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Fix shape value offset handling
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parent
8c763d5379
commit
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2 changed files with 2 additions and 3 deletions
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@ -134,7 +134,6 @@ public partial class ModelImporter(ModelRoot model)
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var subMeshOffset = _subMeshes.Count;
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var vertexOffset = _vertexBuffer.Count;
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var indexOffset = _indices.Count;
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var shapeValueOffset = _shapeValues.Count;
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var mesh = MeshImporter.Import(subMeshNodes);
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var meshStartIndex = (uint)(mesh.MeshStruct.StartIndex + indexOffset);
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@ -184,7 +183,7 @@ public partial class ModelImporter(ModelRoot model)
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shapeMeshes.Add(meshShapeKey.ShapeMesh with
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{
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MeshIndexOffset = meshStartIndex,
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ShapeValueOffset = (uint)shapeValueOffset,
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ShapeValueOffset = (uint)_shapeValues.Count,
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});
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_shapeValues.AddRange(meshShapeKey.ShapeValues);
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@ -234,7 +234,7 @@ public class SubMeshImporter
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foreach (var (modifiedVertices, morphIndex) in morphModifiedVertices.WithIndex())
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{
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// Each for a given mesh, each shape key contains a list of shape value mappings.
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// For a given mesh, each shape key contains a list of shape value mappings.
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var shapeValues = new List<MdlStructs.ShapeValueStruct>();
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foreach (var vertexIndex in modifiedVertices)
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