
||||
using var style = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudOrange);
|
||||
|
||||
ImUtf8.TextWrapped(
|
||||
"Dalamud is reporting your FFXIV installation has modified game files. Any mods installed through TexTools will produce this message."u8);
|
||||
ImUtf8.TextWrapped("Penumbra and some other plugins assume your FFXIV installation is unmodified in order to work."u8);
|
||||
ImUtf8.TextWrapped(
|
||||
"Data displayed here may be inaccurate because of this, which, in turn, can break functionality relying on it, such as Character Pack exports/imports, or mod synchronization functions provided by other plugins."u8);
|
||||
ImUtf8.TextWrapped(
|
||||
"Exit the game, open XIVLauncher, click the arrow next to Log In and select \"repair game files\" to resolve this issue. Afterwards, do not install any mods with TexTools. Your plugin configurations will remain, as will mods enabled in Penumbra."u8);
|
||||
|
||||
ImGui.Separator();
|
||||
}
|
||||
|
||||
private void DrawControls()
|
||||
{
|
||||
var yOffset = (ChangedItemDrawer.TypeFilterIconSize.Y - ImGui.GetFrameHeight()) / 2f;
|
||||
|
|
@ -163,6 +217,7 @@ public class ResourceTreeViewer(
|
|||
finally
|
||||
{
|
||||
_filterCache.Clear();
|
||||
_writableCache.Clear();
|
||||
_unfolded.Clear();
|
||||
onRefresh();
|
||||
}
|
||||
|
|
@ -173,7 +228,6 @@ public class ResourceTreeViewer(
|
|||
{
|
||||
var debugMode = config.DebugMode;
|
||||
var frameHeight = ImGui.GetFrameHeight();
|
||||
var cellHeight = actionCapacity > 0 ? frameHeight : 0.0f;
|
||||
|
||||
foreach (var (resourceNode, index) in resourceNodes.WithIndex())
|
||||
{
|
||||
|
|
@ -243,7 +297,7 @@ public class ResourceTreeViewer(
|
|||
0 => "(none)",
|
||||
1 => resourceNode.GamePath.ToString(),
|
||||
_ => "(multiple)",
|
||||
}, false, hasGamePaths ? 0 : ImGuiSelectableFlags.Disabled, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
|
||||
}, false, hasGamePaths ? 0 : ImGuiSelectableFlags.Disabled, new Vector2(ImGui.GetContentRegionAvail().X, frameHeight));
|
||||
if (hasGamePaths)
|
||||
{
|
||||
var allPaths = string.Join('\n', resourceNode.PossibleGamePaths);
|
||||
|
|
@ -263,16 +317,30 @@ public class ResourceTreeViewer(
|
|||
using var group = ImUtf8.Group();
|
||||
using (var color = ImRaii.PushColor(ImGuiCol.Text, (hasMod ? ColorId.NewMod : ColorId.DisabledMod).Value()))
|
||||
{
|
||||
ImUtf8.Selectable(modName, false, ImGuiSelectableFlags.AllowItemOverlap, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
|
||||
ImUtf8.Selectable(modName, false, ImGuiSelectableFlags.AllowItemOverlap,
|
||||
new Vector2(ImGui.GetContentRegionAvail().X, frameHeight));
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosX(textPos);
|
||||
ImUtf8.Text(resourceNode.ModRelativePath);
|
||||
}
|
||||
else if (resourceNode.FullPath.IsRooted)
|
||||
{
|
||||
var path = resourceNode.FullPath.FullName;
|
||||
var lastDirectorySeparator = path.LastIndexOf('\\');
|
||||
var secondLastDirectorySeparator = lastDirectorySeparator > 0
|
||||
? path.LastIndexOf('\\', lastDirectorySeparator - 1)
|
||||
: -1;
|
||||
if (secondLastDirectorySeparator >= 0)
|
||||
path = $"…{path.AsSpan(secondLastDirectorySeparator)}";
|
||||
ImGui.Selectable(path.AsSpan(), false, ImGuiSelectableFlags.AllowItemOverlap,
|
||||
new Vector2(ImGui.GetContentRegionAvail().X, frameHeight));
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui.Selectable(resourceNode.FullPath.ToPath(), false, ImGuiSelectableFlags.AllowItemOverlap, new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
|
||||
ImGui.Selectable(resourceNode.FullPath.ToPath(), false, ImGuiSelectableFlags.AllowItemOverlap,
|
||||
new Vector2(ImGui.GetContentRegionAvail().X, frameHeight));
|
||||
}
|
||||
|
||||
if (ImGui.IsItemClicked())
|
||||
|
|
@ -286,20 +354,17 @@ public class ResourceTreeViewer(
|
|||
else
|
||||
{
|
||||
ImUtf8.Selectable(GetPathStatusLabel(resourceNode.FullPathStatus), false, ImGuiSelectableFlags.Disabled,
|
||||
new Vector2(ImGui.GetContentRegionAvail().X, cellHeight));
|
||||
new Vector2(ImGui.GetContentRegionAvail().X, frameHeight));
|
||||
ImGuiUtil.HoverTooltip(
|
||||
$"{GetPathStatusDescription(resourceNode.FullPathStatus)}{GetAdditionalDataSuffix(resourceNode.AdditionalData)}");
|
||||
}
|
||||
|
||||
mutedColor.Dispose();
|
||||
|
||||
if (actionCapacity > 0)
|
||||
{
|
||||
ImGui.TableNextColumn();
|
||||
using var spacing = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing,
|
||||
ImGui.GetStyle().ItemSpacing with { X = 3 * ImGuiHelpers.GlobalScale });
|
||||
drawActions(resourceNode, new Vector2(frameHeight));
|
||||
}
|
||||
ImGui.TableNextColumn();
|
||||
using var spacing = ImRaii.PushStyle(ImGuiStyleVar.ItemSpacing,
|
||||
ImGui.GetStyle().ItemSpacing with { X = 3 * ImGuiHelpers.GlobalScale });
|
||||
DrawActions(resourceNode, new Vector2(frameHeight));
|
||||
|
||||
if (unfolded)
|
||||
DrawNodes(resourceNode.Children, level + 1, unchecked(nodePathHash * 31), filterIcon);
|
||||
|
|
@ -352,6 +417,51 @@ public class ResourceTreeViewer(
|
|||
|| node.FullPath.InternalName.ToString().Contains(_nodeFilter, StringComparison.OrdinalIgnoreCase)
|
||||
|| Array.Exists(node.PossibleGamePaths, path => path.Path.ToString().Contains(_nodeFilter, StringComparison.OrdinalIgnoreCase));
|
||||
}
|
||||
|
||||
void DrawActions(ResourceNode resourceNode, Vector2 buttonSize)
|
||||
{
|
||||
if (!_writableCache!.TryGetValue(resourceNode.FullPath, out var writable))
|
||||
{
|
||||
var path = resourceNode.FullPath.ToPath();
|
||||
if (resourceNode.FullPath.IsRooted)
|
||||
{
|
||||
writable = new RawFileWritable(path);
|
||||
}
|
||||
else
|
||||
{
|
||||
var file = gameData.GetFile(path);
|
||||
writable = file is null ? null : new RawGameFileWritable(file);
|
||||
}
|
||||
|
||||
_writableCache.Add(resourceNode.FullPath, writable);
|
||||
}
|
||||
|
||||
if (ImUtf8.IconButton(FontAwesomeIcon.Save, "Export this file."u8, buttonSize,
|
||||
resourceNode.FullPath.FullName.Length is 0 || writable is null))
|
||||
{
|
||||
var fullPathStr = resourceNode.FullPath.FullName;
|
||||
var ext = resourceNode.PossibleGamePaths.Length == 1
|
||||
? Path.GetExtension(resourceNode.GamePath.ToString())
|
||||
: Path.GetExtension(fullPathStr);
|
||||
fileDialog.OpenSavePicker($"Export {Path.GetFileName(fullPathStr)} to...", ext, Path.GetFileNameWithoutExtension(fullPathStr), ext,
|
||||
(success, name) =>
|
||||
{
|
||||
if (!success)
|
||||
return;
|
||||
|
||||
try
|
||||
{
|
||||
compactor.WriteAllBytes(name, writable!.Write());
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Penumbra.Log.Error($"Could not export {fullPathStr}:\n{e}");
|
||||
}
|
||||
}, null, false);
|
||||
}
|
||||
|
||||
drawActions(resourceNode, writable, new Vector2(frameHeight));
|
||||
}
|
||||
}
|
||||
|
||||
private static ReadOnlySpan<byte> GetPathStatusLabel(ResourceNode.PathStatus status)
|
||||
|
|
@ -365,9 +475,10 @@ public class ResourceTreeViewer(
|
|||
private static string GetPathStatusDescription(ResourceNode.PathStatus status)
|
||||
=> status switch
|
||||
{
|
||||
ResourceNode.PathStatus.External => "The actual path to this file is unavailable, because it is managed by external tools.",
|
||||
ResourceNode.PathStatus.NonExistent => "The actual path to this file is unavailable, because it seems to have been moved or deleted since it was loaded.",
|
||||
_ => "The actual path to this file is unavailable.",
|
||||
ResourceNode.PathStatus.External => "The actual path to this file is unavailable, because it is managed by external tools.",
|
||||
ResourceNode.PathStatus.NonExistent =>
|
||||
"The actual path to this file is unavailable, because it seems to have been moved or deleted since it was loaded.",
|
||||
_ => "The actual path to this file is unavailable.",
|
||||
};
|
||||
|
||||
[Flags]
|
||||
|
|
@ -414,4 +525,22 @@ public class ResourceTreeViewer(
|
|||
Visible = 1,
|
||||
DescendentsOnly = 2,
|
||||
}
|
||||
|
||||
private record RawFileWritable(string Path) : IWritable
|
||||
{
|
||||
public bool Valid
|
||||
=> true;
|
||||
|
||||
public byte[] Write()
|
||||
=> File.ReadAllBytes(Path);
|
||||
}
|
||||
|
||||
private record RawGameFileWritable(FileResource FileResource) : IWritable
|
||||
{
|
||||
public bool Valid
|
||||
=> true;
|
||||
|
||||
public byte[] Write()
|
||||
=> FileResource.Data;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,4 +1,7 @@
|
|||
using Dalamud.Plugin.Services;
|
||||
using OtterGui.Compression;
|
||||
using OtterGui.Services;
|
||||
using Penumbra.GameData.Files;
|
||||
using Penumbra.Interop.ResourceTree;
|
||||
using Penumbra.Services;
|
||||
|
||||
|
|
@ -9,8 +12,13 @@ public class ResourceTreeViewerFactory(
|
|||
ResourceTreeFactory treeFactory,
|
||||
ChangedItemDrawer changedItemDrawer,
|
||||
IncognitoService incognito,
|
||||
CommunicatorService communicator) : IService
|
||||
CommunicatorService communicator,
|
||||
PcpService pcpService,
|
||||
IDataManager gameData,
|
||||
FileDialogService fileDialog,
|
||||
FileCompactor compactor) : IService
|
||||
{
|
||||
public ResourceTreeViewer Create(int actionCapacity, Action onRefresh, Action<ResourceNode, Vector2> drawActions)
|
||||
=> new(config, treeFactory, changedItemDrawer, incognito, actionCapacity, onRefresh, drawActions, communicator);
|
||||
public ResourceTreeViewer Create(int actionCapacity, Action onRefresh, Action<ResourceNode, IWritable?, Vector2> drawActions)
|
||||
=> new(config, treeFactory, changedItemDrawer, incognito, actionCapacity, onRefresh, drawActions, communicator, pcpService, gameData,
|
||||
fileDialog, compactor);
|
||||
}
|
||||
|
|
|
|||
|
|
@ -63,10 +63,28 @@ public class PenumbraChangelog : IUiService
|
|||
Add1_3_6_4(Changelog);
|
||||
Add1_4_0_0(Changelog);
|
||||
Add1_5_0_0(Changelog);
|
||||
}
|
||||
|
||||
Add1_5_1_0(Changelog);
|
||||
}
|
||||
|
||||
#region Changelogs
|
||||
|
||||
private static void Add1_5_1_0(Changelog log)
|
||||
=> log.NextVersion("Version 1.5.1.0")
|
||||
.RegisterHighlight("Added the option to export a characters current data as a .pcp modpack in the On-Screen tab.")
|
||||
.RegisterEntry("Other plugins can attach to this functionality and package and interpret their own data.", 1)
|
||||
.RegisterEntry("When a .pcp modpack is installed, it can create and assign collections for the corresponding character it was created for.", 1)
|
||||
.RegisterEntry("This basically provides an easier way to manually synchronize other players, but does not contain any automation.", 1)
|
||||
.RegisterEntry("The settings provide some fine control about what happens when a PCP is installed, as well as buttons to cleanup any PCP-created data.", 1)
|
||||
.RegisterEntry("Added a warning message when the game's integrity is corrupted to the On-Screen tab.")
|
||||
.RegisterEntry("Added .kdb files to the On-Screen tab and associated functionality (thanks Ny!).")
|
||||
.RegisterEntry("Updated the creation of temporary collections to require a passed identity.")
|
||||
.RegisterEntry("Added the option to change the skin material suffix in models using the stockings shader by adding specific attributes (thanks Ny!).")
|
||||
.RegisterEntry("Added predefined tag utility to the multi-mod selection.")
|
||||
.RegisterEntry("Fixed an issue with the automatic collection selection on character login when no mods are assigned.")
|
||||
.RegisterImportant(
|
||||
"Fixed issue with new deformer data that makes modded deformers not containing this data work implicitly. Updates are still recommended (1.5.0.5).")
|
||||
.RegisterEntry("Fixed various issues after patch (1.5.0.1 - 1.5.0.4).");
|
||||
|
||||
private static void Add1_5_0_0(Changelog log)
|
||||
=> log.NextVersion("Version 1.5.0.0")
|
||||
.RegisterImportant("Updated for game version 7.30 and Dalamud API13, which uses a new GUI backend. Some things may not work as expected. Please let me know any issues you encounter.")
|
||||
|
|
|
|||
|
|
@ -11,6 +11,7 @@ using OtterGui;
|
|||
using OtterGui.Classes;
|
||||
using OtterGui.Extensions;
|
||||
using OtterGui.Raii;
|
||||
using OtterGui.Text;
|
||||
using Penumbra.Collections;
|
||||
using Penumbra.Collections.Manager;
|
||||
using Penumbra.GameData.Actors;
|
||||
|
|
@ -222,26 +223,31 @@ public sealed class CollectionPanel(
|
|||
ImGui.EndGroup();
|
||||
ImGui.SameLine();
|
||||
ImGui.BeginGroup();
|
||||
using var style = ImRaii.PushStyle(ImGuiStyleVar.ButtonTextAlign, new Vector2(0, 0.5f));
|
||||
var name = _newName ?? collection.Identity.Name;
|
||||
var identifier = collection.Identity.Identifier;
|
||||
var width = ImGui.GetContentRegionAvail().X;
|
||||
var fileName = saveService.FileNames.CollectionFile(collection);
|
||||
ImGui.SetNextItemWidth(width);
|
||||
if (ImGui.InputText("##name", ref name, 128))
|
||||
_newName = name;
|
||||
if (ImGui.IsItemDeactivatedAfterEdit() && _newName != null && _newName != collection.Identity.Name)
|
||||
var width = ImGui.GetContentRegionAvail().X;
|
||||
using (ImRaii.Disabled(_collections.DefaultNamed == collection))
|
||||
{
|
||||
collection.Identity.Name = _newName;
|
||||
saveService.QueueSave(new ModCollectionSave(mods, collection));
|
||||
selector.RestoreCollections();
|
||||
_newName = null;
|
||||
}
|
||||
else if (ImGui.IsItemDeactivated())
|
||||
{
|
||||
_newName = null;
|
||||
using var style = ImRaii.PushStyle(ImGuiStyleVar.ButtonTextAlign, new Vector2(0, 0.5f));
|
||||
var name = _newName ?? collection.Identity.Name;
|
||||
ImGui.SetNextItemWidth(width);
|
||||
if (ImGui.InputText("##name", ref name, 128))
|
||||
_newName = name;
|
||||
if (ImGui.IsItemDeactivatedAfterEdit() && _newName != null && _newName != collection.Identity.Name)
|
||||
{
|
||||
collection.Identity.Name = _newName;
|
||||
saveService.QueueSave(new ModCollectionSave(mods, collection));
|
||||
selector.RestoreCollections();
|
||||
_newName = null;
|
||||
}
|
||||
else if (ImGui.IsItemDeactivated())
|
||||
{
|
||||
_newName = null;
|
||||
}
|
||||
}
|
||||
if (_collections.DefaultNamed == collection)
|
||||
ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, "The Default collection can not be renamed."u8);
|
||||
|
||||
var identifier = collection.Identity.Identifier;
|
||||
var fileName = saveService.FileNames.CollectionFile(collection);
|
||||
using (ImRaii.PushFont(UiBuilder.MonoFont))
|
||||
{
|
||||
if (ImGui.Button(collection.Identity.Identifier, new Vector2(width, 0)))
|
||||
|
|
@ -375,9 +381,7 @@ public sealed class CollectionPanel(
|
|||
ImGuiUtil.TextWrapped(type.ToDescription());
|
||||
switch (type)
|
||||
{
|
||||
case CollectionType.Default:
|
||||
ImGui.TextUnformatted("Overruled by any other Assignment.");
|
||||
break;
|
||||
case CollectionType.Default: ImGui.TextUnformatted("Overruled by any other Assignment."); break;
|
||||
case CollectionType.Yourself:
|
||||
ImGuiUtil.DrawColoredText(("Overruled by ", 0), ("Individual ", ColorId.NewMod.Value()), ("Assignments.", 0));
|
||||
break;
|
||||
|
|
|
|||
|
|
@ -116,7 +116,8 @@ public sealed class CollectionSelector : ItemSelector<ModCollection>, IDisposabl
|
|||
public void RestoreCollections()
|
||||
{
|
||||
Items.Clear();
|
||||
foreach (var c in _storage.OrderBy(c => c.Identity.Name))
|
||||
Items.Add(_storage.DefaultNamed);
|
||||
foreach (var c in _storage.OrderBy(c => c.Identity.Name).Where(c => c != _storage.DefaultNamed))
|
||||
Items.Add(c);
|
||||
SetFilterDirty();
|
||||
SetCurrent(_active.Current);
|
||||
|
|
|
|||
|
|
@ -126,6 +126,7 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
|
|||
".ttmp",
|
||||
".ttmp2",
|
||||
".pmp",
|
||||
".pcp",
|
||||
".zip",
|
||||
".rar",
|
||||
".7z",
|
||||
|
|
@ -380,7 +381,7 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
|
|||
: null;
|
||||
|
||||
_fileDialog.OpenFilePicker("Import Mod Pack",
|
||||
"Mod Packs{.ttmp,.ttmp2,.pmp},TexTools Mod Packs{.ttmp,.ttmp2},Penumbra Mod Packs{.pmp},Archives{.zip,.7z,.rar}", (s, f) =>
|
||||
"Mod Packs{.ttmp,.ttmp2,.pmp,.pcp},TexTools Mod Packs{.ttmp,.ttmp2},Penumbra Mod Packs{.pmp,.pcp},Archives{.zip,.7z,.rar},Penumbra Character Packs{.pcp}", (s, f) =>
|
||||
{
|
||||
if (!s)
|
||||
return;
|
||||
|
|
@ -445,7 +446,7 @@ public sealed class ModFileSystemSelector : FileSystemSelector<Mod, ModFileSyste
|
|||
ImUtf8.Text("Mod Management"u8);
|
||||
ImUtf8.BulletText("You can create empty mods or import mods with the buttons in this row."u8);
|
||||
using var indent = ImRaii.PushIndent();
|
||||
ImUtf8.BulletText("Supported formats for import are: .ttmp, .ttmp2, .pmp."u8);
|
||||
ImUtf8.BulletText("Supported formats for import are: .ttmp, .ttmp2, .pmp, .pcp."u8);
|
||||
ImUtf8.BulletText(
|
||||
"You can also support .zip, .7z or .rar archives, but only if they already contain Penumbra-styled mods with appropriate metadata."u8);
|
||||
indent.Pop(1);
|
||||
|
|
|
|||
|
|
@ -9,6 +9,7 @@ using FFXIVClientStructs.FFXIV.Client.Game.Object;
|
|||
using FFXIVClientStructs.FFXIV.Client.System.Resource;
|
||||
using FFXIVClientStructs.FFXIV.Client.UI.Agent;
|
||||
using Dalamud.Bindings.ImGui;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
using OtterGui;
|
||||
using OtterGui.Classes;
|
||||
|
|
@ -41,6 +42,7 @@ using Penumbra.GameData.Data;
|
|||
using Penumbra.Interop.Hooks.PostProcessing;
|
||||
using Penumbra.Interop.Hooks.ResourceLoading;
|
||||
using Penumbra.GameData.Files.StainMapStructs;
|
||||
using Penumbra.Interop;
|
||||
using Penumbra.String.Classes;
|
||||
using Penumbra.UI.AdvancedWindow.Materials;
|
||||
|
||||
|
|
@ -206,6 +208,7 @@ public class DebugTab : Window, ITab, IUiService
|
|||
_hookOverrides.Draw();
|
||||
DrawPlayerModelInfo();
|
||||
_globalVariablesDrawer.Draw();
|
||||
DrawCloudApi();
|
||||
DrawDebugTabIpc();
|
||||
}
|
||||
|
||||
|
|
@ -1199,6 +1202,42 @@ public class DebugTab : Window, ITab, IUiService
|
|||
}
|
||||
|
||||
|
||||
private string _cloudTesterPath = string.Empty;
|
||||
private bool? _cloudTesterReturn;
|
||||
private Exception? _cloudTesterError;
|
||||
|
||||
private void DrawCloudApi()
|
||||
{
|
||||
if (!ImUtf8.CollapsingHeader("Cloud API"u8))
|
||||
return;
|
||||
|
||||
using var id = ImRaii.PushId("CloudApiTester"u8);
|
||||
|
||||
if (ImUtf8.InputText("Path"u8, ref _cloudTesterPath, flags: ImGuiInputTextFlags.EnterReturnsTrue))
|
||||
{
|
||||
try
|
||||
{
|
||||
_cloudTesterReturn = CloudApi.IsCloudSynced(_cloudTesterPath);
|
||||
_cloudTesterError = null;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
_cloudTesterReturn = null;
|
||||
_cloudTesterError = e;
|
||||
}
|
||||
}
|
||||
|
||||
if (_cloudTesterReturn.HasValue)
|
||||
ImUtf8.Text($"Is Cloud Synced? {_cloudTesterReturn}");
|
||||
|
||||
if (_cloudTesterError is not null)
|
||||
{
|
||||
using var color = ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudRed);
|
||||
ImUtf8.Text($"{_cloudTesterError}");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary> Draw information about IPC options and availability. </summary>
|
||||
private void DrawDebugTabIpc()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -12,16 +12,15 @@ using OtterGui.Raii;
|
|||
using OtterGui.Services;
|
||||
using OtterGui.Text;
|
||||
using OtterGui.Widgets;
|
||||
using OtterGuiInternal.Enums;
|
||||
using Penumbra.Api;
|
||||
using Penumbra.Collections;
|
||||
using Penumbra.Interop;
|
||||
using Penumbra.Interop.Hooks.PostProcessing;
|
||||
using Penumbra.Interop.Services;
|
||||
using Penumbra.Mods.Manager;
|
||||
using Penumbra.Services;
|
||||
using Penumbra.UI.Classes;
|
||||
using Penumbra.UI.ModsTab;
|
||||
using ImGuiId = OtterGuiInternal.Enums.ImGuiId;
|
||||
|
||||
namespace Penumbra.UI.Tabs;
|
||||
|
||||
|
|
@ -54,19 +53,23 @@ public class SettingsTab : ITab, IUiService
|
|||
private readonly CollectionAutoSelector _autoSelector;
|
||||
private readonly CleanupService _cleanupService;
|
||||
private readonly AttributeHook _attributeHook;
|
||||
private readonly PcpService _pcpService;
|
||||
|
||||
private int _minimumX = int.MaxValue;
|
||||
private int _minimumY = int.MaxValue;
|
||||
|
||||
private readonly TagButtons _sharedTags = new();
|
||||
|
||||
private string _lastCloudSyncTestedPath = string.Empty;
|
||||
private bool _lastCloudSyncTestResult = false;
|
||||
|
||||
public SettingsTab(IDalamudPluginInterface pluginInterface, Configuration config, FontReloader fontReloader, TutorialService tutorial,
|
||||
Penumbra penumbra, FileDialogService fileDialog, ModManager modManager, ModFileSystemSelector selector,
|
||||
CharacterUtility characterUtility, ResidentResourceManager residentResources, ModExportManager modExportManager, HttpApi httpApi,
|
||||
DalamudSubstitutionProvider dalamudSubstitutionProvider, FileCompactor compactor, DalamudConfigService dalamudConfig,
|
||||
IDataManager gameData, PredefinedTagManager predefinedTagConfig, CrashHandlerService crashService,
|
||||
MigrationSectionDrawer migrationDrawer, CollectionAutoSelector autoSelector, CleanupService cleanupService,
|
||||
AttributeHook attributeHook)
|
||||
AttributeHook attributeHook, PcpService pcpService)
|
||||
{
|
||||
_pluginInterface = pluginInterface;
|
||||
_config = config;
|
||||
|
|
@ -92,6 +95,7 @@ public class SettingsTab : ITab, IUiService
|
|||
_autoSelector = autoSelector;
|
||||
_cleanupService = cleanupService;
|
||||
_attributeHook = attributeHook;
|
||||
_pcpService = pcpService;
|
||||
}
|
||||
|
||||
public void DrawHeader()
|
||||
|
|
@ -208,6 +212,15 @@ public class SettingsTab : ITab, IUiService
|
|||
if (IsSubPathOf(gameDir, newName))
|
||||
return ("Path is not allowed to be inside your game folder.", false);
|
||||
|
||||
if (_lastCloudSyncTestedPath != newName)
|
||||
{
|
||||
_lastCloudSyncTestResult = CloudApi.IsCloudSynced(newName);
|
||||
_lastCloudSyncTestedPath = newName;
|
||||
}
|
||||
|
||||
if (_lastCloudSyncTestResult)
|
||||
return ("Path is not allowed to be cloud-synced.", false);
|
||||
|
||||
return selected
|
||||
? ($"Press Enter or Click Here to Save (Current Directory: {old})", true)
|
||||
: ($"Click Here to Save (Current Directory: {old})", true);
|
||||
|
|
@ -600,9 +613,39 @@ public class SettingsTab : ITab, IUiService
|
|||
Checkbox("Always Open Import at Default Directory",
|
||||
"Open the import window at the location specified here every time, forgetting your previous path.",
|
||||
_config.AlwaysOpenDefaultImport, v => _config.AlwaysOpenDefaultImport = v);
|
||||
Checkbox("Handle PCP Files",
|
||||
"When encountering specific mods, usually but not necessarily denoted by a .pcp file ending, Penumbra will automatically try to create an associated collection and assign it to a specific character for this mod package. This can turn this behaviour off if unwanted.",
|
||||
!_config.PcpSettings.DisableHandling, v => _config.PcpSettings.DisableHandling = !v);
|
||||
|
||||
var active = _config.DeleteModModifier.IsActive();
|
||||
ImGui.SameLine();
|
||||
if (ImUtf8.ButtonEx("Delete all PCP Mods"u8, "Deletes all mods tagged with 'PCP' from the mod list."u8, disabled: !active))
|
||||
_pcpService.CleanPcpMods();
|
||||
if (!active)
|
||||
ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, $"Hold {_config.DeleteModModifier} while clicking.");
|
||||
|
||||
ImGui.SameLine();
|
||||
if (ImUtf8.ButtonEx("Delete all PCP Collections"u8, "Deletes all collections whose name starts with 'PCP/' from the collection list."u8,
|
||||
disabled: !active))
|
||||
_pcpService.CleanPcpCollections();
|
||||
if (!active)
|
||||
ImUtf8.HoverTooltip(ImGuiHoveredFlags.AllowWhenDisabled, $"Hold {_config.DeleteModModifier} while clicking.");
|
||||
|
||||
Checkbox("Allow Other Plugins Access to PCP Handling",
|
||||
"When creating or importing PCP files, other plugins can add and interpret their own data to the character.json file.",
|
||||
_config.PcpSettings.AllowIpc, v => _config.PcpSettings.AllowIpc = v);
|
||||
|
||||
Checkbox("Create PCP Collections",
|
||||
"When importing PCP files, create the associated collection.",
|
||||
_config.PcpSettings.CreateCollection, v => _config.PcpSettings.CreateCollection = v);
|
||||
|
||||
Checkbox("Assign PCP Collections",
|
||||
"When importing PCP files and creating the associated collection, assign it to the associated character.",
|
||||
_config.PcpSettings.AssignCollection, v => _config.PcpSettings.AssignCollection = v);
|
||||
DrawDefaultModImportPath();
|
||||
DrawDefaultModAuthor();
|
||||
DrawDefaultModImportFolder();
|
||||
DrawPcpFolder();
|
||||
DrawDefaultModExportPath();
|
||||
}
|
||||
|
||||
|
|
@ -712,6 +755,21 @@ public class SettingsTab : ITab, IUiService
|
|||
"Set the default Penumbra mod folder to place newly imported mods into.\nLeave blank to import into Root.");
|
||||
}
|
||||
|
||||
/// <summary> Draw input for the default folder to sort put newly imported mods into. </summary>
|
||||
private void DrawPcpFolder()
|
||||
{
|
||||
var tmp = _config.PcpSettings.FolderName;
|
||||
ImGui.SetNextItemWidth(UiHelpers.InputTextWidth.X);
|
||||
if (ImUtf8.InputText("##pcpFolder"u8, ref tmp))
|
||||
_config.PcpSettings.FolderName = tmp;
|
||||
|
||||
if (ImGui.IsItemDeactivatedAfterEdit())
|
||||
_config.Save();
|
||||
|
||||
ImGuiUtil.LabeledHelpMarker("Default PCP Organizational Folder",
|
||||
"The folder any penumbra character packs are moved to on import.\nLeave blank to import into Root.");
|
||||
}
|
||||
|
||||
|
||||
/// <summary> Draw all settings pertaining to advanced editing of mods. </summary>
|
||||
private void DrawModEditorSettings()
|
||||
|
|
@ -1055,7 +1113,7 @@ public class SettingsTab : ITab, IUiService
|
|||
if (ImGui.Button("Show Changelogs", new Vector2(width, 0)))
|
||||
_penumbra.ForceChangelogOpen();
|
||||
|
||||
ImGui.SetCursorPos(new Vector2(xPos, 5 * ImGui.GetFrameHeightWithSpacing()));
|
||||
ImGui.SetCursorPos(new Vector2(xPos, 5 * ImGui.GetFrameHeightWithSpacing()));
|
||||
CustomGui.DrawKofiPatreonButton(Penumbra.Messager, new Vector2(width, 0));
|
||||
}
|
||||
|
||||
|
|
|
|||
12
repo.json
12
repo.json
|
|
@ -1,12 +1,12 @@
|
|||
[
|
||||
{
|
||||
"Author": "Ottermandias, Adam, Wintermute",
|
||||
"Author": "Ottermandias, Nylfae, Adam, Wintermute",
|
||||
"Name": "Penumbra",
|
||||
"Punchline": "Runtime mod loader and manager.",
|
||||
"Description": "Runtime mod loader and manager.",
|
||||
"InternalName": "Penumbra",
|
||||
"AssemblyVersion": "1.5.0.6",
|
||||
"TestingAssemblyVersion": "1.5.0.6",
|
||||
"AssemblyVersion": "1.5.1.2",
|
||||
"TestingAssemblyVersion": "1.5.1.2",
|
||||
"RepoUrl": "https://github.com/xivdev/Penumbra",
|
||||
"ApplicableVersion": "any",
|
||||
"DalamudApiLevel": 13,
|
||||
|
|
@ -18,9 +18,9 @@
|
|||
"LoadPriority": 69420,
|
||||
"LoadRequiredState": 2,
|
||||
"LoadSync": true,
|
||||
"DownloadLinkInstall": "https://github.com/xivdev/Penumbra/releases/download/1.5.0.6/Penumbra.zip",
|
||||
"DownloadLinkTesting": "https://github.com/xivdev/Penumbra/releases/download/1.5.0.6/Penumbra.zip",
|
||||
"DownloadLinkUpdate": "https://github.com/xivdev/Penumbra/releases/download/1.5.0.6/Penumbra.zip",
|
||||
"DownloadLinkInstall": "https://github.com/xivdev/Penumbra/releases/download/1.5.1.2/Penumbra.zip",
|
||||
"DownloadLinkTesting": "https://github.com/xivdev/Penumbra/releases/download/1.5.1.2/Penumbra.zip",
|
||||
"DownloadLinkUpdate": "https://github.com/xivdev/Penumbra/releases/download/1.5.1.2/Penumbra.zip",
|
||||
"IconUrl": "https://raw.githubusercontent.com/xivdev/Penumbra/master/images/icon.png"
|
||||
}
|
||||
]
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue