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Some more information in ResourceManager
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1 changed files with 103 additions and 103 deletions
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@ -6,121 +6,121 @@ using FFXIVClientStructs.STD;
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using ImGuiNET;
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using Penumbra.UI.Custom;
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namespace Penumbra.UI
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namespace Penumbra.UI;
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public partial class SettingsInterface
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{
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public partial class SettingsInterface
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private static string GetNodeLabel( uint label, uint type, ulong count )
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{
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private static string GetNodeLabel( string label, uint type, ulong count )
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var byte1 = type >> 24;
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var byte2 = ( type >> 16 ) & 0xFF;
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var byte3 = ( type >> 8 ) & 0xFF;
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var byte4 = type & 0xFF;
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return byte1 == 0
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? $"({type:X8}) {( char )byte2}{( char )byte3}{( char )byte4} - {count}###{label}{type}Debug"
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: $"({type:X8}) {( char )byte1}{( char )byte2}{( char )byte3}{( char )byte4} - {count}###{label}{type}Debug";
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}
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private unsafe void DrawResourceMap( string label, StdMap< uint, Pointer< ResourceHandle > >* typeMap )
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{
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if( typeMap == null || !ImGui.TreeNodeEx( label ) )
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{
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var byte1 = type >> 24;
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var byte2 = ( type >> 16 ) & 0xFF;
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var byte3 = ( type >> 8 ) & 0xFF;
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var byte4 = type & 0xFF;
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return byte1 == 0
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? $"{( char )byte2}{( char )byte3}{( char )byte4} - {count}###{label}{type}Debug"
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: $"{( char )byte1}{( char )byte2}{( char )byte3}{( char )byte4} - {count}###{label}{type}Debug";
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return;
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}
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private unsafe void DrawResourceMap( string label, StdMap< uint, Pointer< ResourceHandle > >* typeMap )
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using var raii = ImGuiRaii.DeferredEnd( ImGui.TreePop );
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if( typeMap->Count == 0 || !ImGui.BeginTable( $"##{label}_table", 4, ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg ) )
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{
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if( typeMap == null || !ImGui.TreeNodeEx( label ) )
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{
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return;
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}
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using var raii = ImGuiRaii.DeferredEnd( ImGui.TreePop );
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if( typeMap->Count == 0 || !ImGui.BeginTable( $"##{label}_table", 4, ImGuiTableFlags.SizingFixedFit | ImGuiTableFlags.RowBg ) )
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{
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return;
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}
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raii.Push( ImGui.EndTable );
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ImGui.TableSetupColumn( "Hash", ImGuiTableColumnFlags.WidthFixed, 100 * ImGuiHelpers.GlobalScale );
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ImGui.TableSetupColumn( "Ptr", ImGuiTableColumnFlags.WidthFixed, 100 * ImGuiHelpers.GlobalScale );
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ImGui.TableSetupColumn( "Path", ImGuiTableColumnFlags.WidthFixed, ImGui.GetWindowContentRegionWidth() - 300 * ImGuiHelpers.GlobalScale );
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ImGui.TableSetupColumn( "Refs", ImGuiTableColumnFlags.WidthFixed, 30 * ImGuiHelpers.GlobalScale );
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ImGui.TableHeadersRow();
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var node = typeMap->SmallestValue;
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while( !node->IsNil )
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{
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ImGui.TableNextRow();
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ImGui.TableNextColumn();
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ImGui.Text( node->KeyValuePair.Item1.ToString() );
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ImGui.TableNextColumn();
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var address = $"0x{( ulong )node->KeyValuePair.Item2.Value:X}";
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ImGui.Text( address );
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if( ImGui.IsItemClicked() )
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{
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ImGui.SetClipboardText( address );
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}
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ImGui.TableNextColumn();
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ImGui.Text( node->KeyValuePair.Item2.Value->FileName.ToString() );
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ImGui.TableNextColumn();
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ImGui.Text( node->KeyValuePair.Item2.Value->RefCount.ToString() );
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node = node->Next();
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}
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return;
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}
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private unsafe void DrawCategoryContainer( string label, ResourceGraph.CategoryContainer container )
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raii.Push( ImGui.EndTable );
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ImGui.TableSetupColumn( "Hash", ImGuiTableColumnFlags.WidthFixed, 100 * ImGuiHelpers.GlobalScale );
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ImGui.TableSetupColumn( "Ptr", ImGuiTableColumnFlags.WidthFixed, 100 * ImGuiHelpers.GlobalScale );
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ImGui.TableSetupColumn( "Path", ImGuiTableColumnFlags.WidthFixed,
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ImGui.GetWindowContentRegionWidth() - 300 * ImGuiHelpers.GlobalScale );
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ImGui.TableSetupColumn( "Refs", ImGuiTableColumnFlags.WidthFixed, 30 * ImGuiHelpers.GlobalScale );
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ImGui.TableHeadersRow();
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var node = typeMap->SmallestValue;
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while( !node->IsNil )
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{
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var map = container.MainMap;
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if( map == null || !ImGui.TreeNodeEx( $"{label} - {map->Count}###{label}Debug" ) )
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ImGui.TableNextRow();
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ImGui.TableNextColumn();
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ImGui.Text( $"0x{node->KeyValuePair.Item1:X8}" );
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ImGui.TableNextColumn();
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var address = $"0x{( ulong )node->KeyValuePair.Item2.Value:X}";
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ImGui.Text( address );
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if( ImGui.IsItemClicked() )
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{
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return;
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ImGui.SetClipboardText( address );
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}
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using var raii = ImGuiRaii.DeferredEnd( ImGui.TreePop );
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var node = map->SmallestValue;
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while( !node->IsNil )
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{
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DrawResourceMap( GetNodeLabel( label, node->KeyValuePair.Item1, node->KeyValuePair.Item2.Value->Count ),
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node->KeyValuePair.Item2.Value );
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node = node->Next();
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}
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}
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private unsafe void DrawResourceManagerTab()
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{
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if( !ImGui.BeginTabItem( "Resource Manager Tab" ) )
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{
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return;
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}
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using var raii = ImGuiRaii.DeferredEnd( ImGui.EndTabItem );
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var resourceHandler = *( ResourceManager** )( Dalamud.SigScanner.Module.BaseAddress + 0x1D93AC0 );
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if( resourceHandler == null )
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{
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return;
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}
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raii.Push( ImGui.EndChild );
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if( !ImGui.BeginChild( "##ResourceManagerChild", -Vector2.One, true ) )
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{
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return;
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}
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DrawCategoryContainer( "Common", resourceHandler->ResourceGraph->CommonContainer );
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DrawCategoryContainer( "BgCommon", resourceHandler->ResourceGraph->BgCommonContainer );
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DrawCategoryContainer( "Bg", resourceHandler->ResourceGraph->BgContainer );
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DrawCategoryContainer( "Cut", resourceHandler->ResourceGraph->CutContainer );
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DrawCategoryContainer( "Chara", resourceHandler->ResourceGraph->CharaContainer );
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DrawCategoryContainer( "Shader", resourceHandler->ResourceGraph->ShaderContainer );
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DrawCategoryContainer( "Ui", resourceHandler->ResourceGraph->UiContainer );
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DrawCategoryContainer( "Sound", resourceHandler->ResourceGraph->SoundContainer );
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DrawCategoryContainer( "Vfx", resourceHandler->ResourceGraph->VfxContainer );
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DrawCategoryContainer( "UiScript", resourceHandler->ResourceGraph->UiScriptContainer );
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DrawCategoryContainer( "Exd", resourceHandler->ResourceGraph->ExdContainer );
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DrawCategoryContainer( "GameScript", resourceHandler->ResourceGraph->GameScriptContainer );
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DrawCategoryContainer( "Music", resourceHandler->ResourceGraph->MusicContainer );
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DrawCategoryContainer( "SqpackTest", resourceHandler->ResourceGraph->SqpackTestContainer );
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DrawCategoryContainer( "Debug", resourceHandler->ResourceGraph->DebugContainer );
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ImGui.TableNextColumn();
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ImGui.Text( node->KeyValuePair.Item2.Value->FileName.ToString() );
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ImGui.TableNextColumn();
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ImGui.Text( node->KeyValuePair.Item2.Value->RefCount.ToString() );
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node = node->Next();
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}
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}
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private unsafe void DrawCategoryContainer( ResourceCategory category, ResourceGraph.CategoryContainer container )
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{
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var map = container.MainMap;
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if( map == null || !ImGui.TreeNodeEx( $"({( uint )category:D2}) {category} - {map->Count}###{( uint )category}Debug" ) )
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{
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return;
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}
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using var raii = ImGuiRaii.DeferredEnd( ImGui.TreePop );
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var node = map->SmallestValue;
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while( !node->IsNil )
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{
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DrawResourceMap( GetNodeLabel( ( uint )category, node->KeyValuePair.Item1, node->KeyValuePair.Item2.Value->Count ),
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node->KeyValuePair.Item2.Value );
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node = node->Next();
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}
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}
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private unsafe void DrawResourceManagerTab()
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{
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if( !ImGui.BeginTabItem( "Resource Manager Tab" ) )
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{
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return;
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}
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using var raii = ImGuiRaii.DeferredEnd( ImGui.EndTabItem );
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var resourceHandler = *( ResourceManager** )( Dalamud.SigScanner.Module.BaseAddress + 0x1D93AC0 );
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if( resourceHandler == null )
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{
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return;
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}
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raii.Push( ImGui.EndChild );
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if( !ImGui.BeginChild( "##ResourceManagerChild", -Vector2.One, true ) )
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{
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return;
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}
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DrawCategoryContainer( ResourceCategory.Common, resourceHandler->ResourceGraph->CommonContainer );
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DrawCategoryContainer( ResourceCategory.BgCommon, resourceHandler->ResourceGraph->BgCommonContainer );
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DrawCategoryContainer( ResourceCategory.Bg, resourceHandler->ResourceGraph->BgContainer );
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DrawCategoryContainer( ResourceCategory.Cut, resourceHandler->ResourceGraph->CutContainer );
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DrawCategoryContainer( ResourceCategory.Chara, resourceHandler->ResourceGraph->CharaContainer );
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DrawCategoryContainer( ResourceCategory.Shader, resourceHandler->ResourceGraph->ShaderContainer );
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DrawCategoryContainer( ResourceCategory.Ui, resourceHandler->ResourceGraph->UiContainer );
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DrawCategoryContainer( ResourceCategory.Sound, resourceHandler->ResourceGraph->SoundContainer );
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DrawCategoryContainer( ResourceCategory.Vfx, resourceHandler->ResourceGraph->VfxContainer );
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DrawCategoryContainer( ResourceCategory.UiScript, resourceHandler->ResourceGraph->UiScriptContainer );
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DrawCategoryContainer( ResourceCategory.Exd, resourceHandler->ResourceGraph->ExdContainer );
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DrawCategoryContainer( ResourceCategory.GameScript, resourceHandler->ResourceGraph->GameScriptContainer );
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DrawCategoryContainer( ResourceCategory.Music, resourceHandler->ResourceGraph->MusicContainer );
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DrawCategoryContainer( ResourceCategory.SqpackTest, resourceHandler->ResourceGraph->SqpackTestContainer );
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DrawCategoryContainer( ResourceCategory.Debug, resourceHandler->ResourceGraph->DebugContainer );
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}
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}
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