diff --git a/Penumbra.GameData/ObjectIdentification.cs b/Penumbra.GameData/ObjectIdentification.cs index 93e0a52c..fa137006 100644 --- a/Penumbra.GameData/ObjectIdentification.cs +++ b/Penumbra.GameData/ObjectIdentification.cs @@ -293,6 +293,9 @@ internal class ObjectIdentification : IObjectIdentifier case CustomizationType.Iris when race == ModelRace.Unknown: set[ $"Customization: All Eyes (Catchlight)" ] = null; break; + case CustomizationType.DecalEquip: + set[ $"Equipment Decal {info.PrimaryId}" ] = null; + break; default: { var customizationString = race == ModelRace.Unknown diff --git a/Penumbra/UI/Classes/ModEditWindow.FileEdit.cs b/Penumbra/UI/Classes/ModEditWindow.FileEdit.cs index 9515e585..42727936 100644 --- a/Penumbra/UI/Classes/ModEditWindow.FileEdit.cs +++ b/Penumbra/UI/Classes/ModEditWindow.FileEdit.cs @@ -332,7 +332,7 @@ public partial class ModEditWindow ret = true; } - ImGui.SameLine(200 * ImGuiHelpers.GlobalScale + ImGui.GetStyle().ItemSpacing.X + ImGui.GetStyle().WindowPadding.X); + ImGui.SameLine( 200 * ImGuiHelpers.GlobalScale + ImGui.GetStyle().ItemSpacing.X + ImGui.GetStyle().WindowPadding.X ); tmp = ( file.ShaderPackage.Flags & backfaceBit ) != 0; if( ImGui.Checkbox( "Hide Backfaces", ref tmp ) ) {