Update PlayerWatcher to deal with multiple actors with the same name.

This commit is contained in:
Ottermandias 2021-10-11 11:50:59 +02:00
parent 0b8a3d2d11
commit b6304d43db
4 changed files with 75 additions and 37 deletions

View file

@ -26,6 +26,6 @@ namespace Penumbra.PlayerWatch
public void RemovePlayerFromWatch( string playerName );
public CharacterEquipment UpdatePlayerWithoutEvent( Character actor );
public IEnumerable< (string, CharacterEquipment) > WatchedPlayers();
public IEnumerable< (string, (uint, CharacterEquipment)[]) > WatchedPlayers();
}
}