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Update for changed GameData.
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parent
7d612df951
commit
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3 changed files with 3 additions and 3 deletions
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@ -1 +1 @@
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Subproject commit afc56d9f07a2a54ab791a4c85cf627b6f884aec2
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Subproject commit 0cb10c3d915fd9c589195e24d44db3e2ca57841a
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@ -46,7 +46,7 @@ public static class CustomizationSwap
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SetId idFrom, SetId idTo, byte variant,
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ref string fileName, ref bool dataWasChanged)
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{
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variant = slot is BodySlot.Face or BodySlot.Zear ? byte.MaxValue : variant;
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variant = slot is BodySlot.Face or BodySlot.Ear ? byte.MaxValue : variant;
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var mtrlFromPath = GamePaths.Character.Mtrl.Path(race, slot, idFrom, fileName, out var gameRaceFrom, out var gameSetIdFrom, variant);
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var mtrlToPath = GamePaths.Character.Mtrl.Path(race, slot, idTo, fileName, out var gameRaceTo, out var gameSetIdTo, variant);
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@ -221,7 +221,7 @@ public class ItemSwapTab : IDisposable, ITab
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_useCurrentCollection ? _collectionManager.Active.Current : null);
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break;
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case SwapType.Ears when _targetId > 0 && _sourceId > 0:
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_swapData.LoadCustomization(_metaFileManager, BodySlot.Zear, Names.CombinedRace(_currentGender, ModelRace.Viera),
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_swapData.LoadCustomization(_metaFileManager, BodySlot.Ear, Names.CombinedRace(_currentGender, ModelRace.Viera),
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(SetId)_sourceId,
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(SetId)_targetId,
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_useCurrentCollection ? _collectionManager.Active.Current : null);
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